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This paper presents a method that allows users to design cinematic video shots in the context of image-to-video generation. Shot design, a critical aspect of filmmaking, involves meticulously planning both camera movements and object…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Jinbo Xing , Long Mai , Cusuh Ham , Jiahui Huang , Aniruddha Mahapatra , Chi-Wing Fu , Tien-Tsin Wong , Feng Liu

We introduce DreamDrone, a novel zero-shot and training-free pipeline for generating unbounded flythrough scenes from textual prompts. Different from other methods that focus on warping images frame by frame, we advocate explicitly warping…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyang Kong , Dongze Lian , Michael Bi Mi , Xinchao Wang

Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Sayan Deb Sarkar , Sinisa Stekovic , Vincent Lepetit , Iro Armeni

Recent advancements in camera-trajectory-guided image-to-video generation offer higher precision and better support for complex camera control compared to text-based approaches. However, they also introduce significant usability challenges,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Teng Li , Guangcong Zheng , Rui Jiang , Shuigen Zhan , Tao Wu , Yehao Lu , Yining Lin , Chuanyun Deng , Yepan Xiong , Min Chen , Lin Cheng , Xi Li

Recent advances in 3D generation have been remarkable, with methods such as DreamFusion leveraging large-scale text-to-image diffusion-based models to guide 3D object generation. These methods enable the synthesis of detailed and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Bohan Zeng , Shanglin Li , Yutang Feng , Ling Yang , Hong Li , Sicheng Gao , Jiaming Liu , Conghui He , Wentao Zhang , Jianzhuang Liu , Baochang Zhang , Shuicheng Yan

Body reshaping is an important procedure in portrait photo retouching. Due to the complicated structure and multifarious appearance of human bodies, existing methods either fall back on the 3D domain via body morphable model or resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-03-14 Jianqiang Ren , Yuan Yao , Biwen Lei , Miaomiao Cui , Xuansong Xie

In image restoration, single-step discriminative mappings often lack fine details via expectation learning, whereas generative paradigms suffer from inefficient multi-step sampling and noise-residual coupling. To address this dilemma, we…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Zihao Fan , Xin Lu , Jie Xiao , Dong Li , Jie Huang , Xueyang Fu

Equipping humanoid robots with versatile interaction skills typically requires either extensive policy training or explicit human-to-robot motion retargeting. However, learning-based policies face prohibitive data collection costs.…

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

Teaching robots to fold, drape, or reposition deformable objects such as cloth will unlock a variety of automation applications. While remarkable progress has been made for rigid object manipulation, manipulating deformable objects poses…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Bardienus P. Duisterhof , Zhao Mandi , Yunchao Yao , Jia-Wei Liu , Jenny Seidenschwarz , Mike Zheng Shou , Deva Ramanan , Shuran Song , Stan Birchfield , Bowen Wen , Jeffrey Ichnowski

Relational object rearrangement (ROR) tasks (e.g., insert flower to vase) require a robot to manipulate objects with precise semantic and geometric reasoning. Existing approaches either rely on pre-collected demonstrations that struggle to…

Robotics · Computer Science 2025-09-23 Liang Heng , Jiadong Xu , Yiwen Wang , Xiaoqi Li , Muhe Cai , Yan Shen , Juan Zhu , Guanghui Ren , Hao Dong

We introduce "ImageDream," an innovative image-prompt, multi-view diffusion model for 3D object generation. ImageDream stands out for its ability to produce 3D models of higher quality compared to existing state-of-the-art,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Peng Wang , Yichun Shi

We present an approach to learn general robot manipulation priors from 3D hand-object interaction trajectories. We build a framework to use in-the-wild videos to generate sensorimotor robot trajectories. We do so by lifting both the human…

Generative methods for image and video editing use generative models as priors to perform edits despite incomplete information, such as changing the composition of 3D objects shown in a single image. Recent methods have shown promising…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Juil Koo , Paul Guerrero , Chun-Hao Paul Huang , Duygu Ceylan , Minhyuk Sung

Recent advances in diffusion models have opened new avenues for research into embodied AI agents and robotics. Despite significant achievements in complex robotic locomotion and skills, mobile manipulation-a capability that requires the…

Robotics · Computer Science 2025-04-03 Sixu Yan , Zeyu Zhang , Muzhi Han , Zaijin Wang , Qi Xie , Zhitian Li , Zhehan Li , Hangxin Liu , Xinggang Wang , Song-Chun Zhu

As virtual reality gains popularity, the demand for controllable creation of immersive and dynamic omnidirectional videos (ODVs) is increasing. While previous text-to-ODV generation methods achieve impressive results, they struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Weiqi Li , Shijie Zhao , Chong Mou , Xuhan Sheng , Zhenyu Zhang , Qian Wang , Junlin Li , Li Zhang , Jian Zhang

In recent years, video generation has seen significant advancements. However, challenges still persist in generating complex motions and interactions. To address these challenges, we introduce ReVision, a plug-and-play framework that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Qihao Liu , Ju He , Qihang Yu , Liang-Chieh Chen , Alan Yuille

Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Sammy Christen , Shreyas Hampali , Fadime Sener , Edoardo Remelli , Tomas Hodan , Eric Sauser , Shugao Ma , Bugra Tekin

We introduce the Cross Human Motion Diffusion Model (CrossDiff), a novel approach for generating high-quality human motion based on textual descriptions. Our method integrates 3D and 2D information using a shared transformer network within…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Zeping Ren , Shaoli Huang , Xiu Li

Pretrained video diffusion models provide powerful spatiotemporal generative priors, making them a natural foundation for robotic world models. While recent world-action models jointly optimize future videos and actions, they predominantly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Zhaoyang Yang , Yurun Jin , Lizhe Qi , Cong Huang , Kai Chen
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