Related papers: Learning Action Hierarchies via Hybrid Geometric D…
Generating realistic motions for digital humans is a core but challenging part of computer animations and games, as human motions are both diverse in content and rich in styles. While the latest deep learning approaches have made…
Most real-world datasets consist of a natural hierarchy between classes or an inherent label structure that is either already available or can be constructed cheaply. However, most existing representation learning methods ignore this…
Temporal action localization (TAL) involves dual tasks to classify and localize actions within untrimmed videos. However, the two tasks often have conflicting requirements for features. Existing methods typically employ separate heads for…
Action recognition in videos is a challenging task due to the complexity of the spatio-temporal patterns to model and the difficulty to acquire and learn on large quantities of video data. Deep learning, although a breakthrough for image…
In this dissertation, I present my work towards exploring temporal information for better video understanding. Specifically, I have worked on two problems: action recognition and semantic segmentation. For action recognition, I have…
Recent advances in generative models have shown promise in generating behavior plans for long-horizon, sparse reward tasks. While these approaches have achieved promising results, they often lack a principled framework for hierarchical…
Real-world videos contain many complex actions with inherent relationships between action classes. In this work, we propose an attention-based architecture that models these action relationships for the task of temporal action localization…
Diffusion model alignment aims to bridge the gap between generated outputs and human preferences by enhancing both semantic consistency with textual prompts and overall visual quality. Existing alignment methods face a challenging…
We propose a novel approach to improve action recognition by exploiting the hierarchical organization of actions and by incorporating contextualized textual information, including location and previous actions, to reflect the action's…
Action segmentation is a core challenge in high-level video understanding, aiming to partition untrimmed videos into segments and assign each a label from a predefined action set. Existing methods primarily address single-person activities…
Action chunking is a widely adopted approach in Learning from Demonstration (LfD). By modeling multi-step action chunks rather than single-step actions, action chunking significantly enhances modeling capabilities for human expert policies.…
Temporal action detection (TAD) aims to detect all action boundaries and their corresponding categories in an untrimmed video. The unclear boundaries of actions in videos often result in imprecise predictions of action boundaries by…
Hypergraphs have been becoming a popular choice to model complex, non-pairwise, and higher-order interactions for recommender system. However, compared with traditional graph-based methods, the constructed hypergraphs are usually much…
Diffusion models have recently emerged as effective generative frameworks for trajectory optimization, capable of producing high-quality and diverse solutions. However, training these models in a purely data-driven manner without explicit…
Few-shot image generation aims to generate diverse and high-quality images for an unseen class given only a few examples in that class. A key challenge in this task is balancing category consistency and image diversity, which often compete…
Temporal action segmentation (TAS) is a critical step toward long-term video understanding. Recent studies follow a pattern that builds models based on features instead of raw video picture information. However, we claim those models are…
Different from the traditional classification tasks which assume mutual exclusion of labels, hierarchical multi-label classification (HMLC) aims to assign multiple labels to every instance with the labels organized under hierarchical…
Geometric representation learning has recently shown great promise in several machine learning settings, ranging from relational learning to language processing and generative models. In this work, we consider the problem of performing…
Diffusion models (DMs) have emerged as the new state-of-the-art family of deep generative models. To gain deeper insights into the limitations of diffusion models in recommender systems, we investigate the fundamental structural disparities…
The goal of object navigation is to reach the expected objects according to visual information in the unseen environments. Previous works usually implement deep models to train an agent to predict actions in real-time. However, in the…