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Related papers: EgoReAct: Egocentric Video-Driven 3D Human Reactio…

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With the emergence of the Metaverse and focus on wearable devices in the recent years gesture based human-computer interaction has gained significance. To enable gesture recognition for VR/AR headsets and glasses several datasets focusing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Vivek Parmar , Dwijay Bane , Syed Shakib Sarwar , Kleber Stangherlin , Barbara De Salvo , Manan Suri

Human-motion video generation has been a challenging task, primarily due to the difficulty inherent in learning human body movements. While some approaches have attempted to drive human-centric video generation explicitly through pose…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Boyuan Wang , Xiaofeng Wang , Chaojun Ni , Guosheng Zhao , Zhiqin Yang , Zheng Zhu , Muyang Zhang , Yukun Zhou , Xinze Chen , Guan Huang , Lihong Liu , Xingang Wang

We present Ego-Only, the first approach that enables state-of-the-art action detection on egocentric (first-person) videos without any form of exocentric (third-person) transferring. Despite the content and appearance gap separating the two…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Huiyu Wang , Mitesh Kumar Singh , Lorenzo Torresani

We introduce a method for egocentric videoconferencing that enables hands-free video calls, for instance by people wearing smart glasses or other mixed-reality devices. Videoconferencing portrays valuable non-verbal communication and face…

Capturing interaction of hands with objects is important to autonomously detect human actions from egocentric videos. In this work, we present a pyramid video transformer with a dynamic class token generator for egocentric action…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Chenbin Pan , Zhiqi Zhang , Senem Velipasalar , Yi Xu

Understanding human tasks through video observations is an essential capability of intelligent agents. The challenges of such capability lie in the difficulty of generating a detailed understanding of situated actions, their effects on…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Baoxiong Jia , Ting Lei , Song-Chun Zhu , Siyuan Huang

In egocentric scenarios, anticipating both the next action and its visual outcome is essential for understanding human-object interactions and for enabling robotic planning. However, existing paradigms fall short of jointly modeling these…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Binjie Zhang , Mike Zheng Shou

We propose a self-supervised algorithm to learn representations from egocentric video data. Recently, significant efforts have been made to capture humans interacting with their own environments as they go about their daily activities. In…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Himangi Mittal , Pedro Morgado , Unnat Jain , Abhinav Gupta

Egocentric human experience data presents a vast resource for scaling up end-to-end imitation learning for robotic manipulation. However, significant domain gaps in visual appearance, sensor modalities, and kinematics between human and…

Egocentric video is increasingly used as a data source for robot learning, activity understanding, and embodied AI research, but collecting it at scale remains fragmented in practice: each candidate host device, such as an Android phone,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Liuchuan Yu , Erdem Murat , Beichen Wang , Yan Zeng , Tingting Luo , Huizhen Zhou , Shanghao Li , Huining Feng , Zhigen Zhao , Ning Yang , Ke Jing , Yunhao Liu , Ruoya Sheng

Models for egocentric 3D and 4D reconstruction, including few-shot interpolation and extrapolation settings, can benefit from having images from exocentric viewpoints as supervision signals. No existing dataset provides the necessary…

Computer Vision and Pattern Recognition · Computer Science 2025-09-04 Marius Kästingschäfer , Théo Gieruc , Sebastian Bernhard , Dylan Campbell , Eldar Insafutdinov , Eyvaz Najafli , Thomas Brox

Accurately estimating and forecasting human body pose is important for enhancing the user's sense of immersion in Augmented Reality. Addressing this need, our paper introduces EgoCast, a bimodal method for 3D human pose forecasting using…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Maria Escobar , Juanita Puentes , Cristhian Forigua , Jordi Pont-Tuset , Kevis-Kokitsi Maninis , Pablo Arbelaez

We introduce the novel problem of anticipating a time series of future hand masks from egocentric video. A key challenge is to model the stochasticity of future head motions, which globally impact the head-worn camera video analysis. To…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Wenqi Jia , Miao Liu , James M. Rehg

Ultra-long egocentric videos spanning multiple days present significant challenges for video understanding. Existing approaches still rely on fragmented local processing and limited temporal modeling, restricting their ability to reason…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Shitong Sun , Ke Han , Yukai Huang , Weitong Cai , Jifei Song

Interactive humanoid video generation aims to synthesize lifelike visual agents that can engage with humans through continuous and responsive video. Despite recent advances in video synthesis, existing methods often grapple with the…

We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3Dunderstanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion…

We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition…

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

We present a new solution to egocentric 3D body pose estimation from monocular images captured from a downward looking fish-eye camera installed on the rim of a head mounted virtual reality device. This unusual viewpoint, just 2 cm. away…

Computer Vision and Pattern Recognition · Computer Science 2019-07-24 Denis Tome , Patrick Peluse , Lourdes Agapito , Hernan Badino

In egocentric video understanding, the motion of hands and objects as well as their interactions play a significant role by nature. However, existing egocentric video representation learning methods mainly focus on aligning video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Baoqi Pei , Yifei Huang , Jilan Xu , Guo Chen , Yuping He , Lijin Yang , Yali Wang , Weidi Xie , Yu Qiao , Fei Wu , Limin Wang