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This study proposes an approach to human-to-humanoid teleoperation using GAN-based online motion retargeting, which obviates the need for the construction of pairwise datasets to identify the relationship between the human and the humanoid…

Robotics · Computer Science 2024-06-04 Satoshi Yagi , Mitsunori Tada , Eiji Uchibe , Suguru Kanoga , Takamitsu Matsubara , Jun Morimoto

Humanoid motion tracking policies are central to building teleoperation pipelines and hierarchical controllers, yet they face a fundamental challenge: the embodiment gap between humans and humanoid robots. Current approaches address this…

Robotics · Computer Science 2025-10-03 Joao Pedro Araujo , Yanjie Ze , Pei Xu , Jiajun Wu , C. Karen Liu

Though significant progress in human pose and shape recovery from monocular RGB images has been made in recent years, obtaining 3D human motion with high accuracy and temporal consistency from videos remains challenging. Existing…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 Ming Chen , Yan Zhou , Weihua Jian , Pengfei Wan , Zhongyuan Wang

Capturing the interactions between humans and their environment in 3D is important for many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D human and object from a single RGB image do not have consistent…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Xianghui Xie , Bharat Lal Bhatnagar , Gerard Pons-Moll

We propose an approach to estimate arm and hand dynamics from monocular video by utilizing the relationship between arm and hand. Although monocular full human motion capture technologies have made great progress in recent years, recovering…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Shuying Liu , Wenbin Wu , Jiaxian Wu , Yue Lin

Animatable 3D human reconstruction from a single image is a challenging problem due to the ambiguity in decoupling geometry, appearance, and deformation. Recent advances in 3D human reconstruction mainly focus on static human modeling, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Lingteng Qiu , Xiaodong Gu , Peihao Li , Qi Zuo , Weichao Shen , Junfei Zhang , Kejie Qiu , Weihao Yuan , Guanying Chen , Zilong Dong , Liefeng Bo

We introduce CRISP, a method that recovers simulatable human motion and scene geometry from monocular video. Prior work on joint human-scene reconstruction relies on data-driven priors and joint optimization with no physics in the loop, or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zihan Wang , Jiashun Wang , Jeff Tan , Yiwen Zhao , Jessica Hodgins , Shubham Tulsiani , Deva Ramanan

Robotic ultrasound (US) imaging has been seen as a promising solution to overcome the limitations of free-hand US examinations, i.e., inter-operator variability. However, the fact that robotic US systems cannot react to subject movements…

Robotics · Computer Science 2022-09-07 Zhongliang Jiang , Nehil Danis , Yuan Bi , Mingchuan Zhou , Markus Kroenke , Thomas Wendler , Nassir Navab

Learning a general humanoid whole-body controller is challenging because practical reference motions can exhibit noise and inconsistencies after being transferred to the robot domain, and local defects may be amplified by closed-loop…

Robotics · Computer Science 2026-02-02 Yubiao Ma , Han Yu , Jiayin Xie , Changtai Lv , Qiang Luo , Chi Zhang , Yunpeng Yin , Boyang Xing , Xuemei Ren , Dongdong Zheng

We introduce Robowheel, a data engine that converts human hand object interaction (HOI) videos into training-ready supervision for cross morphology robotic learning. From monocular RGB or RGB-D inputs, we perform high precision HOI…

Monocular 3D hand mesh recovery is challenging due to high degrees of freedom of hands, 2D-to-3D ambiguity and self-occlusion. Most existing methods are either inefficient or less straightforward for predicting the position of 3D mesh…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Yihong Lin , Xianjia Wu , Xilai Wang , Jianqiao Hu , Songju Lei , Xiandong Li , Wenxiong Kang

We present Human3R, a unified, feed-forward framework for online 4D human-scene reconstruction, in the world frame, from casually captured monocular videos. Unlike previous approaches that rely on multi-stage pipelines, iterative…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Yue Chen , Xingyu Chen , Yuxuan Xue , Anpei Chen , Yuliang Xiu , Gerard Pons-Moll

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

Monocular video human mesh recovery faces fundamental challenges in maintaining metric consistency and temporal stability due to inherent depth ambiguities and scale uncertainties. While existing methods rely primarily on RGB features and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Jiaxin Cen , Xudong Mao , Guanghui Yue , Wei Zhou , Ruomei Wang , Fan Zhou , Baoquan Zhao

This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Canxuan Gang , Yiran Wang

We present a novel method for monocular hand shape and pose estimation at unprecedented runtime performance of 100fps and at state-of-the-art accuracy. This is enabled by a new learning based architecture designed such that it can make use…

Computer Vision and Pattern Recognition · Computer Science 2022-03-14 Yuxiao Zhou , Marc Habermann , Weipeng Xu , Ikhsanul Habibie , Christian Theobalt , Feng Xu

Perceiving humans in the context of Intelligent Transportation Systems (ITS) often relies on multiple cameras or expensive LiDAR sensors. In this work, we present a new cost-effective vision-based method that perceives humans' locations in…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Lorenzo Bertoni , Sven Kreiss , Alexandre Alahi

We present a system to recover the 3D shape and motion of a wide variety of quadrupeds from video. The system comprises a machine learning front-end which predicts candidate 2D joint positions, a discrete optimization which finds…

Computer Vision and Pattern Recognition · Computer Science 2018-11-15 Benjamin Biggs , Thomas Roddick , Andrew Fitzgibbon , Roberto Cipolla

We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Ruilong Li , Yuliang Xiu , Shunsuke Saito , Zeng Huang , Kyle Olszewski , Hao Li

This paper presents a method which can track and 3D reconstruct the non-rigid surface motion of human performance using a moving RGB-D camera. 3D reconstruction of marker-less human performance is a challenging problem due to the large…

Computer Vision and Pattern Recognition · Computer Science 2018-10-10 Shafeeq Elanattil , Peyman Moghadam , Simon Denman , Sridha Sridharan , Clinton Fookes
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