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We tackle the novel problem of predicting 3D hand motion and contact maps (or Interaction Trajectories) given a single RGB view, action text, and a 3D contact point on the object as input. Our approach consists of (1) Interaction Codebook:…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Aditya Prakash , Benjamin Lundell , Dmitry Andreychuk , David Forsyth , Saurabh Gupta , Harpreet Sawhney

Manipulation tasks can often be decomposed into multiple subtasks performed in parallel, e.g., sliding an object to a goal pose while maintaining contact with a table. Individual subtasks can be achieved by task-axis controllers defined…

Robotics · Computer Science 2020-11-17 Mohit Sharma , Jacky Liang , Jialiang Zhao , Alex LaGrassa , Oliver Kroemer

Object manipulation is a basic element in everyday human lives. Robotic manipulation has progressed from maneuvering single-rigid-body objects with firm grasping to maneuvering soft objects and handling contact-rich actions. Meanwhile,…

Robotics · Computer Science 2017-08-18 Leidi Zhao , Raheem Lawhorn , Siddharth Patil , Steve Susanibar , Lu Lu , Cong Wang , Bo Ouyang

Achieving human-like dexterous manipulation remains a crucial area of research in robotics. Current research focuses on improving the success rate of pick-and-place tasks. Compared with pick-and-place, throwing-catching behavior has the…

Robotics · Computer Science 2024-08-20 Fengbo Lan , Shengjie Wang , Yunzhe Zhang , Haotian Xu , Oluwatosin Oseni , Ziye Zhang , Yang Gao , Tao Zhang

Aiming to replicate human-like dexterity, perceptual experiences, and motion patterns, we explore learning from human demonstrations using a bimanual system with multifingered hands and visuotactile data. Two significant challenges exist:…

Robotics · Computer Science 2024-05-24 Toru Lin , Yu Zhang , Qiyang Li , Haozhi Qi , Brent Yi , Sergey Levine , Jitendra Malik

Robot-to-human handovers often rely on static, open-loop strategies (or, at best, approaches that adapt only the position), which generally do not consider how the object will be grasped by the human, thus requiring the user to adapt. This…

Robotics · Computer Science 2026-04-27 Federico Biagi , Dario Onfiani , Simone Silenzi , Cristina Iani , Luigi Biagiotti

In order to cope with the increasing demand for labeling data and privacy issues with human detection, synthetic data has been used as a substitute and showing promising results in human detection and tracking tasks. We participate in the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Yirui Wang , Shenghua He , Youbao Tang , Jingyu Chen , Honghao Zhou , Sanliang Hong , Junjie Liang , Yanxin Huang , Ning Zhang , Ruei-Sung Lin , Mei Han

Long-term object detection requires the integration of frame-based results over several seconds. For non-deformable objects, long-term detection is often addressed using object detection followed by video tracking. Unfortunately, tracking…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Sravani Teeparthi , Venkatesh Jatla , Marios S. Pattichis , Sylvia Celedon Pattichis , Carlos LopezLeiva

Human-robot object handovers have been an actively studied area of robotics over the past decade; however, very few techniques and systems have addressed the challenge of handing over diverse objects with arbitrary appearance, size, shape,…

Robotics · Computer Science 2021-06-07 Wei Yang , Chris Paxton , Arsalan Mousavian , Yu-Wei Chao , Maya Cakmak , Dieter Fox

Existing grasp controllers usually either only support finger-tip grasps or need explicit configuration of the inner forces. We propose a novel grasp controller that supports arbitrary grasp types, including power grasps with…

Robotics · Computer Science 2024-09-20 Dominik Winkelbauer , Rudolph Triebel , Berthold Bäuml

Learning dexterous manipulation skills is a long-standing challenge in computer graphics and robotics, especially when the task involves complex and delicate interactions between the hands, tools and objects. In this paper, we focus on…

Graphics · Computer Science 2022-08-02 Zeshi Yang , KangKang Yin , Libin Liu

Imitation Learning (IL) holds great potential for learning repetitive manipulation tasks, such as those in industrial assembly. However, its effectiveness is often limited by insufficient trajectory precision due to compounding errors. In…

Robotics · Computer Science 2025-12-30 William van den Bogert , Gregory Linkowski , Nima Fazeli

Robotic grasping is an essential and fundamental task and has been studied extensively over the past several decades. Traditional work analyzes physical models of the objects and computes force-closure grasps. Such methods require…

Robotics · Computer Science 2023-05-25 Yuwei Wu , Weixiao Liu , Zhiyang Liu , Gregory S. Chirikjian

Deep learning methods typically require vast amounts of training data to reach their full potential. While some publicly available datasets exists, domain specific data always needs to be collected and manually labeled, an expensive, time…

Computer Vision and Pattern Recognition · Computer Science 2019-02-27 Stefan Hinterstoisser , Olivier Pauly , Hauke Heibel , Martina Marek , Martin Bokeloh

Deep learning-based methods for video pedestrian detection and tracking require large volumes of training data to achieve good performance. However, data acquisition in crowded public environments raises data privacy concerns -- we are not…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Matteo Fabbri , Guillem Braso , Gianluca Maugeri , Orcun Cetintas , Riccardo Gasparini , Aljosa Osep , Simone Calderara , Laura Leal-Taixe , Rita Cucchiara

Existing datasets for 3D hand-object interaction are limited either in the data cardinality, data variations in interaction scenarios, or the quality of annotations. In this work, we present a comprehensive new training dataset for…

Computer Vision and Pattern Recognition · Computer Science 2024-09-09 Woojin Cho , Jihyun Lee , Minjae Yi , Minje Kim , Taeyun Woo , Donghwan Kim , Taewook Ha , Hyokeun Lee , Je-Hwan Ryu , Woontack Woo , Tae-Kyun Kim

We propose a sim-to-real framework for dexterous manipulation which can generalize to new objects of the same category in the real world. The key of our framework is to train the manipulation policy with point cloud inputs and dexterous…

Robotics · Computer Science 2022-11-21 Yuzhe Qin , Binghao Huang , Zhao-Heng Yin , Hao Su , Xiaolong Wang

Grasping is the process of picking up an object by applying forces and torques at a set of contacts. Recent advances in deep-learning methods have allowed rapid progress in robotic object grasping. In this systematic review, we surveyed the…

Reorienting diverse objects with a multi-fingered hand is a challenging task. Current methods in robotic in-hand manipulation are either object-specific or require permanent supervision of the object state from visual sensors. This is far…

Robotics · Computer Science 2024-08-30 Johannes Pitz , Lennart Röstel , Leon Sievers , Darius Burschka , Berthold Bäuml

We introduce a novel system for human-to-robot trajectory transfer that enables robots to manipulate objects by learning from human demonstration videos. The system consists of four modules. The first module is a data collection module that…

Robotics · Computer Science 2025-10-27 Sai Haneesh Allu , Jishnu Jaykumar P , Ninad Khargonkar , Tyler Summers , Jian Yao , Yu Xiang