Related papers: KV-Tracker: Real-Time Pose Tracking with Transform…
We present a temporal 6-DOF tracking method which leverages deep learning to achieve state-of-the-art performance on challenging datasets of real world capture. Our method is both more accurate and more robust to occlusions than the…
Tracking has traditionally been the art of following interest points through space and time. This changed with the rise of powerful deep networks. Nowadays, tracking is dominated by pipelines that perform object detection followed by…
3D reconstruction from multi-view images is a core challenge in computer vision. Recently, feed-forward methods have emerged as efficient and robust alternatives to traditional per-scene optimization techniques. Among them, state-of-the-art…
We present a fast and accurate visual tracking algorithm based on the multi-domain convolutional neural network (MDNet). The proposed approach accelerates feature extraction procedure and learns more discriminative models for instance…
Recent developments in Video Large Language Models (Video LLMs) have enabled models to process hour-long videos and exhibit exceptional performance. Nonetheless, the Key-Value (KV) cache expands linearly over time, leading to substantial…
High-quality motion reconstruction that follows the user's movements can be achieved by high-end mocap systems with many sensors. However, obtaining such animation quality with fewer input devices is gaining popularity as it brings mocap…
Sequential Visual Place Recognition (Seq-VPR) leverages transformers to capture spatio-temporal features effectively. In practice, a transformer-based Seq-VPR model should be flexible to the number of frames per sequence (seq- length),…
We present XFormer, a novel human mesh and motion capture method that achieves real-time performance on consumer CPUs given only monocular images as input. The proposed network architecture contains two branches: a keypoint branch that…
Acquiring 3D geometry of real world objects has various applications in 3D digitization, such as navigation and content generation in virtual environments. Image remains one of the most popular media for such visual tasks due to its…
It remains a huge challenge to design effective and efficient trackers under complex scenarios, including occlusions, illumination changes and pose variations. To cope with this problem, a promising solution is to integrate the temporal…
Monocular 3D human pose estimation technologies have the potential to greatly increase the availability of human movement data. The best-performing models for single-image 2D-3D lifting use graph convolutional networks (GCNs) that typically…
In this paper, we present TANDEM a real-time monocular tracking and dense mapping framework. For pose estimation, TANDEM performs photometric bundle adjustment based on a sliding window of keyframes. To increase the robustness, we propose a…
We propose a complete pipeline that allows object detection and simultaneously estimate the pose of these multiple object instances using just a single image. A novel "keypoint regression" scheme with a cross-ratio term is introduced that…
Tracking and reconstructing the 3D pose and geometry of two hands in interaction is a challenging problem that has a high relevance for several human-computer interaction applications, including AR/VR, robotics, or sign language…
This paper addresses the problem of reconstructing a scene online at the level of objects given an RGB-D video sequence. While current object-aware neural implicit representations hold promise, they are limited in online reconstruction…
Machine learning techniques, namely convolutional neural networks (CNN) and regression forests, have recently shown great promise in performing 6-DoF localization of monocular images. However, in most cases image-sequences, rather only…
Semantic aware reconstruction is more advantageous than geometric-only reconstruction for future robotic and AR/VR applications because it represents not only where things are, but also what things are. Object-centric mapping is a task to…
High-quality, animatable 3D human avatar reconstruction from monocular videos offers significant potential for reducing reliance on complex hardware, making it highly practical for applications in game development, augmented reality, and…
Point tracking in video sequences is a foundational capability for real-world computer vision applications, including robotics, autonomous systems, augmented reality, and video analysis. While recent deep learning-based trackers achieve…
We propose a novel meta-learning framework for real-time object tracking with efficient model adaptation and channel pruning. Given an object tracker, our framework learns to fine-tune its model parameters in only a few iterations of…