Related papers: GeCo: Evaluating Geometric Consistency for Video G…
Recent approaches on visual scene understanding attempt to build a scene graph -- a computational representation of objects and their pairwise relationships. Such rich semantic representation is very appealing, yet difficult to obtain from…
A natural approach to generative modeling of videos is to represent them as a composition of moving objects. Recent works model a set of 2D sprites over a slowly-varying background, but without considering the underlying 3D scene that gives…
Existing multi-modal fusion methods typically apply static frame-based image fusion techniques directly to video fusion tasks, neglecting inherent temporal dependencies and leading to inconsistent results across frames. To address this…
Reconstructing dense geometry for dynamic scenes from a monocular video is a critical yet challenging task. Recent memory-based methods enable efficient online reconstruction, but they fundamentally suffer from a Memory Demand Dilemma: The…
Recent advances in video generation models demonstrate their potential as world simulators, but they often struggle with videos deviating from physical laws, a key concern overlooked by most text-to-video benchmarks. We introduce a…
Video generation has recently made striking visual progress, but maintaining coherent object motion and interactions remains difficult. We trace two practical bottlenecks: (i) human-provided motion hints (e.g., small 2D maps) often collapse…
We present an algorithm for finding temporally consistent occlusion boundaries in videos to support segmentation of dynamic scenes. We learn occlusion boundaries in a pairwise Markov random field (MRF) framework. We first estimate the…
This paper studies the problem of estimating physical properties (system identification) through visual observations. To facilitate geometry-aware guidance in physical property estimation, we introduce a novel hybrid framework that…
3D steganalysis aims to identify subtle invisible changes produced in graphical objects through digital watermarking or steganography. Sets of statistical representations of 3D features, extracted from both cover and stego 3D mesh objects,…
Existing methods for the 4D reconstruction of general, non-rigidly deforming objects focus on novel-view synthesis and neglect correspondences. However, time consistency enables advanced downstream tasks like 3D editing, motion analysis, or…
Video generation models have become increasingly popular in the last few years, however the standard 2D architectures used today lack natural spatio-temporal modelling capabilities. In this paper, we present a network architecture for video…
Anatomical variabilities seen in longitudinal data or inter-subject data is usually described by the underlying deformation, captured by non-rigid registration of these images. Stationary Velocity Field (SVF) based non-rigid registration…
Can we learn the physics of matter in motion directly from images and video--and trust it? Answering this question requires integrating experiments, physics-based simulation, and data across traditionally separate disciplines. Much of this…
Evaluating the quality of learned representations without relying on a downstream task remains one of the challenges in representation learning. In this work, we present Geometric Component Analysis (GeomCA) algorithm that evaluates…
Reconstructing simulation-ready deformable objects is important for vision, graphics, and robotics. Existing physics-driven methods can recover physical digital twins from videos, but they suffer from two fundamental limitations: they…
We present a novel method for 6-DoF object tracking and high-quality 3D reconstruction from monocular RGBD video. Existing methods, while achieving impressive results, often struggle with complex objects, particularly those exhibiting…
In this paper, we address the challenge of generating temporally consistent videos with motion guidance. While many existing methods depend on additional control modules or inference-time fine-tuning, recent studies suggest that effective…
Generic event boundary detection (GEBD) aims to identify natural boundaries in a video, segmenting it into distinct and meaningful chunks. Despite the inherent subjectivity of event boundaries, previous methods have focused on deterministic…
The recent renaissance in generative models, driven primarily by the advent of diffusion models and iterative improvement in GAN methods, has enabled many creative applications. However, each advancement is also accompanied by a rise in the…
3D generative modeling is accelerating as the technology allowing the capture of geometric data is developing. However, the acquired data is often inconsistent, resulting in unregistered meshes or point clouds. Many generative learning…