Related papers: AudioGAN: A Compact and Efficient Framework for Re…
Text-to-image synthesis aims to generate a photo-realistic image from a given natural language description. Previous works have made significant progress with Generative Adversarial Networks (GANs). Nonetheless, it is still hard to generate…
Recently, the application of diffusion models has facilitated the significant development of speech and audio generation. Nevertheless, the quality of samples generated by diffusion models still needs improvement. And the effectiveness of…
As a challenging task, text-to-image generation aims to generate photo-realistic and semantically consistent images according to the given text descriptions. Existing methods mainly extract the text information from only one sentence to…
Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains…
We present an unsupervised non-parallel many-to-many voice conversion (VC) method using a generative adversarial network (GAN) called StarGAN v2. Using a combination of adversarial source classifier loss and perceptual loss, our model…
Automatic Speech Recognition services (ASRs) inherit deep neural networks' vulnerabilities like crafted adversarial examples. Existing methods often suffer from low efficiency because the target phases are added to the entire audio sample,…
Neural Text-to-Speech (TTS) systems find broad applications in voice assistants, e-learning, and audiobook creation. The pursuit of modern models, like Diffusion Models (DMs), holds promise for achieving high-fidelity, real-time speech…
Although state-of-the-art parallel WaveNet has addressed the issue of real-time waveform generation, there remains problems. Firstly, due to the noisy input signal of the model, there is still a gap between the quality of generated and…
Recent advances in large language models (LLMs) have attracted significant interest in extending their capabilities to multimodal scenarios, particularly for speech-to-speech conversational systems. However, existing multimodal models…
In recent years, with the realistic generation results and a wide range of personalized applications, diffusion-based generative models gain huge attention in both visual and audio generation areas. Compared to the considerable advancements…
Audio generation, including speech, music and sound effects, has advanced rapidly in recent years. These tasks can be divided into two categories: time-aligned (TA) tasks, where each input unit corresponds to a specific segment of the…
The research in Environmental Sound Classification (ESC) has been progressively growing with the emergence of deep learning algorithms. However, data scarcity poses a major hurdle for any huge advance in this domain. Data augmentation…
We previously proposed a method that allows for nonparallel voice conversion (VC) by using a variant of generative adversarial networks (GANs) called StarGAN. The main features of our method, called StarGAN-VC, are as follows: First, it…
Multimodality-to-Multiaudio (MM2MA) generation faces significant challenges in synthesizing diverse and contextually aligned audio types (e.g., sound effects, speech, music, and songs) from multimodal inputs (e.g., video, text, images),…
As a combination of visual and audio signals, video is inherently multi-modal. However, existing video generation methods are primarily intended for the synthesis of visual frames, whereas audio signals in realistic videos are disregarded.…
Text-to-audio systems, while increasingly performant, are slow at inference time, thus making their latency unpractical for many creative applications. We present Adversarial Relativistic-Contrastive (ARC) post-training, the first…
GAN is a deep-learning based generative approach to generate contents such as images, languages and speeches. Recently, studies have shown that GAN can also be applied to generative adversarial attack examples to fool the machine-learning…
Despite recent progress in generative adversarial network (GAN)-based vocoders, where the model generates raw waveform conditioned on acoustic features, it is challenging to synthesize high-fidelity audio for numerous speakers across…
Recent advances in visually-induced audio generation are based on sampling short, low-fidelity, and one-class sounds. Moreover, sampling 1 second of audio from the state-of-the-art model takes minutes on a high-end GPU. In this work, we…
Text-to-song generation, the task of creating vocals and accompaniment from textual inputs, poses significant challenges due to domain complexity and data scarcity. Existing approaches often employ multi-stage generation procedures, leading…