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Related papers: InsertAnywhere: Bridging 4D Scene Geometry and Dif…

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We introduce InVi, an approach for inserting or replacing objects within videos (referred to as inpainting) using off-the-shelf, text-to-image latent diffusion models. InVi targets controlled manipulation of objects and blending them…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Nirat Saini , Navaneeth Bodla , Ashish Shrivastava , Avinash Ravichandran , Xiao Zhang , Abhinav Shrivastava , Bharat Singh

Recent advancements in image synthesis are fueled by the advent of large-scale diffusion models. Yet, integrating realistic object visualizations seamlessly into new or existing backgrounds without extensive training remains a challenge.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Phillip Mueller , Jannik Wiese , Ioan Craciun , Lars Mikelsons

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formation process. While recent large-scale diffusion models have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Ruofan Liang , Zan Gojcic , Merlin Nimier-David , David Acuna , Nandita Vijaykumar , Sanja Fidler , Zian Wang

Realistic video simulation has shown significant potential across diverse applications, from virtual reality to film production. This is particularly true for scenarios where capturing videos in real-world settings is either impractical or…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Chen Bai , Zeman Shao , Guoxiang Zhang , Di Liang , Jie Yang , Zhuorui Zhang , Yujian Guo , Chengzhang Zhong , Yiqiao Qiu , Zhendong Wang , Yichen Guan , Xiaoyin Zheng , Tao Wang , Cheng Lu

Video object insertion is a critical task for dynamically inserting new objects into existing environments. Previous video generation methods focus primarily on synthesizing entire scenes while struggling with ensuring consistent object…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Xia Qi , Peishan Cong , Yichen Yao , Ziyi Wang , Yaoqin Ye , Yuexin Ma

Recent developments in generative diffusion models have turned many dreams into realities. For video object insertion, existing methods typically require additional information, such as a reference video or a 3D asset of the object, to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Qi Zhao , Zhan Ma , Pan Zhou

Recent advances in video insertion based on diffusion models are impressive. However, existing methods rely on complex control signals but struggle with subject consistency, limiting their practical applicability. In this paper, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Jinshu Chen , Xinghui Li , Xu Bai , Tianxiang Ma , Pengze Zhang , Zhuowei Chen , Gen Li , Lijie Liu , Songtao Zhao , Bingchuan Li , Qian He

Reconstructing dynamic 3D scenes (i.e., 4D geometry) from monocular video is an important yet challenging problem. Conventional multiview geometry-based approaches often struggle with dynamic motion, whereas recent learning-based methods…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jinjie Mai , Wenxuan Zhu , Haozhe Liu , Bing Li , Cheng Zheng , Jürgen Schmidhuber , Bernard Ghanem

This work presents Insert Anything, a unified framework for reference-based image insertion that seamlessly integrates objects from reference images into target scenes under flexible, user-specified control guidance. Instead of training…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Wensong Song , Hong Jiang , Zongxing Yang , Ruijie Quan , Yi Yang

In this paper, we propose VideoFrom3D, a novel framework for synthesizing high-quality 3D scene videos from coarse geometry, a camera trajectory, and a reference image. Our approach streamlines the 3D graphic design workflow, enabling…

Graphics · Computer Science 2025-09-23 Geonung Kim , Janghyeok Han , Sunghyun Cho

Mask-free video object insertion has emerged as a challenging task, requiring harmonious integration of reference objects into source videos. However, existing methods struggle when references exhibit severe stylistic domain gaps with the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Xiao Cao , Yansong Qu , Xiangzhen , Chang , Wen Xiao , Jiakui Hu , Heyuan Li , Jialun Liu , Zhiyong Huang , Xuelong Li

To get clear street-view and photo-realistic simulation in autonomous driving, we present an automatic video inpainting algorithm that can remove traffic agents from videos and synthesize missing regions with the guidance of depth/point…

Computer Vision and Pattern Recognition · Computer Science 2020-09-23 Miao Liao , Feixiang Lu , Dingfu Zhou , Sibo Zhang , Wei Li , Ruigang Yang

We present a novel video generation framework that integrates 3-dimensional geometry and dynamic awareness. To achieve this, we augment 2D videos with 3D point trajectories and align them in pixel space. The resulting 3D-aware video…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Yunuo Chen , Junli Cao , Vidit Goel , Sergei Korolev , Chenfanfu Jiang , Jian Ren , Sergey Tulyakov , Anil Kag

Automatic 3D generation has recently attracted widespread attention. Recent methods have greatly accelerated the generation speed, but usually produce less-detailed objects due to limited model capacity or 3D data. Motivated by recent…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Zilong Chen , Yikai Wang , Feng Wang , Zhengyi Wang , Huaping Liu

Diffusion models have become central to various image editing tasks, yet they often fail to fully adhere to physical laws, particularly with effects like shadows, reflections, and occlusions. In this work, we address the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Ankit Dhiman , Manan Shah , R Venkatesh Babu

Creating novel images by fusing visual cues from multiple sources is a fundamental yet underexplored problem in image-to-image generation, with broad applications in artistic creation, virtual reality and visual media. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Zeren Xiong , Yue Yu , Zedong Zhang , Shuo Chen , Jian Yang , Jun Li

The growing demand for Embodied AI and VR applications has highlighted the need for synthesizing high-quality 3D indoor scenes from sparse inputs. However, existing approaches struggle to infer massive amounts of missing geometry in large…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Dehui Wang , Congsheng Xu , Rong Wei , Yue Shi , Shoufa Chen , Dingxiang Luo , Tianshuo Yang , Xiaokang Yang , Wei Sui , Yusen Qin , Rui Tang , Yao Mu

Diffusion and flow matching models have unlocked unprecedented capabilities for creative content creation, such as interactive image and streaming video generation. The growing demand for higher resolutions, frame rates, and context…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Brian Chao , Lior Yariv , Howard Xiao , Gordon Wetzstein

Diffusion models have recently emerged as powerful tools for camera simulation, enabling both geometric transformations and realistic optical effects. Among these, image-based bokeh rendering has shown promising results, but diffusion for…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Yang Yang , Siming Zheng , Qirui Yang , Jinwei Chen , Boxi Wu , Xiaofei He , Deng Cai , Bo Li , Peng-Tao Jiang

We present Material Anything, a fully-automated, unified diffusion framework designed to generate physically-based materials for 3D objects. Unlike existing methods that rely on complex pipelines or case-specific optimizations, Material…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Xin Huang , Tengfei Wang , Ziwei Liu , Qing Wang
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