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Reliable embodied perception from an egocentric perspective is challenging yet essential for autonomous navigation technology of intelligent mobile agents. With the growing demand of social robotics, near-field scene understanding becomes…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Haisheng Su , Feixiang Song , Cong Ma , Wei Wu , Junchi Yan

This paper addresses the scarcity of large-scale datasets for accurate object-in-hand pose estimation, which is crucial for robotic in-hand manipulation within the ``Perception-Planning-Control" paradigm. Specifically, we introduce VinT-6D,…

Progress in embodied intelligence increasingly depends on scalable data infrastructure. While vision and language have scaled with internet corpora, learning physical interaction remains constrained by the lack of large, diverse, and richly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yufan Deng , Daquan Zhou

The growing demand for natural interactions with technology underscores the importance of achieving realistic touch sensations in digital environments. Realizing this goal highly depends on comprehensive databases of finger-surface…

Human-Computer Interaction · Computer Science 2025-03-10 Jagan K. Balasubramanian , Bence L. Kodak , Yasemin Vardar

We introduce World In Your Hands (WIYH), a large-scale open-source ecosystem comprising over 1,000 hours of human manipulation data collected in-the-wild with millimeter-scale motion accuracy. Specifically, WIYH includes (1) the Oracle…

Hand-Object Interaction (HOI) is gaining significant attention, particularly with the creation of numerous egocentric datasets driven by AR/VR applications. However, third-person view HOI has received less attention, especially in terms of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Arya Farkhondeh , Samy Tafasca , Jean-Marc Odobez

In this work, we introduce the EyeSight Hand, a novel 7 degrees of freedom (DoF) humanoid hand featuring integrated vision-based tactile sensors tailored for enhanced whole-hand manipulation. Additionally, we introduce an actuation scheme…

Robotics · Computer Science 2024-08-13 Branden Romero , Hao-Shu Fang , Pulkit Agrawal , Edward Adelson

Synthesizing human motion has advanced rapidly, yet realistic hand motion and bimanual interaction remain underexplored. Whole-body models often miss the fine-grained cues that drive dexterous behavior, finger articulation, contact timing,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zimu Zhang , Yucheng Zhang , Xiyan Xu , Ziyin Wang , Sirui Xu , Kai Zhou , Bing Zhou , Chuan Guo , Jian Wang , Yu-Xiong Wang , Liang-Yan Gui

We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3Dunderstanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion…

We introduce Ego4D, a massive-scale egocentric video dataset and benchmark suite. It offers 3,670 hours of daily-life activity video spanning hundreds of scenarios (household, outdoor, workplace, leisure, etc.) captured by 931 unique camera…

Our sense of touch is essential and permeates in interactions involving natural explorations and affective communications. For instance, we routinely judge the ripeness of fruit at the grocery store, caress the arm of a spouse to offer…

Human-Computer Interaction · Computer Science 2022-10-25 Chang Xu

Tactile sensing is a essential for skilled manipulation and object perception, but existing devices are unable to capture mechanical signals in the full gamut of regimes that are important for human touch sensing, and are unable to emulate…

Robotics · Computer Science 2019-08-23 Yitian Shao , Hui Hu , Yon Visell

Direct physical guidance is a natural means of teaching and interacting with robots, and robotic skins make a key contribution by enabling sensitive contact sensing and localization. This paper presents a tactile-proprioceptive sensor…

Robotics · Computer Science 2026-05-28 Junha Min , Junghyeon Ma , Jiwung Kwon , Sunggyu Bae , Joohyung Kim , Kyungseo Park

Egocentric manipulation videos are highly challenging due to severe occlusions during interactions and frequent object entries and exits from the camera view as the person moves. Current methods typically focus on recovering either hand or…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Yufei Ye , Jiaman Li , Ryan Rong , C. Karen Liu

Tactility provides crucial support and enhancement for the perception and interaction capabilities of both humans and robots. Nevertheless, the multimodal research related to touch primarily focuses on visual and tactile modalities, with…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Ning Cheng , You Li , Jing Gao , Bin Fang , Jinan Xu , Wenjuan Han

Tactile sensing is crucial for robotic hands to achieve human-level dexterous manipulation, especially in scenarios with visual occlusion. However, its application is often hindered by the difficulty of collecting large-scale real-world…

Robotics · Computer Science 2025-12-30 Chi Zhang , Penglin Cai , Haoqi Yuan , Chaoyi Xu , Zongqing Lu

In this paper, we propose a method to jointly determine the status of hand-object interaction. This is crucial for egocentric human activity understanding and interaction. From a computer vision perspective, we believe that determining…

Computer Vision and Pattern Recognition · Computer Science 2022-11-17 Yao Lu , Yanan Liu

This paper presents a wearable electrotactile feedback system to enhance contact information for mid-air interactions with virtual objects. In particular, we propose the use of electrotactile feedback to render the interpenetration distance…

Human-Computer Interaction · Computer Science 2021-09-22 Sebastian Vizcay , Panagiotis Kourtesis , Ferran Argelaguet , Claudio Pacchierotti , Maud Marchal

Self-touch gestures (e.g., nuanced facial touches and subtle finger scratches) provide rich insights into human behaviors, from hygiene practices to health monitoring. However, existing approaches fall short in detecting such micro gestures…

Human-Computer Interaction · Computer Science 2026-02-25 Siyuan Wang , Ke Li , Jingyuan Huang , Jike Wang , Cheng Zhang , Alanson Sample , Dongyao Chen

We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmarks either capture single subject or indoor-only scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Rawal Khirodkar , Aayush Bansal , Lingni Ma , Richard Newcombe , Minh Vo , Kris Kitani