Related papers: A Deterministic Bicriteria Approximation Algorithm…
One of the earliest and most well known problems in computational geometry is the so-called art gallery problem. The goal is to compute the minimum possible number guards placed on the vertices of a simple polygon in such a way that they…
We consider the offset-deconstruction problem: Given a polygonal shape Q with n vertices, can it be expressed, up to a tolerance \eps in Hausdorff distance, as the Minkowski sum of another polygonal shape P with a disk of fixed radius? If…
Let $P$ be a simple polygon, then the art gallery problem is looking for a minimum set of points (guards) that can see every point in $P$. We say two points $a,b\in P$ can see each other if the line segment $seg(a,b)$ is contained in $P$.…
The art gallery problem enquires about the least number of guards that are sufficient to ensure that an art gallery, represented by a polygon $P$, is fully guarded. In 1998, the problems of finding the minimum number of point guards, vertex…
We provide novel deterministic distributed vertex coloring algorithms. As our main result, we give a deterministic distributed algorithm to compute a $(\Delta+1)$-coloring of an $n$-node graph with maximum degree $\Delta$ in…
An algorithm which computes a solution of a set optimization problem is provided. The graph of the objective map is assumed to be given by finitely many linear inequalities. A solution is understood to be a set of points in the domain…
In the Hedge Cut problem, the edges of a graph are partitioned into groups called hedges, and the question is what is the minimum number of hedges to delete to disconnect the graph. Ghaffari, Karger, and Panigrahi [SODA 2017] showed that…
We study the {edge-coloring} problem in the message-passing model of distributed computing. This is one of the most fundamental and well-studied problems in this area. Currently, the best-known deterministic algorithms for (2Delta…
We study the problem of bi-chromatic coloring of hypergraphs in the LOCAL distributed model of computation. This problem can easily be solved by a randomized local algorithm with no communication. However, it is not known how to solve it…
The contiguous art gallery problem was introduced at SoCG'25 in a merged paper that combined three simultaneous results, each achieving a polynomial-time algorithm for the problem. This problem is a variant of the classical art gallery…
In the study of deterministic distributed algorithms it is commonly assumed that each node has a unique $O(\log n)$-bit identifier. We prove that for a general class of graph problems, local algorithms (constant-time distributed algorithms)…
The distributed coloring problem is arguably one of the key problems studied in the area of distributed graph algorithms. The most standard variant of the problem asks for a proper vertex coloring of a graph with $\Delta+1$ colors, where…
This paper studies the choice number and paint number of the lexicographic product of graphs. We prove that if $G$ has maximum degree $\Delta$, then for any graph $H$ on $n$ vertices $ch(G[H]) \le (4\Delta+2)(ch(H) +\log_2 n)$ and…
A local algorithm is a distributed algorithm that completes after a constant number of synchronous communication rounds. We present local approximation algorithms for the minimum dominating set problem and the maximum matching problem in…
We give a polynomial-time approximation algorithm for the (not necessarily metric) $k$-Median problem. The algorithm is an $\alpha$-size-approximation algorithm for $\alpha < 1 + 2 \ln(n/k)$. That is, it guarantees a solution having size at…
We consider the problem of coloring k-colorable graphs with the fewest possible colors. We present a randomized polynomial time algorithm that colors a 3-colorable graph on $n$ vertices with min O(Delta^{1/3} log^{1/2} Delta log n),…
We describe approximation algorithms in Linial's classic LOCAL model of distributed computing to find maximum-weight matchings in a hypergraph of rank $r$. Our main result is a deterministic algorithm to generate a matching which is an…
We consider the classical Minimum Balanced Cut problem: given a graph $G$, compute a partition of its vertices into two subsets of roughly equal volume, while minimizing the number of edges connecting the subsets. We present the first {\em…
In this paper, we propose new techniques for solving geometric optimization problems involving interpoint distances of a point set in the plane. Given a set $P$ of $n$ points in the plane and an integer $1 \leq k \leq \binom{n}{2}$, the…
We present a simple deterministic distributed algorithm that computes a $(\Delta+1)$-vertex coloring in $O(\log^2 \Delta \cdot \log n)$ rounds. The algorithm can be implemented with $O(\log n)$-bit messages. The algorithm can also be…