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Neural Radiance Fields (NeRFs) have revolutionized scene novel view synthesis, offering visually realistic, precise, and robust implicit reconstructions. While recent approaches enable NeRF editing, such as object removal, 3D shape…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Robin Courant , Xi Wang , Marc Christie , Vicky Kalogeiton

Neural Radiance Fields (NeRFs) have proven to be powerful 3D representations, capable of high quality novel view synthesis of complex scenes. While NeRFs have been applied to graphics, vision, and robotics, problems with slow rendering…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Tristan Aumentado-Armstrong , Ashkan Mirzaei , Marcus A. Brubaker , Jonathan Kelly , Alex Levinshtein , Konstantinos G. Derpanis , Igor Gilitschenski

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

Recent advances in text-to-3D scene generation have demonstrated significant potential to transform content creation across multiple industries. Although the research community has made impressive progress in addressing the challenges of…

Neural radiance field is an emerging rendering method that generates high-quality multi-view consistent images from a neural scene representation and volume rendering. Although neural radiance field-based techniques are robust for scene…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Ka Chun Shum , Jaeyeon Kim , Binh-Son Hua , Duc Thanh Nguyen , Sai-Kit Yeung

Object manipulation in images aims to not only edit the object's presentation but also gift objects with motion. Previous methods encountered challenges in concurrently handling static editing and dynamic generation, while also struggling…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Ruisi Zhao , Zechuan Zhang , Zongxin Yang , Yi Yang

Implicit neural rendering, especially Neural Radiance Field (NeRF), has shown great potential in novel view synthesis of a scene. However, current NeRF-based methods cannot enable users to perform user-controlled shape deformation in the…

Graphics · Computer Science 2022-05-11 Yu-Jie Yuan , Yang-Tian Sun , Yu-Kun Lai , Yuewen Ma , Rongfei Jia , Lin Gao

For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…

Graphics · Computer Science 2020-10-13 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

We present SceneFactor, a diffusion-based approach for large-scale 3D scene generation that enables controllable generation and effortless editing. SceneFactor enables text-guided 3D scene synthesis through our factored diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Alexey Bokhovkin , Quan Meng , Shubham Tulsiani , Angela Dai

Virtual environments (VEs) are pivotal for virtual, augmented, and mixed reality systems. Despite advances in 3D generation and reconstruction, the direct creation of 3D objects within an established 3D scene (represented as NeRF) for novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Peng Dai , Feitong Tan , Xin Yu , Yifan Peng , Yinda Zhang , Xiaojuan Qi

Emerging neural radiance fields (NeRF) are a promising scene representation for computer graphics, enabling high-quality 3D reconstruction and novel view synthesis from image observations. However, editing a scene represented by a NeRF is…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Sosuke Kobayashi , Eiichi Matsumoto , Vincent Sitzmann

The emergence of Neural Radiance Fields (NeRF) has promoted the development of synthesized high-fidelity views of the intricate real world. However, it is still a very demanding task to repaint the content in NeRF. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Xingchen Zhou , Ying He , F. Richard Yu , Jianqiang Li , You Li

Radiance fields have revolutionized photo-realistic 3D scene visualization by enabling high-fidelity reconstruction of complex environments, making them an ideal match for light field displays. However, integrating these technologies…

Recent research has demonstrated that the combination of pretrained diffusion models with neural radiance fields (NeRFs) has emerged as a promising approach for text-to-3D generation. Simply coupling NeRF with diffusion models will result…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Lu Yu , Wei Xiang , Kang Han

Generative design, an AI-assisted technology for optimizing design through algorithmic processes, is propelling advancements across numerous fields. As the use of immersive environments such as Augmented Reality (AR) continues to rise,…

Human-Computer Interaction · Computer Science 2025-03-28 Sora Kang , Kaiwen Yu , Xinyi Zhou , Joonhwan Lee

We present a novel method for performing flexible, 3D-aware image content manipulation while enabling high-quality novel view synthesis. While NeRF-based approaches are effective for novel view synthesis, such models memorize the radiance…

Computer Vision and Pattern Recognition · Computer Science 2022-04-25 Verica Lazova , Vladimir Guzov , Kyle Olszewski , Sergey Tulyakov , Gerard Pons-Moll

Implicit neural representations have shown powerful capacity in modeling real-world 3D scenes, offering superior performance in novel view synthesis. In this paper, we target a more challenging scenario, i.e., joint scene novel view…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Yuxin Wang , Wayne Wu , Dan Xu

Generative AI (GenAI) has significantly advanced the ease and flexibility of image creation. However, it remains a challenge to precisely control spatial compositions, including object arrangement and scene conditions. To bridge this gap,…

Human-Computer Interaction · Computer Science 2025-08-12 Runlin Duan , Yuzhao Chen , Rahul Jain , Yichen Hu , Jingyu Shi , Karthik Ramani

In this system, we discuss methods to stylize a scene of 3D primitive objects into a higher fidelity 3D scene using novel 3D representations like NeRFs and 3D Gaussian Splatting. Our approach leverages existing image stylization systems and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Yuanbo Chen , Yixiao Kang , Yukun Song , Cyrus Vachha , Sining Huang

We introduce RealmDreamer, a technique for generating forward-facing 3D scenes from text descriptions. Our method optimizes a 3D Gaussian Splatting representation to match complex text prompts using pretrained diffusion models. Our key…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Jaidev Shriram , Alex Trevithick , Lingjie Liu , Ravi Ramamoorthi