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We study the problem of maximizing a monotone submodular function subject to a matroid constraint, and present for it a deterministic non-oblivious local search algorithm that has an approximation guarantee of $1 - 1/e - \varepsilon$ (for…
We study the fundamental problem of approximate nearest neighbor search in $d$-dimensional Hamming space $\{0,1\}^d$. We study the complexity of the problem in the famous cell-probe model, a classic model for data structures. We consider…
We show an $\widetilde{O}(m^{1.5} \epsilon^{-1})$ time algorithm that on a graph with $m$ edges and $n$ vertices outputs its spanning tree count up to a multiplicative $(1+\epsilon)$ factor with high probability, improving on the previous…
We resolve an open problem posed by Joswig et al. by providing an $\tilde{O}(N)$ time, $O(\log^2(N))$-factor approximation algorithm for the min-Morse unmatched problem (MMUP) Let $\Lambda$ be the no. of critical cells of the optimal…
We present a general technique, based on parametric search with some twist, for solving a variety of optimization problems on a set of semi-algebraic geometric objects of constant complexity. The common feature of these problems is that…
We consider the problem of augmenting an $n$-vertex tree with one shortcut in order to minimize the diameter of the resulting graph. The tree is embedded in an unknown space and we have access to an oracle that, when queried on a pair of…
In this paper we show a deterministic parallel all-pairs shortest paths algorithm for real-weighted directed graphs. The algorithm has $\tilde{O}(nm+(n/d)^3)$ work and $\tilde{O}(d)$ depth for any depth parameter $d\in [1,n]$. To the best…
We present a new sublinear time algorithm for approximating the spectral density (eigenvalue distribution) of an $n\times n$ normalized graph adjacency or Laplacian matrix. The algorithm recovers the spectrum up to $\epsilon$ accuracy in…
We suggest a new non-recursive algorithm for constructing a binary search tree given an array of numbers. The algorithm has $O(N)$ time and $O(1)$ memory complexity if the given array of $N$ numbers is sorted. The resulting tree is of…
In the pairwise weighted spanner problem, the input consists of an $n$-vertex-directed graph, where each edge is assigned a cost and a length. Given $k$ vertex pairs and a distance constraint for each pair, the goal is to find a…
Graph-based nearest neighbor search methods have seen a surge of popularity in recent years, offering state-of-the-art performance across a wide variety of applications. Central to these methods is the task of constructing a sparse…
In the graph label selection problem, one is given an $n$-vertex graph and a budget $k$, and seeks to select $k$ vertices whose labels enable accurate prediction of the labels on the remaining vertices. This problem formalizes distilling a…
Optimal decision tree (\odt) is a fundamental problem arising in applications such as active learning, entity identification, and medical diagnosis. An instance of \odt is given by $m$ hypotheses, out of which an unknown ``true'' hypothesis…
Given a graph $G=(V, E)$ and and a proper labeling $f$ from $V$ to $\{1, ..., n\}$, we define $B(f)$ as the maximum absolute difference between $f(u)$ and $f(v)$ where $(u,v)\in E$. The bandwidth of $G$ is the minimum $B(f)$ for all $f$.…
Aligning a sequence to a walk in a labeled graph is a problem of fundamental importance to Computational Biology. For finding a walk in an arbitrary graph with $|E|$ edges that exactly matches a pattern of length $m$, a lower bound based on…
We initiate the study of approximation algorithms and computational barriers for constructing sparse $\alpha$-navigable graphs [IX23, DGM+24], a core primitive underlying recent advances in graph-based nearest neighbor search. Given an…
In the minimum planarization problem, given some $n$-vertex graph, the goal is to find a set of vertices of minimum cardinality whose removal leaves a planar graph. This is a fundamental problem in topological graph theory. We present a…
Computing the winning set for B{\"u}chi objectives in alternating games on graphs is a central problem in computer aided verification with a large number of applications. The long standing best known upper bound for solving the problem is…
We consider the problem of approximating the girth, $g$, of an unweighted and undirected graph $G=(V,E)$ with $n$ nodes and $m$ edges. A seminal result of Itai and Rodeh [SICOMP'78] gave an additive $1$-approximation in $O(n^2)$ time, and…
In this short paper, we present an improved algorithm for approximating the minimum cut on distributed (CONGEST) networks. Let $\lambda$ be the minimum cut. Our algorithm can compute $\lambda$ exactly in…