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Person image synthesis, e.g., pose transfer, is a challenging problem due to large variation and occlusion. Existing methods have difficulties predicting reasonable invisible regions and fail to decouple the shape and style of clothing,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Jinsong Zhang , Kun Li , Yu-Kun Lai , Jingyu Yang

Creating realistic and simulation-ready 3D assets is crucial for autonomous driving research and virtual environment construction. However, existing 3D vehicle generation methods are often trained on synthetic data with significant domain…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Hongyuan Liu , Bochao Zou , Qiankun Liu , Haochen Yu , Qi Mei , Jianfei Jiang , Chen Liu , Cheng Bi , Zhao Wang , Xueyang Zhang , Yifei Zhan , Jiansheng Chen , Huimin Ma

We propose an image-to-image translation framework for facial attribute editing with disentangled interpretable latent directions. Facial attribute editing task faces the challenges of targeted attribute editing with controllable strength…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yusuf Dalva , Hamza Pehlivan , Cansu Moran , Öykü Irmak Hatipoğlu , Ayşegül Dündar

Most real-world image editing tasks require multiple sequential edits to achieve desired results. Current editing approaches, primarily designed for single-object modifications, struggle with sequential editing: especially with maintaining…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Daneul Kim , Jaeah Lee , Jaesik Park

We present an invert-and-edit framework to automatically transform facial weight of an input face image to look thinner or heavier by leveraging semantic facial attributes encoded in the latent space of Generative Adversarial Networks…

Computer Vision and Pattern Recognition · Computer Science 2020-11-06 V N S Rama Krishna Pinnimty , Matt Zhao , Palakorn Achananuparp , Ee-Peng Lim

This paper proposes a new generative adversarial network for pose transfer, i.e., transferring the pose of a given person to a target pose. We design a progressive generator which comprises a sequence of transfer blocks. Each block performs…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Zhen Zhu , Tengteng Huang , Mengde Xu , Baoguang Shi , Wenqing Cheng , Xiang Bai

We introduce Fat Pad cages for posing facial meshes. It combines cage representation and facial anatomical elements, and enables users with no artistic skill to quickly sketch realistic facial expressions. The model relies on one or several…

Graphics · Computer Science 2020-10-13 Adèle Colas , Florent Guiotte , Fabien Danieau , François Le Clerc , Quentin Avril

To advance real-world fashion image editing, we analyze existing two-stage pipelines(mask generation followed by diffusion-based editing)which overly prioritize generator optimization while neglecting mask controllability. This results in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yuran Dong , Mang Ye

Human pose transfer, as a misaligned image generation task, is very challenging. Existing methods cannot effectively utilize the input information, which often fail to preserve the style and shape of hair and clothes. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Jinsong Zhang , Xingzi Liu , Kun Li

In this paper, we propose the first sketching system for interactively personalized and photorealistic face caricaturing. Input an image of a human face, the users can create caricature photos by manipulating its facial feature curves. Our…

Computer Vision and Pattern Recognition · Computer Science 2018-07-25 Xiaoguang Han , Kangcheng Hou , Dong Du , Yuda Qiu , Yizhou Yu , Kun Zhou , Shuguang Cui

We introduce Particulate, a feed-forward model that, given a 3D mesh of an object, infers its articulations, including its 3D parts, their kinematic structure, and the motion constraints. The model is based on a transformer network, the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ruining Li , Yuxin Yao , Chuanxia Zheng , Christian Rupprecht , Joan Lasenby , Shangzhe Wu , Andrea Vedaldi

Recent advancements in diffusion models have significantly improved the realism and generalizability of character-driven animation, enabling the synthesis of high-quality motion from just a single RGB image and a set of driving poses.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Alireza Javanmardi , Pragati Jaiswal , Tewodros Amberbir Habtegebrial , Christen Millerdurai , Shaoxiang Wang , Alain Pagani , Didier Stricker

With the growth in capabilities of generative models, there has been growing interest in using photo-realistic renders of common 3D food items to improve downstream tasks such as food printing, nutrition prediction, or management of food…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Chi-en Amy Tai , Jason Li , Sriram Kumar , Saeejith Nair , Yuhao Chen , Pengcheng Xi , Alexander Wong

Image editing has been a long-standing challenge in the research community with its far-reaching impact on numerous applications. Recently, text-driven methods started to deliver promising results in domains like human faces, but their…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Chaerin Kong , Seungyong Lee , Soohyeok Im , Wonsuk Yang

While recent feed-forward 3D reconstruction models provide a strong geometric foundation for scene understanding, extending them to 3D instance segmentation typically relies on a disjointed "lift-and-cluster" paradigm. Grouping dense…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Changyang Li , Xueqing Huang , Shin-Fang Chng , Huangying Zhan , Qingan Yan , Yi Xu

Existing 3D surface representation approaches are unable to accurately classify pixels and their orientation lying on the boundary of an object. Thus resulting in coarse representations which usually require post-processing steps to extract…

Computer Vision and Pattern Recognition · Computer Science 2019-01-23 Mateusz Michalkiewicz , Jhony K. Pontes , Dominic Jack , Mahsa Baktashmotlagh , Anders Eriksson

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

We present 3DHumanGAN, a 3D-aware generative adversarial network that synthesizes photorealistic images of full-body humans with consistent appearances under different view-angles and body-poses. To tackle the representational and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Zhuoqian Yang , Shikai Li , Wayne Wu , Bo Dai

In recent years, the role of image generative models in facial reenactment has been steadily increasing. Such models are usually subject-agnostic and trained on domain-wide datasets. The appearance of the reenacted individual is learned…

Computer Vision and Pattern Recognition · Computer Science 2023-07-13 Ariel Elazary , Yotam Nitzan , Daniel Cohen-Or

Monocular 3D human pose estimation remains a challenging and ill-posed problem, particularly in real-time settings and unconstrained environments. While direct imageto-3D approaches require large annotated datasets and heavy models,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Mohamed Adjel