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Related papers: Metric Distortion with Preference Intensities

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Recent advances in the study of voting classification algorithms have brought empirical and theoretical results clearly showing the discrimination power of ensemble classifiers. It has been previously argued that the search of this…

Artificial Intelligence · Computer Science 2011-06-10 R. Nock

The allocation of limited resources to a large number of potential candidates presents a pervasive challenge. In the context of ranking and selecting top candidates from heteroscedastic units, conventional methods often result in…

Methodology · Statistics 2023-06-16 Bowen Gang , Luella Fu , Gareth James , Wenguang Sun

In this paper, we study some multiagent variants of the knapsack problem. Fluschnik et al. [AAAI 2019] considered the model in which every agent assigns some utility to every item. They studied three preference aggregation rules for finding…

Computer Science and Game Theory · Computer Science 2022-08-05 Sushmita Gupta , Pallavi Jain , Sanjay Seetharaman

We consider a model where a subset of candidates must be selected based on voter preferences, subject to general constraints that specify which subsets are feasible. This model generalizes committee elections with diversity constraints,…

Computer Science and Game Theory · Computer Science 2026-02-10 Piotr Skowron

We consider a spatial voting model where both candidates and voters are positioned in the $d$-dimensional Euclidean space, and each voter ranks candidates based on their proximity to the voter's ideal point. We focus on the scenario where…

Computer Science and Game Theory · Computer Science 2025-05-20 Hadas Shachnai , Rotem Shavitt , Andreas Wiese

State-of-the-art results in typical classification tasks are mostly achieved by unexplainable machine learning methods, like deep neural networks, for instance. Contrarily, in this paper, we investigate the application of rule learning…

Machine Learning · Computer Science 2024-03-11 Albert Nössig , Tobias Hell , Georg Moser

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey

We consider methods for aggregating preferences that are based on the resolution of discrete optimization problems. The preferences are represented by arbitrary binary relations (possibly weighted) or incomplete paired comparison matrices.…

Optimization and Control · Mathematics 2007-05-23 Pavel Chebotarev , Elena Shamis

The traditional axiomatic approach to voting is motivated by the problem of reconciling differences in subjective preferences. In contrast, a dominant line of work in the theory of voting over the past 15 years has considered a different…

Discrete Mathematics · Computer Science 2015-12-19 Flavio Chierichetti , Jon Kleinberg

Whether the goal is to analyze voting behavior, locate facilities, or recommend products, the problem of translating between (ordinal) rankings and (numerical) utilities arises naturally in many contexts. This task is commonly approached by…

Theoretical Economics · Economics 2026-02-03 Joshua Zeitlin , Corinna Coupette

We introduce BallotRank, a ranked preference aggregation method derived from a modified PageRank algorithm. It is a Condorcet-consistent method without damping, and empirical examination of nearly 2,000 ranked choice elections and over…

Computer Science and Game Theory · Computer Science 2026-01-22 Jason Douglas Todd , Ismar Volic

Coalitional manipulation in voting is considered to be any scenario in which a group of voters decide to misrepresent their vote in order to secure an outcome they all prefer to the first outcome of the election when they vote honestly. The…

Theoretical Economics · Economics 2020-09-28 Mostapha Diss , Boris Tsvelikhovskiy

Goods and services -- public housing, medical appointments, schools -- are often allocated to individuals who rank them similarly but differ in their preference intensities. We characterize optimal allocation rules when individual…

Theoretical Economics · Economics 2021-08-30 Pietro Ortoleva , Evgenii Safonov , Leeat Yariv

We focus on a generalization of the classic Minisum approval voting rule, introduced by Barrot and Lang (2016), and referred to as Conditional Minisum (CMS), for multi-issue elections with preferential dependencies. Under this rule, voters…

Computer Science and Game Theory · Computer Science 2025-06-10 Evangelos Markakis , Georgios Papasotiropoulos

We consider the possibility of designing an election method that eliminates the incentives for a voter to rank any other candidate equal to or ahead of his or her sincere favorite. We refer to these methods as satisfying the ``Strong…

Computer Science and Game Theory · Computer Science 2010-09-06 Alex Small

In many machine learning scenarios, looking for the best classifier that fits a particular dataset can be very costly in terms of time and resources. Moreover, it can require deep knowledge of the specific domain. We propose a new technique…

Machine Learning · Computer Science 2022-07-15 Cristina Cornelio , Michele Donini , Andrea Loreggia , Maria Silvia Pini , Francesca Rossi

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

There is increasing attention to evaluating the fairness of search system ranking decisions. These metrics often consider the membership of items to particular groups, often identified using protected attributes such as gender or ethnicity.…

Information Retrieval · Computer Science 2021-08-12 Ömer Kırnap , Fernando Diaz , Asia Biega , Michael Ekstrand , Ben Carterette , Emine Yılmaz

In a setting where $m$ items need to be partitioned among $n$ agents, we evaluate the performance of mechanisms that take as input each agent's \emph{ordinal preferences}, i.e., their ranking of the items from most- to least-preferred. The…

Computer Science and Game Theory · Computer Science 2026-02-13 Ioannis Caragiannis , Vasilis Gkatzelis , Sebastian Homrighausen

Learning to Rank has traditionally considered settings where given the relevance information of objects, the desired order in which to rank the objects is clear. However, with today's large variety of users and layouts this is not always…

Information Retrieval · Computer Science 2018-08-29 Harrie Oosterhuis , Maarten de Rijke
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