English
Related papers

Related papers: Network Traffic Analysis with Process Mining: The …

200 papers

Game-theoretical approach to the analysis of parallel algorithms is proposed. The approach is based on presentation of the parallel computing as a congestion game. In the game processes compete for resources such as core of a central…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-25 O. A. Malafeyev , S. A. Nemnyugin

While attack graphs are useful for identifying major cybersecurity threats affecting a system, they do not provide operational support for determining the likelihood of having a known vulnerability exploited, or that critical system nodes…

Cryptography and Security · Computer Science 2026-04-21 Francesco Vitale , Simone Guarino , Stefano Perone , Massimiliano Rak , Nicola Mazzocca

Chess is an emblematic sport that stands out because of its age, popularity and complexity. It has served to study human behavior from the perspective of a wide number of disciplines, from cognitive skills such as memory and learning, to…

Physics and Society · Physics 2017-11-10 Nahuel Almeira , Ana Laura Schaigorodsky , Juan Ignacio Perotti , Orlando Vito Billoni

In computer networking, network traffic refers to the amount of data transmitted in the form of packets between internetworked computers or Cyber-Physical Systems. Monitoring and analyzing network traffic is crucial for ensuring the…

Networking and Internet Architecture · Computer Science 2024-03-20 Chen Qian , Xiaochang Li , Qineng Wang , Gang Zhou , Huajie Shao

Graph mining workloads aim to extract structural properties of a graph by exploring its subgraph structures. General purpose graph mining systems provide a generic runtime to explore subgraph structures of interest with the help of…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-04-07 Kasra Jamshidi , Rakesh Mahadasa , Keval Vora

A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one…

Computer Science and Game Theory · Computer Science 2015-01-14 Dinh Thai Hoang , Xiao Lu , Dusit Niyato , Ping Wang , Zhu Han

The Internet has become a critical domain for modern society that requires ongoing efforts for its improvement and protection. Network traffic matrices are a powerful tool for understanding and analyzing networks and are broadly taught in…

Many autonomous agents, such as intelligent vehicles, are inherently required to interact with one another. Game theory provides a natural mathematical tool for robot motion planning in such interactive settings. However, tractable…

Robotics · Computer Science 2023-03-23 Xinjie Liu , Lasse Peters , Javier Alonso-Mora

Multiplayer online gaming has witnessed an explosion in popularity over the past two decades. However, security issues continue to give rise to in-game cheating, deterring honest gameplay, detracting from user experience, and ultimately…

Cryptography and Security · Computer Science 2025-01-22 Yaqi Cai , Konstantinos Markantonakis , Carlton Shepherd

In recent years, state-of-the-art traffic-control devices have evolved from standalone hardware to networked smart devices. Smart traffic control enables operators to decrease traffic congestion and environmental impact by acquiring…

Cryptography and Security · Computer Science 2019-08-06 Aron Laszka , Waseem Abbas , Yevgeniy Vorobeychik , Xenofon Koutsoukos

Data stream mining aims at extracting meaningful knowledge from continually evolving data streams, addressing the challenges posed by nonstationary environments, particularly, concept drift which refers to a change in the underlying data…

Machine Learning · Computer Science 2025-01-03 Kleanthis Malialis , Jin Li , Christos G. Panayiotou , Marios M. Polycarpou

In a networked system, functionality can be seriously endangered when nodes are infected, due to internal random failures or a contagious virus that develops into an epidemic. Given a snapshot of the network representing the nodes' states…

Social and Information Networks · Computer Science 2019-12-13 Seyyedali Hosseinalipour , Jie Wang , Yuanzhe Tian , Huaiyu Dai

Private blockchain is driving the creation of business networks, resulting in the creation of new value or new business models to the enterprises participating in the network. Such business networks form when enterprises come together to…

Computer Science and Game Theory · Computer Science 2020-12-09 Segev Wasserkrug , Eitan Farchi

A growing number of applications that generate massive streams of data need intelligent data processing and online analysis. Real-time surveillance systems, telecommunication systems, sensor networks and other dynamic environments are such…

Databases · Computer Science 2011-05-11 Mahnoosh Kholghi , Mohammadreza Keyvanpour

The efficient and effective monitoring of mobile networks is vital given the number of users who rely on such networks and the importance of those networks. The purpose of this paper is to present a monitoring scheme for mobile networks…

Networking and Internet Architecture · Computer Science 2015-06-02 Eleni Rozaki

Moves in chess games are usually analyzed on a case-by-case basis by professional players, but thanks to the availability of large game databases, we can envision another approach of the game. Here, we indeed adopt a very different point of…

Physics and Society · Physics 2023-05-01 Marc Barthelemy

We introduce an Ising approach to study the spread of malware. The Ising spins up and down are used to represent two states--online and offline--of the nodes in the network. Malware is allowed to propagate amongst online nodes and the rate…

Computational Physics · Physics 2010-07-29 K. E. S. Antonio , C. M. N. Pinol , R. S. Banzon

Gamers Private Network (GPN) is a client/server technology that guarantees a connection for online video games that is more reliable and lower latency than a standard internet connection. Users of the GPN technology benefit from a stable…

Networking and Internet Architecture · Computer Science 2021-07-05 Albert Wong , Chun Yin Chiu , Gaétan Hains , Jack Humphrey , Hans Fuhrmann , Youry Khmelevsky , Chris Mazur

We study a two-sided network investment game consisting of two sets of players, called providers and users. The game is set in two stages. In the first stage, providers aim to maximize their profit by investing in bandwidth of cloud…

Computer Science and Game Theory · Computer Science 2019-04-24 Daniel Schmand , Marc Schröder , Alexander Skopalik

We consider the problem of automatic highlight-detection in video game streams. Currently, the vast majority of highlight-detection systems for games are triggered by the occurrence of hard-coded game events (e.g., score change, end-game),…

Computer Vision and Pattern Recognition · Computer Science 2018-07-26 Charles Ringer , Mihalis A. Nicolaou