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World models have emerged as promising neural simulators for autonomous driving, with the potential to supplement scarce real-world data and enable closed-loop evaluations. However, current research primarily evaluates these models based on…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Hidehisa Arai , Keishi Ishihara , Tsubasa Takahashi , Yu Yamaguchi

Recent advances in 3D scene reconstruction and 4D human animation have broadened adoption, but integrating the two remains difficult. Key challenges include placing humans at plausible locations and scales without interpenetration, aligning…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Qingyang Liu , Bingjie Gao , Weiheng Huang , Jun Zhang , Zhongqian Sun , Yang Wei , Fengrui Liu , Zelin Peng , Qianli Ma , Shuai Yang , Zhaohe Liao , Haonan Zhao , Li Niu

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

Video generation models have emerged as high-fidelity models of the physical world, capable of synthesizing high-quality videos capturing fine-grained interactions between agents and their environments conditioned on multi-modal user…

Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional methods for avatar creation often involve time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Keqiang Sun , Amin Jourabloo , Riddhish Bhalodia , Moustafa Meshry , Yu Rong , Zhengyu Yang , Thu Nguyen-Phuoc , Christian Haene , Jiu Xu , Sam Johnson , Hongsheng Li , Sofien Bouaziz

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang

We address the problem of generating a 3D-consistent, navigable environment that is spatially grounded: a simulation of a real location. Existing video generative models can produce a plausible sequence that is consistent with a text (T2V)…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Gene Chou , Charles Herrmann , Kyle Genova , Boyang Deng , Songyou Peng , Bharath Hariharan , Jason Y. Zhang , Noah Snavely , Philipp Henzler

Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generative models today have shown impressive results on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Sruthi Sudhakar , Ruoshi Liu , Basile Van Hoorick , Carl Vondrick , Richard Zemel

In this work, we propose a framework that creates a lively virtual dynamic scene with contextual motions of multiple humans. Generating multi-human contextual motion requires holistic reasoning over dynamic relationships among human-human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Donggeun Lim , Jinseok Bae , Inwoo Hwang , Seungmin Lee , Hwanhee Lee , Young Min Kim

Yume aims to use images, text, or videos to create an interactive, realistic, and dynamic world, which allows exploration and control using peripheral devices or neural signals. In this report, we present a preview version of \method, which…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Xiaofeng Mao , Shaoheng Lin , Zhen Li , Chuanhao Li , Wenshuo Peng , Tong He , Jiangmiao Pang , Mingmin Chi , Yu Qiao , Kaipeng Zhang

3D modeling is shifting from static visual representations toward physical, articulated assets that can be directly used in simulation and interaction. However, most existing 3D generation methods overlook key physical and articulation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Ziang Cao , Fangzhou Hong , Zhaoxi Chen , Liang Pan , Ziwei Liu

We present a novel task, i.e., animating a target 3D object through the motion of a raw driving sequence. In previous works, extra auxiliary correlations between source and target meshes or intermedia factors are inevitable to capture the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Haoyu Chen , Hao Tang , Nicu Sebe , Guoying Zhao

How can robot manipulation policies generalize to novel tasks involving unseen object types and new motions? In this paper, we provide a solution in terms of predicting motion information from web data through human video generation and…

Synthesizing graceful and life-like behaviors for physically simulated characters has been a fundamental challenge in computer animation. Data-driven methods that leverage motion tracking are a prominent class of techniques for producing…

Graphics · Computer Science 2022-05-13 Xue Bin Peng , Ze Ma , Pieter Abbeel , Sergey Levine , Angjoo Kanazawa

Reliable anticipation of traffic accidents is essential for advancing autonomous driving systems. However, this objective is limited by two fundamental challenges: the scarcity of diverse, high-quality training data and the frequent absence…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Yanchen Guan , Haicheng Liao , Chengyue Wang , Xingcheng Liu , Jiaxun Zhang , Zhenning Li

As AI systems move from generating text to accomplishing goals through sustained interaction, the ability to model environment dynamics becomes a central bottleneck. Agents that manipulate objects, navigate software, coordinate with others,…

Embodied AI requires agents that perceive, act, and anticipate how actions reshape future world states. World models serve as internal simulators that capture environment dynamics, enabling forward and counterfactual rollouts to support…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Xinqing Li , Xin He , Le Zhang , Min Wu , Xiaoli Li , Yun Liu

Building embodied AI systems that can follow arbitrary language instructions in any 3D environment is a key challenge for creating general AI. Accomplishing this goal requires learning to ground language in perception and embodied actions,…

Robotics · Computer Science 2024-10-14 SIMA Team , Maria Abi Raad , Arun Ahuja , Catarina Barros , Frederic Besse , Andrew Bolt , Adrian Bolton , Bethanie Brownfield , Gavin Buttimore , Max Cant , Sarah Chakera , Stephanie C. Y. Chan , Jeff Clune , Adrian Collister , Vikki Copeman , Alex Cullum , Ishita Dasgupta , Dario de Cesare , Julia Di Trapani , Yani Donchev , Emma Dunleavy , Martin Engelcke , Ryan Faulkner , Frankie Garcia , Charles Gbadamosi , Zhitao Gong , Lucy Gonzales , Kshitij Gupta , Karol Gregor , Arne Olav Hallingstad , Tim Harley , Sam Haves , Felix Hill , Ed Hirst , Drew A. Hudson , Jony Hudson , Steph Hughes-Fitt , Danilo J. Rezende , Mimi Jasarevic , Laura Kampis , Rosemary Ke , Thomas Keck , Junkyung Kim , Oscar Knagg , Kavya Kopparapu , Rory Lawton , Andrew Lampinen , Shane Legg , Alexander Lerchner , Marjorie Limont , Yulan Liu , Maria Loks-Thompson , Joseph Marino , Kathryn Martin Cussons , Loic Matthey , Siobhan Mcloughlin , Piermaria Mendolicchio , Hamza Merzic , Anna Mitenkova , Alexandre Moufarek , Valeria Oliveira , Yanko Oliveira , Hannah Openshaw , Renke Pan , Aneesh Pappu , Alex Platonov , Ollie Purkiss , David Reichert , John Reid , Pierre Harvey Richemond , Tyson Roberts , Giles Ruscoe , Jaume Sanchez Elias , Tasha Sandars , Daniel P. Sawyer , Tim Scholtes , Guy Simmons , Daniel Slater , Hubert Soyer , Heiko Strathmann , Peter Stys , Allison C. Tam , Denis Teplyashin , Tayfun Terzi , Davide Vercelli , Bojan Vujatovic , Marcus Wainwright , Jane X. Wang , Zhengdong Wang , Daan Wierstra , Duncan Williams , Nathaniel Wong , Sarah York , Nick Young

Generating video background that tailors to foreground subject motion is an important problem for the movie industry and visual effects community. This task involves synthesizing background that aligns with the motion and appearance of the…

Computer Vision and Pattern Recognition · Computer Science 2024-01-22 Boxiao Pan , Zhan Xu , Chun-Hao Paul Huang , Krishna Kumar Singh , Yang Zhou , Leonidas J. Guibas , Jimei Yang
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