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We introduce a distributed adaptive quadrature method that formulates multidimensional integration as a hierarchical domain decomposition problem on multi-GPU architectures. The integration domain is recursively partitioned into subdomains…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-04 Melanie Tonarelli , Simone Riva , Pietro Benedusi , Fabrizio Ferrandi , Rolf Krause

Efficiently scaling deep neural networks across GPU clusters requires navigating complex trade-offs between computational throughput, memory utilization, and synchronization overhead. This paper presents a unified empirical evaluation of…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-06 Md Sultanul Islam Ovi

Gaussian splatting has emerged as a competitive explicit representation for image and video reconstruction. In this work, we present P-GSVC, the first layered progressive 2D Gaussian splatting framework that provides a unified solution for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Longan Wang , Yuang Shi , Wei Tsang Ooi

Scene reconstruction and novel-view synthesis for large, complex, multi-story, indoor scenes is a challenging and time-consuming task. Prior methods have utilized drones for data capture and radiance fields for scene reconstruction, both of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Yuanbo Chen , Chengyu Zhang , Jason Wang , Xuefan Gao , Avideh Zakhor

As language models scale to trillions of parameters, distributed training across many GPUs becomes essential, yet gradient synchronization over high-bandwidth, low-latency networks remains a critical bottleneck. While recent methods like…

Machine Learning · Computer Science 2025-12-17 Bhavesh Kumar , Roger Jin , Jeffrey Quesnelle

3D Gaussian Splatting (3DGS) has recently unlocked real-time, high-fidelity novel view synthesis by representing scenes using explicit 3D primitives. However, traditional methods often require millions of Gaussians to capture complex…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Anh Thuan Tran , Jana Kosecka

Pan-sharpening is an important technique for remote sensing imaging systems to obtain high resolution multispectral images. Recently, deep learning has become the most popular tool for pan-sharpening. This paper develops a model-based deep…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Shuang Xu , Jiangshe Zhang , Zixiang Zhao , Kai Sun , Junmin Liu , Chunxia Zhang

Deep convolutional networks have attracted great attention in image restoration and enhancement. Generally, restoration quality has been improved by building more and more convolutional block. However, these methods mostly learn a specific…

Computer Vision and Pattern Recognition · Computer Science 2021-05-21 Yukai Shi , Jinghui Qin

We show that pre-trained Generative Adversarial Networks (GANs), e.g., StyleGAN, can be used as a latent bank to improve the restoration quality of large-factor image super-resolution (SR). While most existing SR approaches attempt to…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Kelvin C. K. Chan , Xintao Wang , Xiangyu Xu , Jinwei Gu , Chen Change Loy

Training Graph Neural Networks (GNNs) on large graphs presents unique challenges due to the large memory and computing requirements. Distributed GNN training, where the graph is partitioned across multiple machines, is a common approach to…

Machine Learning · Computer Science 2024-06-26 Juan Cervino , Md Asadullah Turja , Hesham Mostafa , Nageen Himayat , Alejandro Ribeiro

Recent years have witnessed a growing list of systems for distributed data-parallel training. Existing systems largely fit into two paradigms, i.e., parameter server and MPI-style collective operations. On the algorithmic side, researchers…

3D Gaussian Splatting (3DGS) has established itself as an efficient representation for real-time, high-fidelity 3D scene reconstruction. However, scaling 3DGS to large and unbounded scenes such as city blocks remains difficult. Existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Sheng-Hsiang Hung , Ting-Yu Yen , Wei-Fang Sun , Simon See , Shih-Hsuan Hung , Hung-Kuo Chu

The recent advancements in 3D Gaussian Splatting (3DGS) have demonstrated remarkable potential in novel view synthesis tasks. The divide-and-conquer paradigm has enabled large-scale scene reconstruction, but significant challenges remain in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Yongchang Wu , Zipeng Qi , Zhenwei Shi , Zhengxia Zou

Self-supervised learning has made substantial strides in image processing, while visual pre-training for autonomous driving is still in its infancy. Existing methods often focus on learning geometric scene information while neglecting…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Shaoqing Xu , Fang Li , Shengyin Jiang , Ziying Song , Li Liu , Zhi-xin Yang

Recent works have established that AI models introduce spectral artifacts into generated images and propose approaches for learning to capture them using labeled data. However, the significant differences in such artifacts among different…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Dimitrios Karageorgiou , Symeon Papadopoulos , Ioannis Kompatsiaris , Efstratios Gavves

Distributed AI systems face critical memory management challenges across computation, communication, and deployment layers. RRAM based in memory computing suffers from scalability limitations due to device non idealities and fixed array…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-19 Zixuan Li , Chuanzhen Wang , Haotian Sun

3D Gaussian Splatting (3DGS) effectively synthesizes novel views through its flexible representation, yet fails to accurately reconstruct scene geometry. While modern variants like PGSR introduce additional losses to ensure proper depth and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Zhentao Huang , Di Wu , Zhenbang He , Minglun Gong

Modeling dynamic, large-scale urban scenes is challenging due to their highly intricate geometric structures and unconstrained dynamics in both space and time. Prior methods often employ high-level architectural priors, separating static…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Yurui Chen , Chun Gu , Junzhe Jiang , Xiatian Zhu , Li Zhang

Generalizable perception is one of the pillars of high-level autonomy in space robotics. Estimating the structure and motion of unknown objects in dynamic environments is fundamental for such autonomous systems. Traditionally, the solutions…

Robotics · Computer Science 2024-11-26 Kuldeep R Barad , Antoine Richard , Jan Dentler , Miguel Olivares-Mendez , Carol Martinez

This survey aims to investigate fundamental deep learning (DL) based 3D reconstruction techniques that produce photo-realistic 3D models and scenes, highlighting Neural Radiance Fields (NeRFs), Latent Diffusion Models (LDM), and 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yonge Bai , LikHang Wong , TszYin Twan