English
Related papers

Related papers: AOMGen: Photoreal, Physics-Consistent Demonstratio…

200 papers

Large-scale robot datasets have facilitated the learning of a wide range of robot manipulation skills, but these datasets remain difficult to collect and scale further, owing to the intractable amount of human time, effort, and cost…

Robotics · Computer Science 2026-03-27 Masoud Moghani , Mahdi Azizian , Animesh Garg , Yuke Zhu , Sean Huver , Ajay Mandlekar

Training Vision-Language-Action (VLA) models for generalist robots typically requires large-scale real-world robot data, which is expensive and time-consuming to collect. The inefficiency of physical data collection severely limits the…

The reliance on language in Vision-Language-Action (VLA) models introduces ambiguity, cognitive overhead, and difficulties in precise object identification and sequential task execution, particularly in environments with multiple visually…

Robotics · Computer Science 2026-03-02 Donggeon Kim , Seungwon Jan , Hyeonjun Park , Daegyu Lim

Automatic generation of executable Blender code from natural language remains challenging, with state-of-the-art LLMs producing frequent syntactic errors and geometrically inconsistent objects. We present BlenderRAG, a retrieval-augmented…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Massimo Rondelli , Francesco Pivi , Maurizio Gabbrielli

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Vision-language-action models have advanced robotic manipulation but remain constrained by reliance on the large, teleoperation-collected datasets dominated by the static, tabletop scenes. We propose a simulation-first framework to verify…

Robotics · Computer Science 2026-02-06 Wenbo Wang , Fangyun Wei , QiXiu Li , Xi Chen , Yaobo Liang , Chang Xu , Jiaolong Yang , Baining Guo

Recent text-to-image generation models have shown promising results in generating high-fidelity photo-realistic images. In parallel, the problem of data scarcity has brought a growing interest in employing AIGC technology for high-quality…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Qifan Yu , Juncheng Li , Wentao Ye , Siliang Tang , Yueting Zhuang

Despite tremendous recent progress, generative video models still struggle to capture real-world motion, dynamics, and physics. We show that this limitation arises from the conventional pixel reconstruction objective, which biases models…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Hila Chefer , Uriel Singer , Amit Zohar , Yuval Kirstain , Adam Polyak , Yaniv Taigman , Lior Wolf , Shelly Sheynin

The rapid advancement of generative AI and multi-modal foundation models has shown significant potential in advancing robotic manipulation. Vision-language-action (VLA) models, in particular, have emerged as a promising approach for…

Software Engineering · Computer Science 2025-05-13 Zhijie Wang , Zhehua Zhou , Jiayang Song , Yuheng Huang , Zhan Shu , Lei Ma

Large-scale demonstration data has powered key breakthroughs in robot manipulation, but collecting that data remains costly and time-consuming. We present Constraint-Preserving Data Generation (CP-Gen), a method that uses a single expert…

Robotics · Computer Science 2025-08-07 Kevin Lin , Varun Ragunath , Andrew McAlinden , Aaditya Prasad , Jimmy Wu , Yuke Zhu , Jeannette Bohg

Developing techniques for editing an outfit image through natural sentences and accordingly generating new outfits has promising applications for art, fashion and design. However, it is considered as a certainly challenging task since image…

Computer Vision and Pattern Recognition · Computer Science 2018-08-14 Mehmet Günel , Erkut Erdem , Aykut Erdem

Vision-Language-Action (VLA) models often suffer from performance degradation under distribution shifts, as they struggle to learn generalized behavior representations across varying environments. While existing approaches attempt to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Bing Hu , Zaijing Li , Rui Shao , Junda Chen , April Hua Liu , Wei-Shi Zheng , Liqiang Nie

We address the challenge of generating 3D articulated objects in a controllable fashion. Currently, modeling articulated 3D objects is either achieved through laborious manual authoring, or using methods from prior work that are hard to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Jiayi Liu , Hou In Ivan Tam , Ali Mahdavi-Amiri , Manolis Savva

In robotics, Vision-Language-Action (VLA) models that integrate diverse multimodal signals from multi-view inputs have emerged as an effective approach. However, most prior work adopts static fusion that processes all visual inputs…

Robotics · Computer Science 2026-02-18 Young-Chae Son , Jung-Woo Lee , Yoon-Ji Choi , Dae-Kwan Ko , Soo-Chul Lim

Human motion generation, a cornerstone technique in animation and video production, has widespread applications in various tasks like text-to-motion and music-to-dance. Previous works focus on developing specialist models tailored for each…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Mingyuan Zhang , Daisheng Jin , Chenyang Gu , Fangzhou Hong , Zhongang Cai , Jingfang Huang , Chongzhi Zhang , Xinying Guo , Lei Yang , Ying He , Ziwei Liu

Vision-Language-Action (VLA) models have demonstrated remarkable capabilities in visuomotor control, yet ensuring their robustness in unstructured real-world environments remains a persistent challenge. In this paper, we investigate…

Articulated 3D objects are critical for embodied AI, robotics, and interactive scene understanding, yet creating simulation-ready assets remains labor-intensive and requires expert modeling of part hierarchies and motion structures. We…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yumeng He , Ying Jiang , Jiayin Lu , Yin Yang , Chenfanfu Jiang

Articulated objects are fundamental for robotics, simulation of physics, and interactive virtual environments. However, reconstructing them from visual input remains challenging, as it requires jointly inferring both part geometry and…

Robotics · Computer Science 2026-03-17 Zhuangzhe Wu , Yue Xin , Chengkai Hou , Minghao Chen , Yaoxu Lyu , Jieyu Zhang , Shanghang Zhang

Articulated objects are ubiquitous in daily life. In this paper, we present DexSim2Real$^{2}$, a novel framework for goal-conditioned articulated object manipulation. The core of our framework is constructing an explicit world model of…

Robotics · Computer Science 2025-07-15 Taoran Jiang , Yixuan Guan , Liqian Ma , Jing Xu , Jiaojiao Meng , Weihang Chen , Zecui Zeng , Lusong Li , Dan Wu , Rui Chen

Vision-Language-Action (VLA) models demonstrate remarkable potential for generalizable robotic manipulation. The execution of complex multi-step behaviors in VLA models can be improved by robust instruction grounding, a critical component…

‹ Prev 1 8 9 10 Next ›