Related papers: A Large-Depth-Range Layer-Based Hologram Dataset f…
Recently, deep learning-based computer-generated holography (CGH) has demonstrated tremendous potential in three-dimensional (3D) displays and yielded impressive display quality. However, most existing deep learning-based CGH techniques can…
Computer-generated holography (CGH) is a promising method that modulates user-defined waveforms with digital holograms. An efficient and fast pipeline framework is proposed to synthesize CGH using initial point cloud and MRI data. This…
Computer-generated holography (CGH) presents a transformative solution for near-eye displays in augmented and virtual reality. Recent advances in deep learning have greatly improved CGH in reconstructed quality and computational efficiency.…
Computer-generated holography (CGH) can be used to display three-dimensional (3D) images and has a special feature that no other technology possesses: it can reconstruct arbitrary object wavefronts. In this study, we investigated a…
Computer-generated holography (CGH) has broad applications such as direct-view display, virtual and augmented reality, as well as optical microscopy. CGH usually utilizes a spatial light modulator that displays a computer-generated phase…
Computer-generated holograms (CGHs) are used in holographic three-dimensional (3D) displays and holographic projections. The quality of the reconstructed images using phase-only CGHs is degraded because the amplitude of the reconstructed…
Computer-Generated Holography (CGH) offers the potential for genuine, high-quality three-dimensional visuals. However, fulfilling this potential remains a practical challenge due to computational complexity and visual quality issues. We…
Computer-generated holography (CGH) is a promising technology for augmented reality displays, such as head-mounted or head-up displays. However, its high computational demand makes it impractical for implementation. Recent efforts to…
Standard multiple-beam holography has been largely used to produce gratings in polymer-liquid crystal composites, like POLICRYPS, H-PDLC gratings and POLIPHEM [1]. In this work we present a different approach to liquid crystalpolymeric…
Holographic displays have significant potential in virtual reality and augmented reality owing to their ability to provide all the depth cues. Deep learning-based methods play an important role in computer-generated holography (CGH). During…
This paper introduces a new multiplane CGH computation method to reconstruct artefact-free high-quality holograms with natural-looking defocus blur. Our method introduces a new targeting scheme and a new loss function. While the targeting…
This work presents the optical reconstruction of computer-generated holograms (CGHs) 3D scenes via spatial light modulators (SLMs). Holography is an optical technique that allows the recording and reconstruction of images of 3D objects, as…
Computer-generated hologram (CGH) is promised to realize the next generation of 3D visual media with life-changing applications. However, one of the essential obstacles to this technology is the time-consuming hologram computation. Thus,…
We demonstrate the first use of the HoloTile Computer-Generated Holography (CGH) modality on multi-wavelength targets. Taking advantage of the sub-hologram tiling and Point Spread Function (PSF) shaping of HoloTile allows for reconstruction…
In preparation for observing holographic 3D content, acquiring a set of RGB color and depth map images per scene is necessary to generate computer-generated holograms (CGHs) when using the fast Fourier transform (FFT) algorithm. However, in…
Recently developed iterative and deep learning-based approaches to computer-generated holography (CGH) have been shown to achieve high-quality photorealistic 3D images with spatial light modulators. However, such approaches remain overly…
In this paper, we propose a novel, convolutional neural network model to extract highly precise depth maps from missing viewpoints, especially well applicable to generate holographic 3D contents. The depth map is an essential element for…
Hologram is an ideal method for naked eye three-dimensional (3D) display, and computer-generated holography (CGH) makes it possible to reconstruct virtual objects. However, the large pixel size of common CGH devices results in shortages in…
Existing hologram super-resolution (HSR) methods primarily focus on angle-of-view expansion. Adapting them for volumetric spatial up-sampling introduces severe quadratic depth distortion, degrading 3D focal accuracy. We propose CV-HoloSR, a…
Holographic near-eye displays offer unprecedented capabilities for virtual and augmented reality systems, including perceptually important focus cues. Although artificial intelligence--driven algorithms for computer-generated holography…