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Prior masked modeling motion generation methods predominantly study text-to-motion. We present DiMo, a discrete diffusion-style framework, which extends masked modeling to bidirectional text--motion understanding and generation. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Ning Zhang , Zhengyu Li , Kwong Weng Loh , Mingxi Xu , Qi Wang , Zhengyu Wen , Xiaoyu He , Wei Zhao , Kehong Gong , Mingyuan Zhang

Recently, text-to-motion models have opened new possibilities for creating realistic human motion with greater efficiency and flexibility. However, aligning motion generation with event-level textual descriptions presents unique challenges…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Haonan Han , Xiangzuo Wu , Huan Liao , Zunnan Xu , Zhongyuan Hu , Ronghui Li , Yachao Zhang , Xiu Li

Text-to-Motion generation has become a fundamental task in human-machine interaction, enabling the synthesis of realistic human motions from natural language descriptions. Although recent advances in large language models and reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Runqi Ouyang , Haoyun Li , Zhenyuan Zhang , Xiaofeng Wang , Zeyu Zhang , Zheng Zhu , Guan Huang , Sirui Han , Xingang Wang

Reinforcement Learning (RL) has emerged as a transformative approach for aligning and enhancing Large Language Models (LLMs), addressing critical challenges in instruction following, ethical alignment, and reasoning capabilities. This…

Artificial Intelligence · Computer Science 2025-07-08 Saksham Sahai Srivastava , Vaneet Aggarwal

Retargeting human kinematic reference motion onto a robot's morphology remains a formidable challenge. Existing methods often produce physical inconsistencies, such as foot sliding, self-collisions, or dynamically infeasible motions, which…

Robotics · Computer Science 2026-05-08 David Müller , Agon Serifi , Sammy Christen , Ruben Grandia , Espen Knoop , Moritz Bächer

Animation of 2D hand-drawn sketches provides an effective medium for visual communication. However, these sketches pose challenges, particularly in handling occlusions and accurately mapping motion. While 3D animation naturally addresses…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Gaurav Rai , Ojaswa Sharma

Visual-Language-Action (VLA) models have demonstrated strong cross-scenario generalization capabilities in various robotic tasks through large-scale pre-training and task-specific fine-tuning. However, their training paradigm mainly relies…

Robotics · Computer Science 2025-09-30 Zengjue Chen , Runliang Niu , He Kong , Qi Wang , Qianli Xing , Zipei Fan

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

Graphics · Computer Science 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne

Scene graphs offer a structured, hierarchical representation of images, with nodes and edges symbolizing objects and the relationships among them. It can serve as a natural interface for image editing, dramatically improving precision and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Zhiyuan Zhang , DongDong Chen , Jing Liao

This article suggests a reasoning-guided vision-language-motion diffusion framework (RG-VLMD) for generating instruction-aware co-speech gestures for humanoid robots in educational scenarios. The system integrates multi-modal affective…

Robotics · Computer Science 2026-03-20 Fuze Sun , Lingyu Li , Lekan Dai , Xinyu Fan

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

Grasping objects of different shapes and sizes - a foundational, effortless skill for humans - remains a challenging task in robotics. Although model-based approaches can predict stable grasp configurations for known object models, they…

Robotics · Computer Science 2022-11-22 Malte Mosbach , Sven Behnke

Recent research has highlighted the powerful capabilities of imitation learning in robotics. Leveraging generative models, particularly diffusion models, these approaches offer notable advantages such as strong multi-task generalization,…

Robotics · Computer Science 2025-09-15 Xinyao Qin , Xiaoteng Ma , Yang Qi , Qihan Liu , Chuanyi Xue , Ning Gui , Qinyu Dong , Jun Yang , Bin Liang

Recent advancements in reinforcement learning, particularly through Group Relative Policy Optimization (GRPO), have significantly improved multimodal large language models for complex reasoning tasks. However, two critical limitations…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Jisheng Dang , Jingze Wu , Teng Wang , Xuanhui Lin , Nannan Zhu , Hongbo Chen , Wei-Shi Zheng , Meng Wang , Tat-Seng Chua

Reinforcement learning (RL) has significantly advanced the control of physics-based and robotic characters that track kinematic reference motion. However, methods typically rely on a weighted sum of conflicting reward functions, requiring…

Robotics · Computer Science 2025-05-30 Lucas N. Alegre , Agon Serifi , Ruben Grandia , David Müller , Espen Knoop , Moritz Bächer

Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Yunyao Mao , Xiaoyang Liu , Wengang Zhou , Zhenbo Lu , Houqiang Li

First-person object-interaction tasks in high-fidelity, 3D, simulated environments such as the AI2Thor virtual home-environment pose significant sample-efficiency challenges for reinforcement learning (RL) agents learning from sparse task…

Machine Learning · Computer Science 2023-01-31 Wilka Carvalho , Anthony Liang , Kimin Lee , Sungryull Sohn , Honglak Lee , Richard L. Lewis , Satinder Singh

We present a novel image editing scenario termed Text-grounded Object Generation (TOG), defined as generating a new object in the real image spatially conditioned by textual descriptions. Existing diffusion models exhibit limitations of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Xiangtian Xue , Jiasong Wu , Youyong Kong , Lotfi Senhadji , Huazhong Shu

Teaching robots dexterous manipulation skills often requires collecting hundreds of demonstrations using wearables or teleoperation, a process that is challenging to scale. Videos of human-object interactions are easier to collect and…

Robotics · Computer Science 2025-08-19 Tyler Ga Wei Lum , Olivia Y. Lee , C. Karen Liu , Jeannette Bohg

Diffusion models have achieved impressive results in generative tasks for text-to-video (T2V) synthesis. However, achieving accurate text alignment in T2V generation remains challenging due to the complex temporal dependencies across…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Jaemin Kim , Bryan Sangwoo Kim , Jong Chul Ye
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