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Reinforcement learning (RL) has become a pivotal technology in the post-training phase of large language models (LLMs). Traditional task-colocated RL frameworks suffer from significant scalability bottlenecks, while task-separated RL…
The next-generation wireless networks are required to satisfy a variety of services and criteria concurrently. To address upcoming strict criteria, a new open radio access network (O-RAN) with distinguishing features such as flexible…
Fog and Edge computing extend cloud services to the proximity of end users, allowing many Internet of Things (IoT) use cases, particularly latency-critical applications. Smart devices, such as traffic and surveillance cameras, often do not…
Existing distributed machine learning (DML) systems focus on improving the computational efficiency of distributed learning, whereas communication aspects have received less attention. Many DML systems treat the network as a blackbox. Thus,…
Opportunistic Networks (OppNets) employ the Store-Carry-Forward (SCF) paradigm to maintain communication during intermittent connectivity. However, routing performance suffers due to dynamic topology changes, unpredictable contact patterns,…
Order picking is a pivotal operation in warehouses that directly impacts overall efficiency and profitability. This study addresses the dynamic order picking problem, a significant concern in modern warehouse management, where real-time…
5G and edge computing will serve various emerging use cases that have diverse requirements of multiple resources, e.g., radio, transportation, and computing. Network slicing is a promising technology for creating virtual networks that can…
Deep reinforcement learning (DRL) is one promising approach to teaching robots to perform complex tasks. Because methods that directly reuse the stored experience data cannot follow the change of the environment in robotic problems with a…
Reinforcement Learning (RL) is increasingly utilized to enhance the reasoning capabilities of Large Language Models (LLMs). However, effectively scaling these RL methods presents significant challenges, primarily due to the difficulty in…
Geometric Representation Learning (GRL) aims to approximate the non-Euclidean topology of high-dimensional data through discrete graph structures, grounded in the manifold hypothesis. However, traditional static graph construction methods…
Offline Reinforcement Learning (RL) is structured to derive policies from static trajectory data without requiring real-time environment interactions. Recent studies have shown the feasibility of framing offline RL as a sequence modeling…
Training Large Reasoning Model (LRM) is usually unstable and unpredictable, especially on hard problems or weak foundation models. We found that the current post-training scaling strategy can still improve on these cases. We propose…
5G beyond is an end-edge-cloud orchestrated network that can exploit heterogeneous capabilities of the end devices, edge servers, and the cloud and thus has the potential to enable computation-intensive and delay-sensitive applications via…
Federated learning (FL) as a promising edge-learning framework can effectively address the latency and privacy issues by featuring distributed learning at the devices and model aggregation in the central server. In order to enable efficient…
The problem of resource constrained scheduling in a dynamic and heterogeneous wireless setting is considered here. In our setup, the available limited bandwidth resources are allocated in order to serve randomly arriving service demands,…
Modern large language model (LLM) training is inherently dynamic: resource fluctuations, RLHF phase shifts, and cluster elasticity continually reshape the optimal parallelism layout, posing a significant challenge to existing training…
Clustered cell-free networking paves a new way for enabling scalable joint transmission among access points (APs) by partitioning the whole network into non-overlapping subnetworks. Previous works adopted clustering algorithms, graph…
The high-dimensional or sparse reward task of a reinforcement learning (RL) environment requires a superior potential controller such as hierarchical reinforcement learning (HRL) rather than an atomic RL because it absorbs the complexity of…
Existing large language model (LLM) serving systems typically employ Prefill-Decode disaggregated architecture to prevent computational interference between the prefill and decode phases. However, in real-world LLM serving scenarios,…
Backpropagation through time (BPTT) is the standard algorithm for training recurrent neural networks (RNNs), which requires separate simulation phases for the forward and backward passes for inference and learning, respectively. Moreover,…