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Selective exposure to online news consumption reinforces filter bubbles, restricting access to diverse viewpoints. Interactive systems can counteract this bias by suggesting alternative perspectives, but they require real-time indicators to…

Human-Computer Interaction · Computer Science 2025-03-31 Thomas Krämer , Francesco Chiossi , Thomas Kosch

Humans regularly navigate an overwhelming amount of information via text media, whether reading articles, browsing social media, or interacting with chatbots. Confusion naturally arises when new information conflicts with or exceeds a…

Human-Computer Interaction · Computer Science 2025-08-21 Haojun Zhuang , Dünya Baradari , Nataliya Kosmyna , Arnav Balyan , Constanze Albrecht , Stephanie Chen , Pattie Maes

Eye movements can reveal valuable insights into various aspects of human mental processes, physical well-being, and actions. Recently, several datasets have been made available that simultaneously record EEG activity and eye movements. This…

Signal Processing · Electrical Eng. & Systems 2023-08-14 Nina Weng , Martyna Plomecka , Manuel Kaufmann , Ard Kastrati , Roger Wattenhofer , Nicolas Langer

Several changes occur in the brain in response to voluntary and involuntary activities performed by a person. The ability to retrieve data from the brain within a time space provides a basis for in-depth analyses that offer insight on what…

Human-Computer Interaction · Computer Science 2020-06-30 Daniel Omeiza , Kayode Sakariyah Adewole , Daniel Nkemelu

With stereoscopic displays, a depth sensation that is too strong could impede visual comfort and result in fatigue or pain. Electroencephalography (EEG) is a technology which records brain activity. We used it to develop a novel…

Human-Computer Interaction · Computer Science 2015-05-29 Jérémy Frey , Aurélien Appriou , Fabien Lotte , Martin Hachet

With the growth of information on the Web, most users heavily rely on information access systems (e.g., search engines, recommender systems, etc.) in their daily lives. During this procedure, modeling users' satisfaction status plays an…

Human-Computer Interaction · Computer Science 2022-08-18 Ziyi Ye , Xiaohui Xie , Yiqun Liu , Zhihong Wang , Xuesong Chen , Min Zhang , Shaoping Ma

The social brain hypothesis fixes to 150 the number of social relationships we are able to maintain. Similar cognitive constraints emerge in several aspects of our daily life, from our mobility up to the way we communicate, and might even…

Social and Information Networks · Computer Science 2020-10-06 Matteo Cinelli , Emanuele Brugnoli , Ana Lucia Schmidt , Fabiana Zollo , Walter Quattrociocchi , Antonio Scala

The study reported herein attempts to understand the neural mechanisms engaged in the conscious control of breathing and breath-hold. The variations in the electroencephalogram (EEG) based functional connectivity (FC) of the human brain…

Signal Processing · Electrical Eng. & Systems 2023-12-18 Anusha A. S. , Pradeep Kumar G. , A. G. Ramakrishnan

Nowadays, recommendation systems have become crucial to online platforms, shaping user exposure by accurate preference modeling. However, such an exposure strategy can also reinforce users' existing preferences, leading to a notorious…

Social and Information Networks · Computer Science 2025-12-04 Difu Feng , Qianqian Xu , Zitai Wang , Cong Hua , Zhiyong Yang , Qingming Huang

Measuring brain activity with electroencephalography (EEG) is mature enough to assess mental states. Combined with existing methods, such tool can be used to strengthen the understanding of user experience. We contribute a set of methods to…

Human-Computer Interaction · Computer Science 2016-01-13 Jérémy Frey , Maxime Daniel , Julien Castet , Martin Hachet , Fabien Lotte

The conflict between vergence (eye movement) and accommodation (crystalline lens deformation) occurs in every stereoscopic display. It could cause important stress outside the "zone of comfort", when stereoscopic effect is too strong. This…

Human-Computer Interaction · Computer Science 2014-04-25 Jérémy Frey , Léonard Pommereau , Fabien Lotte , Martin Hachet

We present a new dataset and benchmark with the goal of advancing research in the intersection of brain activities and eye movements. Our dataset, EEGEyeNet, consists of simultaneous Electroencephalography (EEG) and Eye-tracking (ET)…

Signal Processing · Electrical Eng. & Systems 2021-11-11 Ard Kastrati , Martyna Beata Płomecka , Damián Pascual , Lukas Wolf , Victor Gillioz , Roger Wattenhofer , Nicolas Langer

With a number of cheap commercial dry EEG kits available today, it is possible to look at user attention driven scenarios for interaction with the web browser. Using EEG to determine the user's attention level is preferable to using methods…

Human-Computer Interaction · Computer Science 2016-01-07 Joy Bose , Amit Singhai , Anish Patankar , Ankit Kumar

For machines to effectively assist humans in challenging visual search tasks, they must differentiate whether a human is simply glancing into a scene (navigational intent) or searching for a target object (informational intent). Previous…

Human-Computer Interaction · Computer Science 2025-08-05 Mansi Sharma , Shuang Chen , Philipp Müller , Maurice Rekrut , Antonio Krüger

Selective attention enables humans to efficiently process visual stimuli by enhancing important elements and filtering out irrelevant information. Locating visual attention is fundamental in neuroscience with potential applications in…

Signal Processing · Electrical Eng. & Systems 2025-09-19 Yuanyuan Yao , Wout De Swaef , Simon Geirnaert , Alexander Bertrand

Electroencephalography-based eye tracking (EEG-ET) leverages eye movement artifacts in EEG signals as an alternative to camera-based tracking. While EEG-ET offers advantages such as robustness in low-light conditions and better integration…

Signal Processing · Electrical Eng. & Systems 2025-03-19 Tiago Vasconcelos Afonso , Florian Heinrichs

Human eye tracking devices can help to investigate principles of processing visual information by humans. The attention focus movement during the gaze can be used for behavioural analysis of humans. In this work we describe our experimental…

Human-Computer Interaction · Computer Science 2022-01-05 R. Kovtun , S. Radchenko , A. Netreba , O. Sudakov , R. Natarov , Z. Dyka , I. Kabin , P. Langendörfer

This paper explores the impact of Opinion Polarization (OP) in the increasingly prevalent context of short video browsing, a dominant medium in the contemporary digital landscape with significant influence on public opinion and social…

Social and Information Networks · Computer Science 2025-04-10 Bangde Du , Ziyi Ye , Monika Jankowska , Zhijing Wu , Qingyao Ai , Yiqun Liu

In the research of the impact of gestures using by a lecturer, one challenging task is to infer the attention of a group of audiences. Two important measurements that can help infer the level of attention are eye movement data and…

Neural and Evolutionary Computing · Computer Science 2018-01-09 Qiangeng Xu , John Kender

Social media have quickly become a prevalent channel to access information, spread ideas, and influence opinions. However, it has been suggested that social and algorithmic filtering may cause exposure to less diverse points of view, and…

Social and Information Networks · Computer Science 2015-10-30 Dimitar Nikolov , Diego F. M. Oliveira , Alessandro Flammini , Filippo Menczer
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