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Related papers: Movement Primitives in Robotics: A Comprehensive S…

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In many robot control problems, factors such as stiffness and damping matrices and manipulability ellipsoids are naturally represented as symmetric positive definite (SPD) matrices, which capture the specific geometric characteristics of…

Robotics · Computer Science 2020-10-14 Fares J. Abu-Dakka , Ville Kyrki

Developing an intelligent vehicle which can perform human-like actions requires the ability to learn basic driving skills from a large amount of naturalistic driving data. The algorithms will become efficient if we could decompose the…

Robotics · Computer Science 2018-12-18 Boyang Wang , Jianwei Gong , Ruizeng Zhang , Huiyan Chen

Using movement primitive libraries is an effective means to enable robots to solve more complex tasks. In order to build these movement libraries, current algorithms require a prior segmentation of the demonstration trajectories. A…

Machine Learning · Statistics 2020-03-03 Maximilian Sieb , Matthias Schultheis , Sebastian Szelag , Rudolf Lioutikov , Jan Peters

Learning from demonstration provides a sample-efficient approach to acquiring complex behaviors, enabling robots to move robustly, compliantly, and with fluidity. In this context, Dynamic Motion Primitives offer built - in stability and…

Acquiring new robot motor skills is cumbersome, as learning a skill from scratch and without prior knowledge requires the exploration of a large space of motor configurations. Accordingly, for learning a new task, time could be saved by…

Machine Learning · Computer Science 2020-03-17 Svenja Stark , Jan Peters , Elmar Rueckert

Pushing is a motion primitive useful to handle objects that are too large, too heavy, or too cluttered to be grasped. It is at the core of much of robotic manipulation, in particular when physical interaction is involved. It seems…

Robotics · Computer Science 2016-08-05 Kuan-Ting Yu , Maria Bauza , Nima Fazeli , Alberto Rodriguez

Industrial robots are increasingly deployed in applications requiring an end effector tool to closely track a specified path, such as in spraying and welding. Performance and productivity present possibly conflicting objectives: tracking…

In this paper, we present our work in progress towards creating a library of motion primitives. This library facilitates easier and more intuitive learning and reusing of robotic skills. Users can teach robots complex skills through…

Robotics · Computer Science 2024-07-01 Brendan Hertel , Nhu Tran , Meriem Elkoudi , Reza Azadeh

In this paper, we propose a framework for generating motion primitives for lattice-based motion planners automatically. Given a family of systems, the user only needs to specify which principle types of motions, which are here denoted…

Optimization and Control · Mathematics 2019-02-04 Kristoffer Bergman , Oskar Ljungqvist , Daniel Axehill

Search-based planning with motion primitives is a powerful motion planning technique that can provide dynamic feasibility, optimality, and real-time computation times on size, weight, and power-constrained platforms in unstructured…

Robotics · Computer Science 2021-03-29 Laura Jarin-Lipschitz , James Paulos , Raymond Bjorkman , Vijay Kumar

In this paper we address the problem of robot movement adaptation under various environmental constraints interactively. Motion primitives are generally adopted to generate target motion from demonstrations. However, their generalization…

Robotics · Computer Science 2016-09-14 Ren Mao , John S. Baras , Yezhou Yang , Cornelia Fermuller

The uses of robots are changing from static environments in factories to encompass novel concepts such as Human-Robot Collaboration in unstructured settings. Pre-programming all the functionalities for robots becomes impractical, and hence,…

Movement Primitives (MPs) are a well-known concept to represent and generate modular trajectories. MPs can be broadly categorized into two types: (a) dynamics-based approaches that generate smooth trajectories from any initial state, e. g.,…

Robotics · Computer Science 2022-10-05 Ge Li , Zeqi Jin , Michael Volpp , Fabian Otto , Rudolf Lioutikov , Gerhard Neumann

We present a hierarchical framework for motion planning of a large collection of agents. The proposed framework starts from low level motion primitives over a gridded workspace and provides a set of rules for constructing higher level…

Robotics · Computer Science 2019-05-03 Marijan Vukosavljev , Angela P. Schoellig , Mireille E. Broucke

We present a novel, reusable and task-agnostic primitive for assessing the outcome of a force-interaction robotic skill, useful e.g.\ for applications such as quality control in industrial manufacturing. The proposed method is easily…

Robotics · Computer Science 2018-05-14 Xiang Zhang , Athanasios S. Polydoros , Justus Piater

Although end-to-end robot learning has shown some success for robot manipulation, the learned policies are often not sufficiently robust to variations in object pose or geometry. To improve the policy generalization, we introduce…

Robotics · Computer Science 2024-07-12 Bowen Jiang , Yilin Wu , Wenxuan Zhou , Chris Paxton , David Held

We investigate the sensorimotor loop of simple robots simulated within the LPZRobots environment from the point of view of dynamical systems theory. For a robot with a cylindrical shaped body and an actuator controlled by a single…

Neurons and Cognition · Quantitative Biology 2019-01-18 Bulcsú Sándor , Tim Jahn , Laura Martin , Claudius Gros

Manipulating objects with robotic hands is a complicated task. Not only the fingers of the hand, but also the pose of the robot's end effector need to be coordinated. Using human demonstrations of movements is an intuitive and…

Natural and lifelike locomotion remains a fundamental challenge for humanoid robots to interact with human society. However, previous methods either neglect motion naturalness or rely on unstable and ambiguous style rewards. In this paper,…

Robotics · Computer Science 2025-03-13 Haodong Zhang , Liang Zhang , Zhenghan Chen , Lu Chen , Yue Wang , Rong Xiong

Knowledge from animals and humans inspires robotic innovations. Numerous efforts have been made to achieve agile locomotion in quadrupedal robots through classical controllers or reinforcement learning approaches. These methods usually rely…