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In this work, we introduce bidirectional collision detection --- a new algorithmic tool that applies to the collision problems that arise in many isomorphism problems. For the group isomorphism problem, we show that bidirectional collision…
In the online matching on the line problem, the task is to match a set of requests $R$ online to a given set of servers $S$. The distance metric between any two points in $R\,\cup\, S$ is a line metric and the objective for the online…
We introduce a new numerical method to approximate the solution of a finite horizon deterministic optimal control problem. We exploit two Hamilton-Jacobi-Bellman PDE, arising by considering the dynamics in forward and backward time. This…
Given two graphs $H$ and $G$, the Subgraph Isomorphism problem asks if $H$ is isomorphic to a subgraph of $G$. While NP-hard in general, algorithms exist for various parameterized versions of the problem: for example, the problem can be…
The 3-domatic number problem asks whether a given graph can be partitioned intothree dominating sets. We prove that this problem can be solved by a deterministic algorithm in time 2.695^n (up to polynomial factors). This result improves the…
In the \textsc{Maximum Degree Contraction} problem, input is a graph $G$ on $n$ vertices, and integers $k, d$, and the objective is to check whether $G$ can be transformed into a graph of maximum degree at most $d$, using at most $k$ edge…
We analyze the correctness of an O(n log n) time divide-and-conquer algorithm for the convex hull problem when each input point is a location determined by a normal distribution. We show that the algorithm finds the convex hull of such…
Let $H$ be a fixed undirected graph on $k$ vertices. The $H$-hitting set problem asks for deleting a minimum number of vertices from a given graph $G$ in such a way that the resulting graph has no copies of $H$ as a subgraph. This problem…
The hitting set problem is one of the fundamental problems in combinatorial optimization and is well-studied in offline setup. We consider the online hitting set problem, where only the set of points is known in advance, and objects are…
We show that the max-min-angle polygon in a planar point set can be found in time $O(n\log n)$ and a max-min-solid-angle convex polyhedron in a three-dimensional point set can be found in time $O(n^2)$. We also study the maxmin-angle…
We study the art gallery problem for opposing half guards: guards that can either see to their left or to their right only. We present art gallery theorems, show that the location of half guards in 2-guardable polygons is not restricted to…
This paper provides a theoretical and numerical investigation of a penalty decomposition scheme for the solution of optimization problems with geometric constraints. In particular, we consider some situations where parts of the constraints…
We revisit two well-studied problems, Bounded Degree Vertex Deletion and Defective Coloring, where the input is a graph $G$ and a target degree $\Delta$ and we are asked either to edit or partition the graph so that the maximum degree…
There is a huge difference in techniques and runtimes of distributed algorithms for problems that can be solved by a sequential greedy algorithm and those that cannot. A prime example of this contrast appears in the edge coloring problem:…
Decision diagrams (DDs) have emerged as a state-of-the-art method for exact multiobjective integer linear programming. When the DD is too large to fit into memory or the decision-maker prefers a fast approximation to the Pareto frontier,…
In 1985, Chv\'{a}tal introduced the concept of star cutsets as a means to investigate the properties of perfect graphs, which inspired many researchers to study cutsets with some specific structures, for example, star cutsets, clique…
We provide a spectrum of new theoretical insights and practical results for finding a Minimum Dilation Triangulation (MDT), a natural geometric optimization problem of considerable previous attention: Given a set $P$ of $n$ points in the…
Holographic algorithms with matchgates are a novel approach to design polynomial time computation. It uses Kasteleyn's algorithm for perfect matchings, and more importantly a holographic reduction . The two fundamental parameters of a…
Let $G$ be a graph having a vertex $v$ such that $H = G - v$ is a trivially perfect graph. We give a polynomial-time algorithm for the problem of deciding whether it is possible to add at most $k$ edges to $G$ to obtain a trivially perfect…
The boundary-boundary art-gallery problem asks, given a polygon $P$ representing an art-gallery, for a minimal set of guards that can see the entire boundary of $P$ (the wall of the art gallery), where the guards must be placed on the…