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The standard iterated prisoner's dilemma is an unrealistic model of social behaviour because it forces individuals to participate in the interaction. We analyse a model in which players have the option of ending their association. If the…
This paper considers a key agreement problem in which two parties aim to agree on a key by exchanging messages in the presence of adversarial tampering. The aim of the adversary is to disrupt the key agreement process, but there are no…
Can randomness be better than scheduled practices, for securing an event at a large venue such as a stadium or entertainment arena? Perhaps surprisingly, from several perspectives the answer is "yes." This note examines findings from an…
Two types of interventions are commonly implemented in networks: characteristic intervention, which influences individuals' intrinsic incentives, and structural intervention, which targets the social links among individuals. In this paper…
Ransomware is a growing threat to individuals and enterprises alike, constituting a major factor in cyber insurance and in the security planning of every organization. Although the game theoretic lens often frames the game as a competition…
Recent years have seen an explosion of interest in autonomous cyber defence agents trained to defend computer networks using deep reinforcement learning. These agents are typically trained in cyber gym environments using dense, highly…
Previous studies show that information security breaches and privacy violations are important issues for organisations and people. It is acknowledged that decreasing the risk in this domain requires consideration of the technological…
We study a security threat to batch reinforcement learning and control where the attacker aims to poison the learned policy. The victim is a reinforcement learner / controller which first estimates the dynamics and the rewards from a batch…
Recently, bandit optimization has received significant attention in real-world safety-critical systems that involve repeated interactions with humans. While there exist various algorithms with performance guarantees in the literature,…
We study the transition towards effective payoffs in the prisoner's dilemma game on scale-free networks by introducing a normalization parameter guiding the system from accumulated payoffs to payoffs normalized with the connectivity of each…
The increasing adoption of Reinforcement Learning in safety-critical systems domains such as autonomous vehicles, health, and aviation raises the need for ensuring their safety. Existing safety mechanisms such as adversarial training,…
We generalize the setting of online clustering of bandits by allowing non-uniform distribution over user frequencies. A more efficient algorithm is proposed with simple set structures to represent clusters. We prove a regret bound for the…
We consider the stochastic contextual bandit problem with additional regularization. The motivation comes from problems where the policy of the agent must be close to some baseline policy which is known to perform well on the task. To…
Collective violence in direct confrontations between two opposing groups happens in short bursts wherein small subgroups briefly attack small numbers of opponents, while the others form a non-fighting audience. The mechanism is fighters'…
Room allocation is a challenging task in detention centers since lots of related people need to be held separately with limited rooms. It is extremely difficult and risky to allocate rooms manually, especially for organized crime groups…
We consider the problem of reinforcement learning under safety requirements, in which an agent is trained to complete a given task, typically formalized as the maximization of a reward signal over time, while concurrently avoiding…
Motivated by tensions between data privacy for individual citizens, and societal priorities such as counterterrorism and the containment of infectious disease, we introduce a computational model that distinguishes between parties for whom…
In a backdoor attack, an attacker injects corrupted examples into the training set. The goal of the attacker is to cause the final trained model to predict the attacker's desired target label when a predefined trigger is added to test…
We consider a new class of max flow network interdiction problems, where the defender is able to introduce new arcs to the network after the attacker has made their interdiction decisions. We prove properties of when this restructuring will…
The deadly triad refers to the instability of a reinforcement learning algorithm when it employs off-policy learning, function approximation, and bootstrapping simultaneously. In this paper, we investigate the target network as a tool for…