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This paper introduces and evaluates a freely available cellular nonlinear network simulator optimized for the effective use of GPUs, to achieve fast modelling and simulations. Its relevance is demonstrated for several applications in…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-02-23 Radu Dogaru , Ioana Dogaru

A large scale collection of both semantic and natural language resources is essential to leverage active Software Engineering research areas such as code reuse and code comprehensibility. Existing machine learning models ingest data from…

Deep learning-based vision is characterized by intricate frameworks that often necessitate a profound understanding, presenting a barrier to newcomers and limiting broad adoption. With many researchers grappling with the constraints of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-13 Fabi Prezja

We propose Pulsar, an efficient sphere-based differentiable renderer that is orders of magnitude faster than competing techniques, modular, and easy-to-use due to its tight integration with PyTorch. Differentiable rendering is the…

Graphics · Computer Science 2020-12-23 Christoph Lassner , Michael Zollhöfer

Recent advancements in neural rendering technologies and their supporting devices have paved the way for immersive 3D experiences, significantly transforming human interaction with intelligent devices across diverse applications. However,…

Graphics · Computer Science 2025-04-01 Chaojian Li , Sixu Li , Linrui Jiang , Jingqun Zhang , Yingyan Celine Lin

Open-source process mining provides many algorithms for the analysis of event data which could be used to analyze mainstream processes (e.g., O2C, P2P, CRM). However, compared to commercial tools, they lack the performance and struggle to…

Databases · Computer Science 2022-04-12 Alessandro Berti , Minh Phan Nghia , Wil M. P. van der Aalst

Hardware generation languages (HGLs) increase hardware design productivity by creating parameterized modules and test benches. Unfortunately, existing tools are not widely adopted due to several demerits, including limited support for…

Hardware Architecture · Computer Science 2023-09-12 Jintao Sun , Zeke Wang , Tao Lu , Wenzhi Chen

This paper introduces pyRecLab, a software library written in C++ with Python bindings which allows to quickly train, test and develop recommender systems. Although there are several software libraries for this purpose, only a few let…

Software Engineering · Computer Science 2017-07-12 Gabriel Sepulveda , Vicente Dominguez , Denis Parra

We introduce DiffBMP, a scalable and efficient differentiable rendering engine for a collection of bitmap images. Our work addresses a limitation that traditional differentiable renderers are constrained to vector graphics, given that most…

Graphics · Computer Science 2026-03-25 Seongmin Hong , Junghun James Kim , Daehyeop Kim , Insoo Chung , Se Young Chun

PyArmadillo is a linear algebra library for the Python language, with the aim of closely mirroring the programming interface of the widely used Armadillo C++ library, which in turn is deliberately similar to Matlab. PyArmadillo hence…

Mathematical Software · Computer Science 2021-10-22 Jason Rumengan , Terry Yue Zhuo , Conrad Sanderson

We propose a software rasterization pipeline for point clouds that is capable of brute-force rendering up to two billion points in real time (60fps). Improvements over the state of the art are achieved by batching points in a way that a…

Graphics · Computer Science 2022-04-05 Markus Schütz , Bernhard Kerbl , Michael Wimmer

The goal of hyperparameter tuning (or hyperparameter optimization) is to optimize the hyperparameters to improve the performance of the machine or deep learning model. spotPython (``Sequential Parameter Optimization Toolbox in Python'') is…

Machine Learning · Computer Science 2023-06-08 Thomas Bartz-Beielstein

To execute scientific computing programs such as deep learning at high speed, GPU acceleration is a powerful option. With the recent advancements in web technologies, interfaces like WebGL and WebGPU, which utilize GPUs on the client side…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-04 Masatoshi Hidaka , Tatsuya Harada

The development of large language models (LLMs) has been instrumental in advancing state-of-the-art natural language processing applications. Training LLMs with billions of parameters and trillions of tokens require sophisticated…

In spite of showing unreasonable effectiveness in modalities like Text and Image, Deep Learning has always lagged Gradient Boosting in tabular data - both in popularity and performance. But recently there have been newer models created…

Machine Learning · Computer Science 2021-04-29 Manu Joseph

Python is the de-facto language for software development in artificial intelligence (AI). Commonly used libraries, such as PyTorch and TensorFlow, rely on parallelization built into their BLAS backends to achieve speedup on CPUs. However,…

Machine Learning · Computer Science 2025-05-02 Maksim Helmann , Alexander Strack , Dirk Pflüger

This work introduces pyramidal convolution (PyConv), which is capable of processing the input at multiple filter scales. PyConv contains a pyramid of kernels, where each level involves different types of filters with varying size and depth,…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Ionut Cosmin Duta , Li Liu , Fan Zhu , Ling Shao

The recent advances in reinforcement learning have led to effective methods able to obtain above human-level performances in very complex environments. However, once solved, these environments become less valuable, and new challenges with…

Machine Learning · Computer Science 2022-10-20 Alessandro Palmas

We introduce ProcFunc, a library for Blender-based procedural 3D generation in Python. ProcFunc provides a library of easy-to-use Python functions, which streamline creating, combining, analyzing, and executing procedural generation code.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Alexander Raistrick , Karhan Kayan , Jack Nugent , David Yan , Lingjie Mei , Meenal Parakh , Hongyu Wen , Dylan Li , Yiming Zuo , Erich Liang , Jia Deng

This paper proposes a framework for training Reinforcement Learning agents using Python in conjunction with Simulink models. Leveraging Python's superior customization options and popular libraries like Stable Baselines3, we aim to bridge…

Machine Learning · Computer Science 2024-05-15 Georg Schäfer , Max Schirl , Jakob Rehrl , Stefan Huber , Simon Hirlaender