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Accurate 3D reconstruction of vehicles is vital for applications such as vehicle inspection, predictive maintenance, and urban planning. Existing methods like Neural Radiance Fields and Gaussian Splatting have shown impressive results but…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Davide Di Nucci , Matteo Tomei , Guido Borghi , Luca Ciuffreda , Roberto Vezzani , Rita Cucchiara

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Xingjun Wang , Lianlei Shan

3D Gaussian Splatting (3DGS) has shown significant advantages in novel view synthesis (NVS), particularly in achieving high rendering speeds and high-quality results. However, its geometric accuracy in 3D reconstruction remains limited due…

Graphics · Computer Science 2025-02-21 Qilin Zhang , Olaf Wysocki , Steffen Urban , Boris Jutzi

Robust 3D representation learning forms the perceptual foundation of spatial intelligence, enabling downstream tasks in scene understanding and embodied AI. However, learning such representations directly from unposed multi-view images…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Bo Zhou , Qiuxia Lai , Zeren Sun , Xiangbo Shu , Yazhou Yao , Wenguan Wang

3D Gaussian Splatting (3DGS) has been widely adopted for scene reconstruction, where training inherently constitutes a highly coupled and non-convex optimization problem. Recent works commonly incorporate geometric priors, such as LiDAR…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Rui Song , Tianhui Cai , Markus Gross , Yun Zhang , Walter Zimmer , Zhiyu Huang , Olaf Wysocki , Jiaqi Ma

Visual localization is the task of estimating a camera pose in a known environment. In this paper, we utilize 3D Gaussian Splatting (3DGS)-based representations for accurate and privacy-preserving visual localization. We propose Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Maxime Pietrantoni , Gabriela Csurka , Torsten Sattler

Compression techniques for 3D Gaussian Splatting (3DGS) have recently achieved considerable success in minimizing storage overhead for 3D Gaussians while preserving high rendering quality. Despite the impressive storage reduction, the lack…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Seungjoo Shin , Jaesik Park , Sunghyun Cho

We present 3DGS-CD, the first 3D Gaussian Splatting (3DGS)-based method for detecting physical object rearrangements in 3D scenes. Our approach estimates 3D object-level changes by comparing two sets of unaligned images taken at different…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Ziqi Lu , Jianbo Ye , John Leonard

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

Graphics · Computer Science 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

Simultaneous localization and mapping is essential for position tracking and scene understanding. 3D Gaussian-based map representations enable photorealistic reconstruction and real-time rendering of scenes using multiple posed cameras. We…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Lisong C. Sun , Neel P. Bhatt , Jonathan C. Liu , Zhiwen Fan , Zhangyang Wang , Todd E. Humphreys , Ufuk Topcu

The photorealistic reconstruction and rendering of architectural scenes have extensive applications in industries such as film, games, and transportation. It also plays an important role in urban planning, architectural design, and the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Ruizhe Wang , Chunliang Hua , Tomakayev Shingys , Mengyuan Niu , Qingxin Yang , Lizhong Gao , Yi Zheng , Junyan Yang , Qiao Wang

UAV navigation in unstructured outdoor environments using passive monocular vision is hindered by the substantial visual domain gap between simulation and reality. While 3D Gaussian Splatting enables photorealistic scene reconstruction from…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Zinan Lv , Yeqian Qian , Chen Sang , Hao Liu , Danping Zou , Ming Yang

High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with handheld cameras. We present a method that adapts to camera…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Otto Seiskari , Jerry Ylilammi , Valtteri Kaatrasalo , Pekka Rantalankila , Matias Turkulainen , Juho Kannala , Esa Rahtu , Arno Solin

Three-Dimensional Gaussian Splatting (3DGS) has shown substantial promise in the field of computer vision, but remains unexplored in the field of magnetic resonance imaging (MRI). This study explores its potential for the reconstruction of…

Image and Video Processing · Electrical Eng. & Systems 2026-03-18 Tengya Peng , Ruyi Zha , Zhen Li , Xiaofeng Liu , Qing Zou

Sparse-view satellite image surface reconstruction remains highly challenging, fundamentally because the reliability of multi-view matching under satellite imaging conditions is strongly spatially heterogeneous. Affected by large…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Min Chen , Wei Guo , Bin Wang , Wen Li , Tong Fang , Jinbo Zhang , Junqi Zhao , Hong Kuang , Han Hu , Xuming Ge , Qing Zhu , Bo Xu

In this study, we investigate the problem of tracking objects with unknown shapes using three-dimensional (3D) point cloud data. We propose a Gaussian process-based model to jointly estimate object kinematics, including position,…

Signal Processing · Electrical Eng. & Systems 2021-04-12 Murat Kumru , Emre Özkan

Interactive photorealistic rendering of 3D anatomy is used in medical education to explain the structure of the human body. It is currently restricted to frontal teaching scenarios, where even with a powerful GPU and high-speed access to a…

Graphics · Computer Science 2024-06-26 Simon Niedermayr , Christoph Neuhauser , Kaloian Petkov , Klaus Engel , Rüdiger Westermann

The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Tong Wu , Yu-Jie Yuan , Ling-Xiao Zhang , Jie Yang , Yan-Pei Cao , Ling-Qi Yan , Lin Gao

3D Gaussian Splatting (3DGS) has revolutionized fast novel view synthesis, yet its opacity-based formulation makes surface extraction fundamentally difficult. Unlike implicit methods built on Signed Distance Fields or occupancy, 3DGS lacks…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Diego Gomez , Antoine Guédon , Nissim Maruani , Bingchen Gong , Maks Ovsjanikov

3D Gaussian Splatting (3DGS) achieves high-fidelity rendering with fast real-time performance, but existing methods rely on offline training after full Structure-from-Motion (SfM) processing. In contrast, this work introduces Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Yiwei Xu , Yifei Yu , Wentian Gan , Tengfei Wang , Zongqian Zhan , Hao Cheng , Xin Wang
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