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Related papers: M-PhyGs: Multi-Material Object Dynamics from Video

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For many of the physical phenomena around us, we have developed sophisticated models explaining their behavior. Nevertheless, inferring specifics from visual observations is challenging due to the high number of causally underlying physical…

Computer Vision and Pattern Recognition · Computer Science 2019-10-18 Tom F. H. Runia , Kirill Gavrilyuk , Cees G. M. Snoek , Arnold W. M. Smeulders

Existing approaches to system identification (estimating the physical parameters of an object) from videos assume known object geometries. This precludes their applicability in a vast majority of scenes where object geometries are complex…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Xuan Li , Yi-Ling Qiao , Peter Yichen Chen , Krishna Murthy Jatavallabhula , Ming Lin , Chenfanfu Jiang , Chuang Gan

We introduce PhysGaussian, a new method that seamlessly integrates physically grounded Newtonian dynamics within 3D Gaussians to achieve high-quality novel motion synthesis. Employing a custom Material Point Method (MPM), our approach…

Graphics · Computer Science 2024-04-16 Tianyi Xie , Zeshun Zong , Yuxing Qiu , Xuan Li , Yutao Feng , Yin Yang , Chenfanfu Jiang

Videos provide a rich source of information, but it is generally hard to extract dynamical parameters of interest. Inferring those parameters from a video stream would be beneficial for physical reasoning. Robots performing tasks in dynamic…

In a first course to classical mechanics elementary physical processes like elastic two-body collisions, the mass-spring model, or the gravitational two-body problem are discussed in detail. The continuation to many-body systems, however,…

Physics Education · Physics 2014-03-10 Thomas Müller

Current robotic systems can understand the categories and poses of objects well. But understanding physical properties like mass, friction, and hardness, in the wild, remains challenging. We propose a new method that reconstructs 3D objects…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Yinghao Shuai , Ran Yu , Yuantao Chen , Zijian Jiang , Xiaowei Song , Nan Wang , Jv Zheng , Jianzhu Ma , Meng Yang , Zhicheng Wang , Wenbo Ding , Hao Zhao

Recent advances in 3D Gaussian Splatting (3DGS) have achieved state-of-the-art results for novel view synthesis. However, efficiently capturing high-fidelity reconstructions of specific objects within complex scenes remains a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Haiyi Li , Qi Chen , Denis Kalkofen , Hsiang-Ting Chen

Can computers perceive the physical properties of objects solely through vision? Research in cognitive science and vision science has shown that humans excel at identifying materials and estimating their physical properties based purely on…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Albert J. Zhai , Yuan Shen , Emily Y. Chen , Gloria X. Wang , Xinlei Wang , Sheng Wang , Kaiyu Guan , Shenlong Wang

We propose a model that is able to perform unsupervised physical parameter estimation of systems from video, where the differential equations governing the scene dynamics are known, but labeled states or objects are not available. Existing…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Miguel Jaques , Michael Burke , Timothy Hospedales

We introduce Physically Enhanced Gaussian Splatting Simulation System (PEGASUS) for 6DOF object pose dataset generation, a versatile dataset generator based on 3D Gaussian Splatting. Environment and object representations can be easily…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Lukas Meyer , Floris Erich , Yusuke Yoshiyasu , Marc Stamminger , Noriaki Ando , Yukiyasu Domae

This paper considers the problem of modeling articulated objects captured in 2D videos to enable novel view synthesis, while also being easily editable, drivable, and re-posable. To tackle this challenging problem, we propose RigGS, a new…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Yuxin Yao , Zhi Deng , Junhui Hou

We introduce the challenging problem of multi-object system identification from videos, for which prior methods are ill-suited due to their focus on single-object scenes or discrete material classification with a fixed set of material…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Chunjiang Liu , Xiaoyuan Wang , Qingran Lin , Albert Xiao , Haoyu Chen , Shizheng Wen , Hao Zhang , Lu Qi , Ming-Hsuan Yang , Laszlo A. Jeni , Min Xu , Yizhou Zhao

Given a visual scene, humans have strong intuitions about how a scene can evolve over time under given actions. The intuition, often termed visual intuitive physics, is a critical ability that allows us to make effective plans to manipulate…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Haotian Xue , Antonio Torralba , Joshua B. Tenenbaum , Daniel LK Yamins , Yunzhu Li , Hsiao-Yu Tung

While recent video generation models have achieved significant visual fidelity, they often suffer from the lack of explicit physical controllability and plausibility. To address this, some recent studies attempted to guide the video…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Haoze Zhang , Tianyu Huang , Zichen Wan , Xiaowei Jin , Hongzhi Zhang , Hui Li , Wangmeng Zuo

Recent monocular human performance capture approaches have shown compelling dense tracking results of the full body from a single RGB camera. However, existing methods either do not estimate clothing at all or model cloth deformation with…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Yue Li , Marc Habermann , Bernhard Thomaszewski , Stelian Coros , Thabo Beeler , Christian Theobalt

Perceiving the shape and material of an object from a single image is inherently ambiguous, especially when lighting is unknown and unconstrained. Despite this, humans can often disentangle shape and material, and when they are uncertain,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xinran Nicole Han , Ko Nishino , Todd Zickler

Learning to manipulate dynamic and deformable objects from a single demonstration video holds great promise in terms of scalability. Previous approaches have predominantly focused on either replaying object relationships or actor…

Robotics · Computer Science 2024-09-24 Jianren Wang , Kangni Liu , Dingkun Guo , Xian Zhou , Christopher G Atkeson

Reconstructing the 3D shape of a deformable environment from the information captured by a moving depth camera is highly relevant to surgery. The underlying challenge is the fact that simultaneously estimating camera motion and tissue…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Guido Caccianiga , Julian Nubert , Cesar Cadena , Marco Hutter , Katherine J. Kuchenbecker

Robots and other smart devices need efficient object-based scene representations from their on-board vision systems to reason about contact, physics and occlusion. Recognized precise object models will play an important role alongside…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Kentaro Wada , Edgar Sucar , Stephen James , Daniel Lenton , Andrew J. Davison

We present DecoupledGaussian, a novel system that decouples static objects from their contacted surfaces captured in-the-wild videos, a key prerequisite for realistic Newtonian-based physical simulations. Unlike prior methods focused on…

Graphics · Computer Science 2025-03-10 Miaowei Wang , Yibo Zhang , Rui Ma , Weiwei Xu , Changqing Zou , Daniel Morris
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