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Monocular 3D human pose estimation remains a fundamentally ill-posed inverse problem due to the inherent depth ambiguity in 2D-to-3D lifting. While contemporary video-based methods leverage temporal context to enhance spatial reasoning,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Zhuoyang Xie , Yibo Zhao , Hui Huang , Riwei Wang , Zan Gao

Recently, point-supervised temporal action localization has gained significant attention for its effective balance between labeling costs and localization accuracy. However, current methods only consider features from visual inputs,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Yunchuan Ma , Laiyun Qing , Guorong Li , Yuqing Liu , Yuankai Qi , Qingming Huang

Physiological motion can affect the diagnostic quality of magnetic resonance imaging (MRI). While various retrospective motion correction methods exist, many struggle to generalize across different motion types and body regions. In…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Qi Wang , Veronika Ecker , Marcel Früh , Sergios Gatidis , Thomas Küstner

Existing text-driven motion generation methods often treat synthesis as a bidirectional mapping between language and motion, but remain limited in capturing the causal logic of action execution and the human intentions that drive behavior.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Junyu Shi , Yong Sun , Zhiyuan Zhang , Lijiang Liu , Zhengjie Zhang , Yuxin He , Qiang Nie

RGB-D based 6D pose estimation has recently achieved remarkable progress, but still suffers from two major limitations: (1) ineffective representation of depth data and (2) insufficient integration of different modalities. This paper…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Guangyuan Zhou , Huiqun Wang , Jiaxin Chen , Di Huang

Human motion stylization aims to revise the style of an input motion while keeping its content unaltered. Unlike existing works that operate directly in pose space, we leverage the latent space of pretrained autoencoders as a more…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Chuan Guo , Yuxuan Mu , Xinxin Zuo , Peng Dai , Youliang Yan , Juwei Lu , Li Cheng

3D Morphable Models (3DMMs) enable controllable facial geometry and expression editing for reconstruction, animation, and AR/VR, but traditional PCA-based mesh models are limited in resolution, detail, and photorealism. Neural volumetric…

Human action recognition is regarded as a key cornerstone in domains such as surveillance or video understanding. Despite recent progress in the development of end-to-end solutions for video-based action recognition, achieving…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Jiawei Chen , Jenson Hsiao , Chiu Man Ho

Text-to-motion generation is an emerging and challenging problem, which aims to synthesize motion with the same semantics as the input text. However, due to the lack of diverse labeled training data, most approaches either limit to specific…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Junfan Lin , Jianlong Chang , Lingbo Liu , Guanbin Li , Liang Lin , Qi Tian , Chang Wen Chen

Learning-based 3D reconstruction models, represented by Visual Geometry Grounded Transformers (VGGTs), have made remarkable progress with the use of large-scale transformers. Their prohibitive computational and memory costs severely hinder…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Weilun Feng , Haotong Qin , Mingqiang Wu , Chuanguang Yang , Yuqi Li , Xiangqi Li , Zhulin An , Libo Huang , Yulun Zhang , Michele Magno , Yongjun Xu

In motion-robust magnetic resonance imaging (MRI), slice-to-volume reconstruction is critical for recovering anatomically consistent 3D brain volumes from 2D slices, especially under accelerated acquisitions or patient motion. However, this…

Image and Video Processing · Electrical Eng. & Systems 2026-03-25 Zhenxuan Zhang , Lipei Zhang , Yanqi Cheng , Zi Wang , Fanwen Wang , Haosen Zhang , Yue Yang , Yinzhe Wu , Jiahao Huang , Angelica I Aviles-Rivero , Zhifan Gao , Guang Yang , Peter J. Lally

Human motion generation has advanced rapidly in recent years, yet the critical problem of creating spatially grounded, context-aware gestures has been largely overlooked. Existing models typically specialize either in descriptive motion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Anna Deichler , Jim O'Regan , Teo Guichoux , David Johansson , Jonas Beskow

Text-driven motion editing and intra-structural retargeting, where source and target share topology but may differ in bone lengths, are traditionally handled by fragmented pipelines with incompatible inputs and representations: editing…

Graphics · Computer Science 2026-04-16 Junlin Li , Xinhao Song , Siqi Wang , Haibin Huang , Yili Zhao

When virtual agents interact with humans, gestures are crucial to delivering their intentions with speech. Previous multimodal co-speech gesture generation models required encoded features of all modalities to generate gestures. If some…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Gwantae Kim , Seonghyeok Noh , Insung Ham , Hanseok Ko

We propose MoRe-ERL, a framework that combines Episodic Reinforcement Learning (ERL) and residual learning, which refines preplanned reference trajectories into safe, feasible, and efficient task-specific trajectories. This framework is…

Robotics · Computer Science 2025-10-21 Xi Huang , Hongyi Zhou , Ge Li , Yucheng Tang , Weiran Liao , Björn Hein , Tamim Asfour , Rudolf Lioutikov

People may perform diverse gestures affected by various mental and physical factors when speaking the same sentences. This inherent one-to-many relationship makes co-speech gesture generation from audio particularly challenging.…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Jing Li , Di Kang , Wenjie Pei , Xuefei Zhe , Ying Zhang , Linchao Bao , Zhenyu He

Traditional preference tuning methods for LLMs/Visual Generative Models often rely solely on reward model labeling, which can be opaque, offer limited insights into the rationale behind preferences, and are prone to issues such as reward…

Machine Learning · Computer Science 2026-01-13 Hanyang Zhao , Haoxian Chen , Yucheng Guo , Genta Indra Winata , Tingting Ou , Ziyu Huang , David D. Yao , Wenpin Tang

Recent works on language-guided image manipulation have shown great power of language in providing rich semantics, especially for face images. However, the other natural information, motions, in language is less explored. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Tiankai Hang , Huan Yang , Bei Liu , Jianlong Fu , Xin Geng , Baining Guo

In this paper, we propose RPGD (RANSAC-P3P Gradient Descent), a human-pose-driven extrinsic calibration framework that robustly aligns MoCap-based 3D skeletal data with monocular or multi-view RGB cameras using only natural human motion.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Zhanyu Tuo

Neural surface reconstruction is sensitive to the camera pose noise, even if state-of-the-art pose estimators like COLMAP or ARKit are used. More importantly, existing Pose-NeRF joint optimisation methods have struggled to improve pose…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Jia-Wang Bian , Wenjing Bian , Victor Adrian Prisacariu , Philip Torr