Related papers: A Large-Depth-Range Layer-Based Hologram Dataset f…
Binary amplitude spatial light modulators, such as digital micromirror devices (DMDs), are increasingly relevant for computer generated holography due to their high refresh rates, low cost, and due to the emergence of subwavelength pixel…
While feed-forward 3D reconstruction models have advanced rapidly, they still exhibit degraded performance on panoramas due to spherical distortions. Moreover, existing panoramic 3D datasets are predominantly collected with 360 cameras…
Computer-generated holograms with their animated, three-dimensional appearance have long appealed to our imagination as the path towards truly immersive displays with bi-directional natural parallax. Impressive progress in updateable 3-D…
High dynamic range (HDR) video reconstruction from sequences captured with alternating exposures is a very challenging problem. Existing methods often align low dynamic range (LDR) input sequence in the image space using optical flow, and…
Phase recovery from intensity-only measurements forms the heart of coherent imaging techniques and holography. Here we demonstrate that a neural network can learn to perform phase recovery and holographic image reconstruction after…
Accurate camera models are essential for photogrammetry applications such as 3D mapping and object localization, particularly for long distances. Various stereo-camera based 3D localization methods are available but are limited to few…
It is a critical issue to reduce the enormous amount of data in the processing, storage and transmission of a hologram in digital format. In photograph compression, the JPEG standard is commonly supported by almost every system and device.…
Existing three-dimensional (3-D) compressive sensing-based millimeter-wave (MMW) imaging methods require a large-scale storage of the sensing matrix and immense computations owing to the high dimension matrix-vector model employed in the…
In this paper, we report fast calculation of a computer-generated-hologram using a new architecture of the HD5000 series GPU (RV870) made by AMD and its new software development environment, OpenCL. Using a RV870 GPU and OpenCL, we can…
Digital holography is an interference-based imaging technique capable of recording both the amplitude and phase of an electromagnetic field. It can be obtained at the laser illumination wavelength, but also with second-harmonic generation,…
Modern imaging techniques at the molecular scale rely on utilizing novel coherent light sources like X-ray free electron lasers for the ultimate goal of visualizing such objects as individual biomolecules rather than crystals. Here, unlike…
High Dynamic Range (HDR) 3D reconstruction is pivotal for professional content creation in filmmaking and virtual production. Existing methods typically rely on multi-exposure Low Dynamic Range (LDR) supervision to constrain the learning…
This paper introduces a new large-scale image restoration dataset, called HQ-50K, which contains 50,000 high-quality images with rich texture details and semantic diversity. We analyze existing image restoration datasets from five different…
Holography stands at the forefront of visual technology, offering immersive, three-dimensional visualizations through the manipulation of light wave amplitude and phase. Although generative models have been extensively explored in the image…
Holography can reconstruct immersive light fields for virtual and augmented reality by modulating optical wavefront. Due to huge pixel sizes, current spatial light modulators (SLMs) have small field-of-view (FOV) for holographic displays.…
We propose MeshLRM, a novel LRM-based approach that can reconstruct a high-quality mesh from merely four input images in less than one second. Different from previous large reconstruction models (LRMs) that focus on NeRF-based…
High dynamic range (HDR) imaging technique aims to create realistic HDR images from low dynamic range (LDR) inputs. Specifically, Multi-exposure HDR imaging uses multiple LDR frames taken from the same scene to improve reconstruction…
Digital in-line holography is commonly used to reconstruct 3D images from 2D holograms for microscopic objects. One of the technical challenges that arise in the signal processing stage is removing the twin image that is caused by the…
Holography is a promising approach to implement the three-dimensional (3D) projection beyond the present two-dimensional technology. True 3D holography requires abilities of arbitrary 3D volume projection with high-axial resolution and…
In this work, we introduce the Geometry-Aware Large Reconstruction Model (GeoLRM), an approach which can predict high-quality assets with 512k Gaussians and 21 input images in only 11 GB GPU memory. Previous works neglect the inherent…