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Learning analytics research increasingly studies classroom learning with AI-based systems through rich contextual data from outside these systems, especially student-teacher interactions. One key challenge in leveraging such data is…

Computers and Society · Computer Science 2023-12-19 Conrad Borchers , Yeyu Wang , Shamya Karumbaiah , Muhammad Ashiq , David Williamson Shaffer , Vincent Aleven

This paper presents our experiences in designing, implementing, and piloting an intelligent vocabulary learning tutor. The design builds on several intelligent tutoring design concepts, including graph-based knowledge representation,…

Artificial Intelligence · Computer Science 2018-07-10 Ravi Kokku , Aditya Vempaty , Tamer Abuelsaad , Prasenjit Dey , Tammy Humphrey , Akimi Gibson , Jennifer Kotler

A key challenge with procedure planning in instructional videos lies in how to handle a large decision space consisting of a multitude of action types that belong to various tasks. To understand real-world video content, an AI agent must…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Fen Fang , Yun Liu , Ali Koksal , Qianli Xu , Joo-Hwee Lim

In visualization education, both science and humanities, the literature is often divided into two parts: the design aspect and the analysis of the visualization. However, we find limited discussion on how to motivate and engage…

Human-Computer Interaction · Computer Science 2021-01-20 Alon Friedman , Paul Rosen

Procedural planning aims to predict a sequence of actions that transforms an initial visual state into a desired goal, a fundamental ability for intelligent agents operating in complex environments. Existing approaches typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Luigi Seminara , Davide Moltisanti , Antonino Furnari

We present a demonstration of REACT, a new Real-time Educational AI-powered Classroom Tool that employs EDM techniques for supporting the decision-making process of educators. REACT is a data-driven tool with a user-friendly graphical…

Computers and Society · Computer Science 2021-08-18 Ajay Kulkarni , Olga Gkountouna

Many statistical learning models hold an assumption that the training data and the future unlabeled data are drawn from the same distribution. However, this assumption is difficult to fulfill in real-world scenarios and creates barriers in…

Human-Computer Interaction · Computer Science 2020-09-16 Yuxin Ma , Arlen Fan , Jingrui He , Arun Reddy Nelakurthi , Ross Maciejewski

An important research problem for Educational Data Mining is to expedite the cycle of data leading to the analysis of student learning processes and the improvement of support for those processes. For this goal in the context of social…

Computers and Society · Computer Science 2016-07-14 Yohan Jo , Gaurav Tomar , Oliver Ferschke , Carolyn P. Rose , Dragan Gasevic

Virtual reality (VR) interfaces for robots provide a three-dimensional (3D) view of the robot in its environment, which allows people to better plan complex robot movements in tight or cluttered spaces. In our prior work, we created a VR…

Robotics · Computer Science 2021-04-27 Gregory LeMasurier , Jordan Allspaw , Holly A. Yanco

Recently, multiple applications of machine learning have been introduced. They include various possibilities arising when image analysis methods are applied to, broadly understood, video streams. In this context, a novel tool, developed for…

Artificial Intelligence · Computer Science 2025-01-07 Anna Wróblewska , Marcel Witas , Kinga Frańczak , Arkadiusz Kniaź , Siew Ann Cheong , Tan Seng Chee , Janusz Hołyst , Marcin Paprzycki

The amount of visual communication we are facing is rapidly increasing, and skills to process, understand, and generate visual representations are in high demand. Especially students focusing on computer graphics and visualization can…

Human-Computer Interaction · Computer Science 2019-07-11 Andrey Krekhov , Michael Michalski , Jens Krüger

Augmented and mixed-reality techniques harbor a great potential for improving human-robot collaboration. Visual signals and cues may be projected to a human partner in order to explicitly communicate robot intentions and goals. However, it…

Robotics · Computer Science 2023-08-22 Shubham Sonawani , Yifan Zhou , Heni Ben Amor

This article discusses how to make statistical graphics a more prominent element of the undergraduate statistics curricula. The focus is on several different types of assignments that exemplify how to incorporate graphics into a course in a…

Other Statistics · Statistics 2015-03-04 Deborah Nolan , Jamis Perrett

Establishing common ground and maintaining shared awareness amongst participants is a key challenge in collaborative visualization. For real-time collaboration, existing work has primarily focused on synchronizing constituent visualizations…

Human-Computer Interaction · Computer Science 2020-09-08 Rupayan Neogy , Jonathan Zong , Arvind Satyanarayan

2D/3D human pose estimation is needed to develop novel intelligent tools for the operating room that can analyze and support the clinical activities. The lack of annotated data and the complexity of state-of-the-art pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Vinkle Srivastav , Afshin Gangi , Nicolas Padoy

We present a method for visualising the response of a deep neural network to a specific input. For image data for instance our method will highlight areas that provide evidence in favor of, and against choosing a certain class. The method…

Computer Vision and Pattern Recognition · Computer Science 2017-06-13 Luisa M. Zintgraf , Taco S. Cohen , Max Welling

Tool use is essential for enabling robots to perform complex real-world tasks, but learning such skills requires extensive datasets. While teleoperation is widely used, it is slow, delay-sensitive, and poorly suited for dynamic tasks. In…

Robotics · Computer Science 2025-09-16 Haonan Chen , Cheng Zhu , Shuijing Liu , Yunzhu Li , Katherine Driggs-Campbell

Humans effortlessly "program" one another by communicating goals and desires in natural language. In contrast, humans program robotic behaviours by indicating desired object locations and poses to be achieved, by providing RGB images of…

Computer Vision and Pattern Recognition · Computer Science 2018-05-01 Hsiao-Yu Fish Tung , Adam W. Harley , Liang-Kang Huang , Katerina Fragkiadaki

Virtual collaborative environment are 3D shared spaces in which people can work together. To collaborate through these systems, users must have a shared comprehension of the environment. The objective of this experimental study was to…

Human-Computer Interaction · Computer Science 2010-04-08 Amine Chellali , Cédric Dumas , Isabelle Milleville-Pennel , Eric Nouri

Evaluating different training interventions to determine which produce the best learning outcomes is one of the main challenges faced by instructional designers. Typically, these designers use A/B experiments to evaluate each intervention;…

Artificial Intelligence · Computer Science 2024-08-27 Christopher James MacLellan , Kimberly Stowers , Lisa Brady
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