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Teleoperation serves as a powerful method for collecting on-robot data essential for robot learning from demonstrations. The intuitiveness and ease of use of the teleoperation system are crucial for ensuring high-quality, diverse, and…

Robotics · Computer Science 2024-07-09 Xuxin Cheng , Jialong Li , Shiqi Yang , Ge Yang , Xiaolong Wang

Mobile multi-robot teams deployed for monitoring or search-and-rescue missions in urban disaster areas can greatly improve the quality of vital data collected on-site. Analysis of such data can identify hazards and save lives.…

Robotics · Computer Science 2013-02-25 Nicolas Kourtellis , Adriana Iamnitchi , Cristian Borcea , Robin Murphy

Designing effective embodied multi-agent systems is critical for solving complex real-world tasks across domains. Due to the complexity of multi-agent embodied systems, existing methods fail to automatically generate safe and efficient…

Robotics · Computer Science 2025-03-21 Yiran Qin , Li Kang , Xiufeng Song , Zhenfei Yin , Xiaohong Liu , Xihui Liu , Ruimao Zhang , Lei Bai

The rapid growth of ride-hailing platforms has created a highly competitive market where businesses struggle to make profits, demanding the need for better operational strategies. However, real-world experiments are risky and expensive for…

Machine Learning · Computer Science 2021-04-07 Haritha Jayasinghe , Tarindu Jayatilaka , Ravin Gunawardena , Uthayasanker Thayasivam

Shared autonomy provides an effective framework for human-robot collaboration that takes advantage of the complementary strengths of humans and robots to achieve common goals. Many existing approaches to shared autonomy make restrictive…

Robotics · Computer Science 2020-07-13 Charles Schaff , Matthew R. Walter

Long-horizon manipulation has been a long-standing challenge in the robotics community. We propose ReinforceGen, a system that combines task decomposition, data generation, imitation learning, and motion planning to form an initial…

Robotics · Computer Science 2025-12-19 Zihan Zhou , Animesh Garg , Ajay Mandlekar , Caelan Garrett

Imitation learning is a well-established approach for machine-learning-based control. However, its applicability depends on having access to demonstrations, which are often expensive to collect and/or suboptimal for solving the task. In…

Robotics · Computer Science 2026-04-27 Jon Goikoetxea , Jesús F. Palacián

A long-standing goal in robotics is to build robots that can perform a wide range of daily tasks from perceptions obtained with their onboard sensors and specified only via natural language. While recently substantial advances have been…

Robotics · Computer Science 2022-08-31 Oier Mees , Lukas Hermann , Wolfram Burgard

Recent advances in robot learning have shown promise in enabling robots to perform a variety of manipulation tasks and generalize to novel scenarios. One of the key contributing factors to this progress is the scale of robot data used to…

We introduce BridgeData V2, a large and diverse dataset of robotic manipulation behaviors designed to facilitate research on scalable robot learning. BridgeData V2 contains 60,096 trajectories collected across 24 environments on a publicly…

While deep learning enables real robots to perform complex tasks had been difficult to implement in the past, the challenge is the enormous amount of trial-and-error and motion teaching in a real environment. The manipulation of moving…

Robotics · Computer Science 2023-09-25 Kenjiro Yamamoto , Hiroshi Ito , Hideyuki Ichiwara , Hiroki Mori , Tetsuya Ogata

We present a scalable framework for cross-embodiment humanoid robot control by learning a shared latent representation that unifies motion across humans and diverse humanoid platforms, including single-arm, dual-arm, and legged humanoid…

Robotics · Computer Science 2026-01-23 Yashuai Yan , Dongheui Lee

Gamification is the use of game elements such as points, leaderboards, and badges in a non-game context to encourage a desired behavior from individuals interacting with an environment. Recently, gamification has found its way into software…

Software Engineering · Computer Science 2022-08-12 Patrick Ayoup , Diego Elias Costa , Emad Shihab

Scaling data volume and diversity is critical for generalizing embodied intelligence. While synthetic data generation offers a scalable alternative to expensive physical data acquisition, transferring robotic manipulation policies from…

We present a method for learning a human-robot collaboration policy from human-human collaboration demonstrations. An effective robot assistant must learn to handle diverse human behaviors shown in the demonstrations and be robust when the…

Robotics · Computer Science 2023-09-21 Chen Wang , Claudia Pérez-D'Arpino , Danfei Xu , Li Fei-Fei , C. Karen Liu , Silvio Savarese

Social software solutions in enterprises such as IBM Connections are said to have the potential to support communication and collaboration among employees. However, companies are faced to manage the adoption of such collaborative tools and…

Computers and Society · Computer Science 2016-06-07 Christian Meske , Tobias Brockmann , Konstantin Wilms , Stefan Stieglitz

Context: Gamification is an emerging subject that has been applied in different areas, bringing contributions to different types of activities. Objective: This paper aims to characterize how gamification has been adopted in non-educational…

Software Engineering · Computer Science 2020-11-17 Daniel Porto , Gabriela Jesus , Fabiano Ferrari , Sandra Fabbri

We present GLAS: Global-to-Local Autonomy Synthesis, a provably-safe, automated distributed policy generation for multi-robot motion planning. Our approach combines the advantage of centralized planning of avoiding local minima with the…

Robotics · Computer Science 2020-06-30 Benjamin Rivière , Wolfgang Hoenig , Yisong Yue , Soon-Jo Chung

The design of gaits for robot locomotion can be a daunting process which requires significant expert knowledge and engineering. This process is even more challenging for robots that do not have an accurate physical model, such as compliant…

Robotics · Computer Science 2018-03-02 Brian Yang , Grant Wang , Roberto Calandra , Daniel Contreras , Sergey Levine , Kristofer Pister

Increasingly large datasets of robot actions and sensory observations are being collected to train ever-larger neural networks. These datasets are collected based on tasks and while these tasks may be distinct in their descriptions, many…

Robotics · Computer Science 2025-10-23 Basavasagar Patil , Sydney Belt , Jayjun Lee , Nima Fazeli , Bernadette Bucher
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