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Nowadays, hand gesture recognition has become an alternative for human-machine interaction. It has covered a large area of applications like 3D game technology, sign language interpreting, VR (virtual reality) environment, and robotics. But…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Abir Sen , Tapas Kumar Mishra , Ratnakar Dash

Occlusion perception, a critical foundation for human-level spatial understanding, embodies the challenge of integrating visual recognition and reasoning. Though multimodal large language models (MLLMs) have demonstrated remarkable…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Zhaochen Liu , Kaiwen Gao , Shuyi Liang , Bin Xiao , Limeng Qiao , Lin Ma , Tingting Jiang

Humanoid robots hold great promise in assisting humans in diverse environments and tasks, due to their flexibility and adaptability leveraging human-like morphology. However, research in humanoid robots is often bottlenecked by the costly…

Robotics · Computer Science 2024-06-21 Carmelo Sferrazza , Dun-Ming Huang , Xingyu Lin , Youngwoon Lee , Pieter Abbeel

Overweight and obesity have emerged as widespread societal challenges, frequently linked to unhealthy eating patterns. A promising approach to enhance dietary monitoring in everyday life involves automated detection of food intake gestures.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Chunzhuo Wang , Zhewen Xue , T. Sunil Kumar , Guido Camps , Hans Hallez , Bart Vanrumste

With the rapid development of augmented reality (AR) and virtual reality (VR) technology, human-computer interaction (HCI) has been greatly improved for gaming interaction of AR and VR control. The finger micro-gesture is one of the…

Human-Computer Interaction · Computer Science 2018-01-22 Yi Liu , Hongying Meng , Mohammad Rafiq Swash , Yona Falinie A. Gaus , Rui Qin

In this paper, we briefly introduce the solution of our team HFUT-VUT for the Micros-gesture Classification in the MiGA challenge at IJCAI 2023. The micro-gesture classification task aims at recognizing the action category of a given video…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Kun Li , Dan Guo , Guoliang Chen , Xinge Peng , Meng Wang

Action recognition has witnessed the development of a growing number of novel algorithms and datasets in the past decade. However, the majority of public benchmarks were constructed around activities of daily living and annotated at a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Cheng Liu , Xuyang Yan , Zekun Zhang , Cheng Ding , Tianhao Zhao , Shaya Jannati , Cynthia Martinez , Dietrich Stout

Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…

Computer Vision and Pattern Recognition · Computer Science 2017-06-27 Jun Liu , Amir Shahroudy , Dong Xu , Alex C. Kot , Gang Wang

Skeleton-based human action recognition has achieved remarkable progress in recent years. However, most existing GCN-based methods rely on short-range motion topologies, which not only struggle to capture long-range joint dependencies and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Ruosi Wang , Fangwei Zuo , Lei Li , Zhaoqiang Xia

Electromyogram (EMG) pattern recognition can be used to classify hand gestures and movements for human-machine interface and prosthetics applications, but it often faces reliability issues resulting from limb position change. One method to…

Machine Learning · Computer Science 2021-03-10 Andy Zhou , Rikky Muller , Jan Rabaey

In this paper, we introduce a new benchmark dataset named IPN Hand with sufficient size, variety, and real-world elements able to train and evaluate deep neural networks. This dataset contains more than 4,000 gesture samples and 800,000 RGB…

Computer Vision and Pattern Recognition · Computer Science 2020-10-21 Gibran Benitez-Garcia , Jesus Olivares-Mercado , Gabriel Sanchez-Perez , Keiji Yanai

Multimodal Large Language Models (MLLMs) have significantly progressed in offline video understanding. However, applying these models to real-world scenarios, such as autonomous driving and human-computer interaction, presents unique…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Zhenpeng Huang , Xinhao Li , Jiaqi Li , Jing Wang , Xiangyu Zeng , Cheng Liang , Tao Wu , Xi Chen , Liang Li , Limin Wang

The application of machine-learning solutions to movement assessment from skeleton videos has attracted significant research attention in recent years. This advancement has made rehabilitation at home more accessible, utilizing movement…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Tal Hakim

We present a multi-stage pipeline for simple gesture recognition. The novelty of our approach is the association of different technologies, resulting in the first real-time system as of now to conjointly extract skeletons and recognise…

Robotics · Computer Science 2022-06-24 Axel Lefrant , Jean-Marc Montanier

Significant advancements in Large Multimodal Models (LMMs) have enabled them to tackle complex problems involving visual-mathematical reasoning. However, their ability to identify geometric elements remains underexplored. To address this…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Chao Zhang , Jiamin Tang , Jing Xiao

Hand Gesture Recognition (HGR) is of major importance for Human-Computer Interaction (HCI) applications. In this paper, we present a new hand gesture recognition approach called GNG-IEMD. In this approach, first, we use a Growing Neural Gas…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Narges Mirehi , Maryam Tahmasbi

In human computer interaction, real-time detection and classification of dynamic hand gestures is challenging as: 1) the system must run in a real-time video stream and there is no noticeable lag in response after performing a gesture; 2)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Yinghao Qin , Tijana Timotijevic

The dynamic hand gesture recognition task has seen studies on various unimodal and multimodal methods. Previously, researchers have explored depth and 2D-skeleton-based multimodal fusion CRNNs (Convolutional Recurrent Neural Networks) but…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Hasan Mahmud , Mashrur M. Morshed , Md. Kamrul Hasan

Skeleton-based action recognition has made significant advancements recently, with models like InfoGCN showcasing remarkable accuracy. However, these models exhibit a key limitation: they necessitate complete action observation prior to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Seunggeun Chi , Hyung-gun Chi , Qixing Huang , Karthik Ramani

This paper presents the outcomes of a contest organized to evaluate methods for the online recognition of heterogeneous gestures from sequences of 3D hand poses. The task is the detection of gestures belonging to a dictionary of 16 classes…

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