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Related papers: SegMo: Segment-aligned Text to 3D Human Motion Gen…

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Although perception systems have made remarkable advancements in recent years, particularly in 2D reasoning segmentation, these systems still rely on explicit human instruction or pre-defined categories to identify target objects before…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Kunshen Zhang

Deep generative models have shown impressive results in text-to-image synthesis. However, current text-to-image models often generate images that are inadequately aligned with text prompts. We propose a fine-tuning method for aligning such…

This work targets a novel text-driven whole-body motion generation task, which takes a given textual description as input and aims at generating high-quality, diverse, and coherent facial expressions, hand gestures, and body motions…

Computer Vision and Pattern Recognition · Computer Science 2023-10-20 Shunlin Lu , Ling-Hao Chen , Ailing Zeng , Jing Lin , Ruimao Zhang , Lei Zhang , Heung-Yeung Shum

We propose a new paradigm to automatically generate training data with accurate labels at scale using the text-to-image synthesis frameworks (e.g., DALL-E, Stable Diffusion, etc.). The proposed approach1 decouples training data generation…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Yunhao Ge , Jiashu Xu , Brian Nlong Zhao , Neel Joshi , Laurent Itti , Vibhav Vineet

This paper addresses text-supervised semantic segmentation, aiming to learn a model capable of segmenting arbitrary visual concepts within images by using only image-text pairs without dense annotations. Existing methods have demonstrated…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Ji-Jia Wu , Andy Chia-Hao Chang , Chieh-Yu Chuang , Chun-Pei Chen , Yu-Lun Liu , Min-Hung Chen , Hou-Ning Hu , Yung-Yu Chuang , Yen-Yu Lin

The ability to map descriptions of scenes to 3D geometric representations has many applications in areas such as art, education, and robotics. However, prior work on the text to 3D scene generation task has used manually specified object…

Computation and Language · Computer Science 2015-06-08 Angel Chang , Will Monroe , Manolis Savva , Christopher Potts , Christopher D. Manning

Recent studies on 3D hand reconstruction have demonstrated the effectiveness of synthetic training data to improve estimation performance. However, most methods rely on game engines to synthesize hand images, which often lack diversity in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zhuoran Zhao , Xianghao Kong , Linlin Yang , Zheng Wei , Pan Hui , Anyi Rao

The rise of large language models (LLMs) has created an urgent need to distinguish between human-written and LLM-generated text to ensure authenticity and societal trust. Existing detectors typically provide a binary classification for an…

Computation and Language · Computer Science 2026-05-06 Mengchu Li , Jin Zhu , Jinglai Li , Chengchun Shi

Recent advances in interactive technologies have highlighted the prominence of audio signals for semantic encoding. This paper explores a new task, where audio signals are used as conditioning inputs to generate motions that align with the…

Sound · Computer Science 2025-05-30 Zi-An Wang , Shihao Zou , Shiyao Yu , Mingyuan Zhang , Chao Dong

Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…

Human-Computer Interaction · Computer Science 2020-06-09 Himangshu Sarma , Robert Porzel , Jan Smeddinck , Rainer Malaka

Human video generation is a dynamic and rapidly evolving task that aims to synthesize 2D human body video sequences with generative models given control conditions such as text, audio, and pose. With the potential for wide-ranging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Wentao Lei , Jinting Wang , Fengji Ma , Guanjie Huang , Li Liu

Recent advancements in models linking natural language with human motions have shown significant promise in motion generation and editing based on instructional text. Motivated by applications in sports coaching and motor skill learning, we…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Qihang Fang , Chengcheng Tang , Bugra Tekin , Yanchao Yang

We present SegGPT, a generalist model for segmenting everything in context. We unify various segmentation tasks into a generalist in-context learning framework that accommodates different kinds of segmentation data by transforming them into…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Xinlong Wang , Xiaosong Zhang , Yue Cao , Wen Wang , Chunhua Shen , Tiejun Huang

Language-guided segmentation transcends the scope limitations of traditional semantic segmentation, enabling models to segment arbitrary target regions based on natural language instructions. Existing approaches typically adopt a two-stage…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Chao Hao , Jun Xu , Ji Du , Shuo Ye , Ziyue Qiao , Xiaodong Cun , Guangcong Wang , Xubin Zheng , Zitong Yu

There have been many proposals for algorithms segmenting human whole-body motion in the literature. However, the wide range of use cases, datasets, and quality measures that were used for the evaluation render the comparison of algorithms…

Robotics · Computer Science 2018-10-02 Christian R. G. Dreher , Nicklas Kulp , Christian Mandery , Mirko Wächter , Tamim Asfour

Large Language Models (LLMs) have made significant progress in handling complex programming tasks. However, current methods rely on manual model selection and fixed workflows, which limit their ability to adapt to changing task…

Software Engineering · Computer Science 2026-03-18 Yulin Peng , Haowen Hou , Xinxin Zhu , Ying Tiffany He , F. Richard Yu

A robust evaluation metric has a profound impact on the development of text generation systems. A desirable metric compares system output against references based on their semantics rather than surface forms. In this paper we investigate…

Computation and Language · Computer Science 2019-09-27 Wei Zhao , Maxime Peyrard , Fei Liu , Yang Gao , Christian M. Meyer , Steffen Eger

The automatic generation of controllable co-speech gestures has recently gained growing attention. While existing systems typically achieve gesture control through predefined categorical labels or implicit pseudo-labels derived from motion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Bohong Chen , Yumeng Li , Youyi Zheng , Yao-Xiang Ding , Kun Zhou

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Instruction-tuned large language models have shown remarkable performance in aligning generated text with user intentions across various tasks. However, maintaining human-like discourse structure in the generated text remains a challenging…

Computation and Language · Computer Science 2023-12-20 Yinhong Liu , Yixuan Su , Ehsan Shareghi , Nigel Collier
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