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The ability to track general whole-body motions in the real world is a useful way to build general-purpose humanoid robots. However, achieving this can be challenging due to the temporal and kinematic diversity of the motions, the policy's…

Robotics · Computer Science 2025-09-05 Zixuan Chen , Mazeyu Ji , Xuxin Cheng , Xuanbin Peng , Xue Bin Peng , Xiaolong Wang

We present a deep learning method for composite and task-driven motion control for physically simulated characters. In contrast to existing data-driven approaches using reinforcement learning that imitate full-body motions, we learn…

Graphics · Computer Science 2023-05-08 Pei Xu , Xiumin Shang , Victor Zordan , Ioannis Karamouzas

Learning a general whole-body controller for humanoid robots remains challenging due to the diversity of motion distributions, the difficulty of fast adaptation, and the need for robust balance in high-dynamic scenarios. Existing approaches…

Whole-body humanoid motion represents a fundamental challenge in robotics, requiring balance, coordination, and adaptability to enable human-like behaviors. However, existing methods typically require multiple training samples per motion,…

Learning a general humanoid whole-body controller is challenging because practical reference motions can exhibit noise and inconsistencies after being transferred to the robot domain, and local defects may be amplified by closed-loop…

Robotics · Computer Science 2026-02-02 Yubiao Ma , Han Yu , Jiayin Xie , Changtai Lv , Qiang Luo , Chi Zhang , Yunpeng Yin , Boyang Xing , Xuemei Ren , Dongdong Zheng

Humanoid whole-body loco-manipulation promises transformative capabilities for daily service and warehouse tasks. While recent advances in general motion tracking (GMT) have enabled humanoids to reproduce diverse human motions, these…

Robotics · Computer Science 2025-10-09 Siheng Zhao , Yanjie Ze , Yue Wang , C. Karen Liu , Pieter Abbeel , Guanya Shi , Rocky Duan

Behavior cloning (BC) has become a staple imitation learning paradigm in robotics due to its ease of teaching robots complex skills directly from expert demonstrations. However, BC suffers from an inherent generalization issue. To solve…

Robotics · Computer Science 2025-08-12 Tianyu Li , Sunan Sun , Shubhodeep Shiv Aditya , Nadia Figueroa

Electromyogram (EMG) signals recorded from the skin surface enable intuitive control of assistive devices such as prosthetic limbs. However, in EMG-based motion recognition, collecting comprehensive training data for all target motions…

Signal Processing · Electrical Eng. & Systems 2025-05-22 Itsuki Yazawa , Seitaro Yoneda , Akira Furui

Non-invasive electroencephalography (EEG)-based brain-computer interfaces (BCIs) offer an intuitive means for individuals with severe motor impairments to independently operate assistive robotic wheelchairs and navigate built environments.…

Robotics · Computer Science 2025-11-24 Xiaoshan Zhou , Carol C. Menassa , Vineet R. Kamat

The embodied learning of human motor control requires whole-body neuro-actuated musculoskeletal dynamics, while the internal muscle-driven processes underlying movement remain inaccessible to direct measurement. Computational modeling…

Robotics · Computer Science 2026-04-01 Yunyue Wei , Chenhui Zuo , Shanning Zhuang , Haixin Gong , Yaming Liu , Yanan Sui

Learning-based methods have shown promising performance for accelerating motion planning, but mostly in the setting of static environments. For the more challenging problem of planning in dynamic environments, such as multi-arm assembly…

Robotics · Computer Science 2025-06-13 Ruipeng Zhang , Chenning Yu , Jingkai Chen , Chuchu Fan , Sicun Gao

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

Graphics · Computer Science 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

Due to the challenges of processing temporal information, most trackers depend solely on visual discriminability and overlook the unique temporal coherence of video data. In this paper, we propose a lightweight and plug-and-play motion…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Jie Zhao , Xin Chen , Yongsheng Yuan , Michael Felsberg , Dong Wang , Huchuan Lu

Learning motion tracking from rich human motion data is a foundational task for achieving general control in humanoid robots, enabling them to perform diverse behaviors. However, discrepancies in morphology and dynamics between humans and…

Robotics · Computer Science 2026-03-02 Yuhan Li , Peiyuan Zhi , Yunshen Wang , Tengyu Liu , Sixu Yan , Wenyu Liu , Xinggang Wang , Baoxiong Jia , Siyuan Huang

This paper proposes a probabilistic motion prediction method for long motions. The motion is predicted so that it accomplishes a task from the initial state observed in the given image. While our method evaluates the task achievability by…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Takeru Oba , Norimichi Ukita

This paper tackles the challenge of enabling real-world humanoid robots to perform expressive and dynamic whole-body motions while maintaining overall stability and robustness. We propose Advanced Expressive Whole-Body Control (Exbody2), a…

Robotics · Computer Science 2025-03-13 Mazeyu Ji , Xuanbin Peng , Fangchen Liu , Jialong Li , Ge Yang , Xuxin Cheng , Xiaolong Wang

Learning controllers that reproduce legged locomotion in nature has been a long-time goal in robotics and computer graphics. While yielding promising results, recent approaches are not yet flexible enough to be applicable to legged systems…

Robotics · Computer Science 2022-07-26 Daniel Ordonez-Apraez , Antonio Agudo , Francesc Moreno-Noguer , Mario Martin

We study the task of gesture recognition from electromyography (EMG), with the goal of enabling expressive human-computer interaction at high accuracy, while minimizing the time required for new subjects to provide calibration data. To…

Human-Computer Interaction · Computer Science 2023-11-30 Niklas Smedemark-Margulies , Yunus Bicer , Elifnur Sunger , Tales Imbiriba , Eugene Tunik , Deniz Erdogmus , Mathew Yarossi , Robin Walters

Learning dynamic whole-body motions for legged robots through reinforcement learning (RL) remains challenging due to the high risk of failure, which makes efficient exploration difficult and often leads to unstable learning. In this paper,…

Robotics · Computer Science 2026-05-12 Keita Yoneda , Kento Kawaharazuka , Kei Okada

Human motion is highly diverse and dynamic, posing challenges for imitation learning algorithms that aim to generalize motor skills for controlling simulated characters. Previous methods typically rely on a universal full-body controller…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Yiming Huang , Zhiyang Dou , Lingjie Liu
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