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To reach human performance on complex tasks, a key ability for artificial systems is to understand physical interactions between objects, and predict future outcomes of a situation. This ability, often referred to as intuitive physics, has…

Computer Vision and Pattern Recognition · Computer Science 2020-05-04 Ronan Riochet , Josef Sivic , Ivan Laptev , Emmanuel Dupoux

We propose a model of a learning agent whose interaction with the environment is governed by a simulation-based projection, which allows the agent to project itself into future situations before it takes real action. Projective simulation…

Adaptation and Self-Organizing Systems · Physics 2015-03-19 Hans J. Briegel , Gemma De las Cuevas

Current deep reinforcement learning (RL) approaches incorporate minimal prior knowledge about the environment, limiting computational and sample efficiency. \textit{Objects} provide a succinct and causal description of the world, and many…

Machine Learning · Computer Science 2021-06-07 William Agnew , Pedro Domingos

Robots are increasingly expected to manipulate objects in ever more unstructured environments where the object properties have high perceptual uncertainty from any single sensory modality. This directly impacts successful object…

Robotics · Computer Science 2022-07-15 Wenyu Liang , Fen Fang , Cihan Acar , Wei Qi Toh , Ying Sun , Qianli Xu , Yan Wu

Short Term object-interaction Anticipation consists in detecting the location of the next active objects, the noun and verb categories of the interaction, as well as the time to contact from the observation of egocentric video. This ability…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Lorenzo Mur Labadia , Ruben Martinez-Cantin , Jose J. Guerrero , Giovanni M. Farinella , Antonino Furnari

Cognitive maps play a crucial role in facilitating flexible behaviour by representing spatial and conceptual relationships within an environment. The ability to learn and infer the underlying structure of the environment is crucial for…

Artificial Intelligence · Computer Science 2023-09-20 Daria de Tinguy , Toon Van de Maele , Tim Verbelen , Bart Dhoedt

Humans, this species expert in grasp detection, can grasp objects by taking into account hand-object positioning information. This work proposes a method to enable a robot manipulator to learn the same, grasping objects in the most optimal…

Contrary to the stunning feats observed in birds of prey, aerial manipulation and grasping with flying robots still lack versatility and agility. Conventional approaches using rigid manipulators require precise positioning and are subject…

Robotics · Computer Science 2023-08-15 Samuel Ubellacker , Aaron Ray , James Bern , Jared Strader , Luca Carlone

While model-based deep reinforcement learning (RL) holds great promise for sample efficiency and generalization, learning an accurate dynamics model is often challenging and requires substantial interaction with the environment. A wide…

Machine Learning · Computer Science 2019-07-12 Yilun Du , Karthik Narasimhan

Although, in the task of grasping via a data-driven method, closed-loop feedback and predicting 6 degrees of freedom (DoF) grasp rather than conventionally used 4DoF top-down grasp are demonstrated to improve performance individually, few…

Robotics · Computer Science 2022-06-22 Dongwon Son

Fourier analysis and cross-correlation function are successfully applied to improving the conventional gravity model of interaction between cities by introducing a time variable to the attraction measures (e.g., city sizes). The traditional…

Physics and Society · Physics 2013-06-18 Yanguang Chen , Fahui Wang

Traditional control and planning for robotic manipulation heavily rely on precise physical models and predefined action sequences. While effective in structured environments, such approaches often fail in real-world scenarios due to…

Robotics · Computer Science 2025-08-08 Jin Wang , Weijie Wang , Boyuan Deng , Heng Zhang , Rui Dai , Nikos Tsagarakis

Conventional visuomotor imitation learning usually predicts future robot actions directly in the time domain. Such formulations often have limited physical scene awareness and weak long-horizon memory. In contrast, world-model-based…

Robotics · Computer Science 2026-05-12 Changchuan Yang , Yuhang Dong , Guanzhong Tian , Haizhou Ge , Hongrui Zhu

Detecting and recognizing objects interacting with humans lie in the center of first-person (egocentric) daily activity recognition. However, due to noisy camera motion and frequent changes in viewpoint and scale, most of the previous…

Computer Vision and Pattern Recognition · Computer Science 2016-06-01 Changzhi Luo , Bingbing Ni , Jun Yuan , Jianfeng Wang , Shuicheng Yan , Meng Wang

World models serve as essential building blocks toward Artificial General Intelligence (AGI), enabling intelligent agents to predict future states and plan actions by simulating complex physical interactions. However, existing interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Junyi Chen , Haoyi Zhu , Xianglong He , Yifan Wang , Jianjun Zhou , Wenzheng Chang , Yang Zhou , Zizun Li , Zhoujie Fu , Jiangmiao Pang , Tong He

Active Inference is a theory of action arising from neuroscience which casts action and planning as a bayesian inference problem to be solved by minimizing a single quantity - the variational free energy. Active Inference promises a…

Machine Learning · Computer Science 2019-07-10 Beren Millidge

We develop a comprehensive description of the active inference framework, as proposed by Friston (2010), under a machine-learning compliant perspective. Stemming from a biological inspiration and the auto-encoding principles, the sketch of…

Neural and Evolutionary Computing · Computer Science 2018-01-09 Emmanuel Daucé

What do humans do when confronted with a common challenge: we know where we want to go but we are not yet sure the best way to get there, or even if we can. This is the problem posed to agents during spatial navigation and pathfinding, and…

Artificial Intelligence · Computer Science 2021-03-16 Jeremy Gordon , John Chuang

Uncertainty of environments has long been a difficult characteristic to handle, when performing real-world robot tasks. This is because the uncertainty produces unexpected observations that cannot be covered by manual scripting. Learning…

Robotics · Computer Science 2024-10-02 Hyogo Hiruma , Hiroshi Ito , Tetusya Ogata

This work presents a novel active visuo-tactile based framework for robotic systems to accurately estimate pose of objects in dense cluttered environments. The scene representation is derived using a novel declutter graph (DG) which…

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