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The performance of models is intricately linked to the abundance of training data. In Visible-Infrared person Re-IDentification (VI-ReID) tasks, collecting and annotating large-scale images of each individual under various cameras and…
With the rise of cameras and smart sensors, humanity generates an exponential amount of data. This valuable information, including underrepresented cases like AI in medical settings, can fuel new deep-learning tools. However, data…
Diffusion Transformers (DiTs) have achieved remarkable success in diverse and high-quality text-to-image(T2I) generation. However, how text and image latents individually and jointly contribute to the semantics of generated images, remain…
Face-based Voice Conversion (FVC) is a novel task that leverages facial images to generate the target speaker's voice style. Previous work has two shortcomings: (1) suffering from obtaining facial embeddings that are well-aligned with the…
Facial attributes in StyleGAN generated images are entangled in the latent space which makes it very difficult to independently control a specific attribute without affecting the others. Supervised attribute editing requires annotated…
Latent Diffusion Models (LDMs) rely heavily on the compressed latent space provided by Variational Autoencoders (VAEs) for high-quality image generation. Recent studies have attempted to obtain generation-friendly VAEs by directly adopting…
Zero-shot learning (ZSL) aims to recognize unseen classes without visual instances. However, existing methods usually assume clean labels, overlooking real-world label noise and ambiguity, which degrades performance. To bridge this gap, we…
We present a method for semantically transferring the visual appearance of one natural image to another. Specifically, our goal is to generate an image in which objects in a source structure image are "painted" with the visual appearance of…
Recent works have shown that a rich set of semantic directions exist in the latent space of Generative Adversarial Networks (GANs), which enables various facial attribute editing applications. However, existing methods may suffer poor…
Several factors contribute to the appearance of an object in a visual scene, including pose, illumination, and deformation, among others. Each factor accounts for a source of variability in the data, while the multiplicative interactions of…
Face inpainting is important in various applications, such as photo restoration, image editing, and virtual reality. Despite the significant advances in face generative models, ensuring that a person's unique facial identity is maintained…
Contrastive vision-language models, such as CLIP, have demonstrated excellent zero-shot capability across semantic recognition tasks, mainly attributed to the training on a large-scale I&1T (one Image with one Text) dataset. This kind of…
In this study, Disentanglement in Difference(DiD) is proposed to address the inherent inconsistency between the statistical independence of latent variables and the goal of semantic disentanglement in disentanglement representation…
Disentangling content and speaking style information is essential for zero-shot non-parallel voice conversion (VC). Our previous study investigated a novel framework with disentangled sequential variational autoencoder (DSVAE) as the…
We study the use of deep features extracted from a pretrained Vision Transformer (ViT) as dense visual descriptors. We observe and empirically demonstrate that such features, when extractedfrom a self-supervised ViT model (DINO-ViT),…
Personalized image generation aims to produce images of user-specified concepts while enabling flexible editing. Recent training-free approaches, while exhibit higher computational efficiency than training-based methods, struggle with…
Unsupervised disentanglement of static appearance and dynamic motion in video remains a fundamental challenge, often hindered by information leakage and blurry reconstructions in existing VAE- and GAN-based approaches. We introduce DiViD,…
Zero-shot instance segmentation aims to detect and precisely segment objects of unseen categories without any training samples. Since the model is trained on seen categories, there is a strong bias that the model tends to classify all the…
Generating realistic 3D Human-Human Interaction (HHI) requires coherent modeling of the physical plausibility of the agents and their interaction semantics. Existing methods compress all motion information into a single latent…
Latent space-based facial attribute editing methods have gained popularity in applications such as digital entertainment, virtual avatar creation, and human-computer interaction systems due to their potential for efficient and flexible…