English
Related papers

Related papers: OpenPBR: Novel Features and Implementation Details

200 papers

Developable surfaces are commonly observed in various applications such as architecture, product design, manufacturing, mechanical materials, and data physicalization as well as in the development of tangible interaction and deformable…

Graphics · Computer Science 2023-06-16 Chao Yuan , Nan Cao , Yang Shi

Prior material creation methods had limitations in producing diverse results mainly because reconstruction-based methods relied on real-world measurements and generation-based methods were trained on relatively small material datasets. To…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Linxuan Xin , Zheng Zhang , Jinfu Wei , Wei Gao , Duan Gao

We tackle the ill-posed inverse rendering problem in 3D reconstruction with a Neural Radiance Field (NeRF) approach informed by Physics-Based Rendering (PBR) theory, named PBR-NeRF. Our method addresses a key limitation in most NeRF and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Sean Wu , Shamik Basu , Tim Broedermann , Luc Van Gool , Christos Sakaridis

We introduce the physically based neural bidirectional reflectance distribution function (PBNBRDF), a novel, continuous representation for material appearance based on neural fields. Our model accurately reconstructs real-world materials…

Graphics pipelines require physically-based rendering (PBR) materials, yet current 3D content generation approaches are built on RGB models. We propose to model the PBR image distribution directly, avoiding photometric inaccuracies in RGB…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Shimon Vainer , Mark Boss , Mathias Parger , Konstantin Kutsy , Dante De Nigris , Ciara Rowles , Nicolas Perony , Simon Donné

Neural reconstruction and rendering strategies have demonstrated state-of-the-art performances due, in part, to their ability to preserve high level shape details. Existing approaches, however, either represent objects as implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Angtian Wang , Yuanlu Xu , Nikolaos Sarafianos , Robert Maier , Edmond Boyer , Alan Yuille , Tony Tung

This paper extends a recently proposed robust computational framework for constructing the boundary representation (brep) of the volume swept by a given smooth solid moving along a one parameter family $h$ of rigid motions. Our extension…

Graphics · Computer Science 2014-05-30 Bharat Adsul , Jinesh Machchhar , Milind Sohoni

Physically-based rendering (PBR) has become a cornerstone in modern computer graphics, enabling realistic material representation and lighting interactions in 3D scenes. In this paper, we present MaterialMVP, a novel end-to-end model for…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Zebin He , Mingxin Yang , Shuhui Yang , Yixuan Tang , Tao Wang , Kaihao Zhang , Guanying Chen , Yuhong Liu , Jie Jiang , Chunchao Guo , Wenhan Luo

Understanding and reconstructing occluded objects is a challenging problem, especially in open-world scenarios where categories and contexts are diverse and unpredictable. Traditional methods, however, are typically restricted to closed…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Jiayang Ao , Yanbei Jiang , Qiuhong Ke , Krista A. Ehinger

Single image super resolution (SR) has seen major performance leaps in recent years. However, existing methods do not allow exploring the infinitely many plausible reconstructions that might have given rise to the observed low-resolution…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Yuval Bahat , Tomer Michaeli

It plays a fundamental role to compactly represent the visual information towards the optimization of the ultimate utility in myriad visual data centered applications. With numerous approaches proposed to efficiently compress the texture…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Shurun Wang , Shiqi Wang , Wenhan Yang , Xinfeng Zhang , Shanshe Wang , Siwei Ma , Wen Gao

Three-dimensional reconstruction of events recorded on images has been a common challenge between computer vision and computer graphics for a long time. Estimating the real position of objects and surfaces using vision as an input is no…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Rafael Kuffner dos Anjos , João Madeiras Pereira , José Antonio Gaspar

Many objects in nature and industry are wrapped in a thin sheet to enhance their chemical, mechanical, or optical properties. There are similarly a variety of methods for wrapping, from pressing a film onto a hard substrate, to using…

Soft Condensed Matter · Physics 2019-04-30 Joseph D. Paulsen

Full-body Human inverse rendering based on physically-based rendering aims to acquire high-quality materials, which helps achieve photo-realistic rendering under arbitrary illuminations. This task requires estimating multiple material maps…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Yu Jiang , Jiahao Xia , Jiongming Qin , Yusen Wang , Tuo Cao , Chunxia Xiao

In this paper, we propose a scalable image compression scheme, including the base layer for feature representation and enhancement layer for texture representation. More specifically, the base layer is designed as the deep learning feature…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Shurun Wang , Shiqi Wang , Xinfeng Zhang , Shanshe Wang , Siwei Ma , Wen Gao

We show how to insert an object from one image to another and get realistic results in the hard case, where the shading of the inserted object clashes with the shading of the scene. Rendering objects using an illumination model of the scene…

Computer Vision and Pattern Recognition · Computer Science 2022-09-14 Anand Bhattad , David A. Forsyth

Material creation and reconstruction are crucial for appearance modeling but traditionally require significant time and expertise from artists. While recent methods leverage visual foundation models to synthesize PBR materials from…

Graphics · Computer Science 2025-09-15 Zhi Ying , Boxiang Rong , Jingyu Wang , Maoyuan Xu

The ability to edit materials of objects in images is desirable by many content creators. However, this is an extremely challenging task as it requires to disentangle intrinsic physical properties of an image. We propose an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2017-08-10 Guilin Liu , Duygu Ceylan , Ersin Yumer , Jimei Yang , Jyh-Ming Lien

Ultrafast accurate physical layer models are essential for designing, optimizing and managing ultrawideband optical transmission systems. We present a closed-form GN/EGN model based on a recent analytical breakthrough, improving…

Signal Processing · Electrical Eng. & Systems 2025-04-08 Pierluigi Poggiolini , Yanchao Jiang

Acquiring bidirectional reflectance distribution functions (BRDFs) is essential for simulating light transport and analytically modeling material properties. Over the past two decades, numerous intensity-only BRDF datasets in the visible…

Graphics · Computer Science 2025-09-18 Yunseong Moon , Ryota Maeda , Suhyun Shin , Inseung Hwang , Youngchan Kim , Min H. Kim , Seung-Hwan Baek