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With the emergence of Gaussian Splats, recent efforts have focused on large-scale scene geometric reconstruction. However, most of these efforts either concentrate on memory reduction or spatial space division, neglecting information in the…
X-ray tomography is a reliable tool for determining the inner structure of 3D object with penetrating X-rays. However, traditional reconstruction methods such as FDK require dense angular sampling in the data acquisition phase leading to…
Learned iterative reconstructions hold great promise to accelerate tomographic imaging with empirical robustness to model perturbations. Nevertheless, an adoption for photoacoustic tomography is hindered by the need to repeatedly evaluate…
Image-based three-dimensional (3D) reconstruction utilizes a set of photos to build 3D model and can be widely used in many emerging applications such as augmented reality (AR) and disaster recovery. Most of existing 3D reconstruction…
DragDiffusion is a diffusion-based method for interactive point-based image editing that enables users to manipulate images by directly dragging selected points. The method claims that accurate spatial control can be achieved by optimizing…
Purpose: Photoacoustic tomography (PAT) is a novel imaging technique that can spatially resolve both morphological and functional tissue properties, such as the vessel topology and tissue oxygenation. While this capacity makes PAT a…
Computed tomography (CT) involves a patient's exposure to ionizing radiation. To reduce the radiation dose, we can either lower the X-ray photon count or down-sample projection views. However, either of the ways often compromises image…
Reconstruction of an object from points cloud is essential in prosthetics, medical imaging, computer vision, etc. We present an effective algorithm for an Allen--Cahn-type model of reconstruction, employing the Lagrange multiplier approach.…
We introduce a continuous global optimization method to the field of surface reconstruction from discrete noisy cloud of points with weak information on orientation. The proposed method uses an energy functional combining flux-based…
Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…
Most reconstruction algorithms for photoacoustic imaging assume that the pressure field is measured by ultrasound sensors placed on a detection surface. However, such sensors do not measure pressure exactly due to their non-uniform…
The growing size of point clouds enlarges consumptions of storage, transmission, and computation of 3D scenes. Raw data is redundant, noisy, and non-uniform. Therefore, simplifying point clouds for achieving compact, clean, and uniform…
Photoacoustic (PA) image reconstruction involves acoustic inversion that necessitates the specification of the speed of sound (SoS) within the medium of propagation. Due to the lack of information on the spatial distribution of the SoS…
Generalizable 3D object reconstruction from single-view RGB-D images remains a challenging task, particularly with real-world data. Current state-of-the-art methods develop Transformer-based implicit field learning, necessitating an…
Reconstructing 3D models from 2D images is one of the fundamental problems in computer vision. In this work, we propose a deep learning technique for 3D object reconstruction from a single image. Contrary to recent works that either use 3D…
Linear-array based photoacoustic images are reconstructed using the conventional delay-and-sum (DAS) beamforming method. Although the DAS beamformer is well suited for PA image formation, reconstructed images are often afflicted by noises,…
Explicit surface reconstruction aims to generate a surface mesh that exactly interpolates a given point cloud. This requirement is crucial when the point cloud must lie non-negotiably on the final surface to preserve sharp features and fine…
Self-supervised learning has emerged as a prominent research direction in point cloud processing. While existing models predominantly concentrate on reconstruction tasks at higher encoder layers, they often neglect the effective utilization…
Although diffusion-based models have achieved impressive results in image super-resolution, they often rely on large-scale backbones such as Stable Diffusion XL (SDXL) and Diffusion Transformers (DiT), which lead to excessive computational…
Video diffusion models generate high-quality and diverse worlds; however, individual frames often lack 3D consistency across the output sequence, which makes the reconstruction of 3D worlds difficult. To this end, we propose a new method…