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The focus of this paper is dynamic gesture recognition in the context of the interaction between humans and machines. We propose a model consisting of two sub-networks, a transformer and an ordered-neuron long-short-term-memory (ON-LSTM)…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Kenneth Lai , Svetlana Yanushkevich

Previous methods for skeleton-based gesture recognition mostly arrange the skeleton sequence into a pseudo picture or spatial-temporal graph and apply deep Convolutional Neural Network (CNN) or Graph Convolutional Network (GCN) for feature…

Computer Vision and Pattern Recognition · Computer Science 2021-06-28 Jianbo Liu , Ying Wang , Shiming Xiang , Chunhong Pan

In this paper, we propose a new hand gesture recognition method based on skeletal data by learning SPD matrices with neural networks. We model the hand skeleton as a graph and introduce a neural network for SPD matrix learning, taking as…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Xuan Nguyen , Luc Brun , Olivier Lezoray , Sébastien Bougleux

In real-world scenarios, human actions often fall outside the distribution of training data, making it crucial for models to recognize known actions and reject unknown ones. However, using pure skeleton data in such open-set conditions…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Kunyu Peng , Cheng Yin , Junwei Zheng , Ruiping Liu , David Schneider , Jiaming Zhang , Kailun Yang , M. Saquib Sarfraz , Rainer Stiefelhagen , Alina Roitberg

Gesture recognition is a foundational task in human-machine interaction (HMI). While there has been significant progress in gesture recognition based on surface electromyography (sEMG), accurate recognition of predefined gestures only…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Chen Liu , Can Han , Chengfeng Zhou , Crystal Cai , Suncheng Xiang , Hualiang Ni , Dahong Qian

Providing users with accurate gestural interfaces, such as gesture recognition based on wrist-worn devices, is a key challenge in mixed reality. However, static machine learning processes in gesture recognition assume that training and test…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Junxiao Shen , Matthias De Lange , Xuhai "Orson" Xu , Enmin Zhou , Ran Tan , Naveen Suda , Maciej Lazarewicz , Per Ola Kristensson , Amy Karlson , Evan Strasnick

Human mesh recovery (HMR) models 3D human body from monocular videos, with recent works extending it to world-coordinate human trajectory and motion reconstruction. However, most existing methods remain offline, relying on future frames or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yiwen Zhao , Ce Zheng , Yufu Wang , Hsueh-Han Daniel Yang , Liting Wen , Laszlo A. Jeni

Hand gestures form an intuitive means of interaction in Mixed Reality (MR) applications. However, accurate gesture recognition can be achieved only through state-of-the-art deep learning models or with the use of expensive sensors. Despite…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Varun Jain , Gaurav Garg , Ramakrishna Perla , Ramya Hebbalaguppe

Real-time recognition of dynamic hand gestures from video streams is a challenging task since (i) there is no indication when a gesture starts and ends in the video, (ii) performed gestures should only be recognized once, and (iii) the…

Computer Vision and Pattern Recognition · Computer Science 2019-10-21 Okan Köpüklü , Ahmet Gunduz , Neslihan Kose , Gerhard Rigoll

In-place gesture-based virtual locomotion techniques enable users to control their viewpoint and intuitively move in the 3D virtual environment. A key research problem is to accurately and quickly recognize in-place gestures, since they can…

Human-Computer Interaction · Computer Science 2022-09-05 Lizhi Zhao , Xuequan Lu , Qianyue Bao , Meili Wang

Video generation has advanced rapidly, improving evaluation methods, yet assessing video's motion remains a major challenge. Specifically, there are two key issues: 1) current motion metrics do not fully align with human perceptions; 2) the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Xinran Ling , Chen Zhu , Meiqi Wu , Hangyu Li , Xiaokun Feng , Cundian Yang , Aiming Hao , Jiashu Zhu , Jiahong Wu , Xiangxiang Chu

In this paper, we introduce a novel Multiscale Video Transformer Network (MVTN) for dynamic hand gesture recognition, since multiscale features can extract features with variable size, pose, and shape of hand which is a challenge in hand…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Mallika Garg , Debashis Ghosh , Pyari Mohan Pradhan

Skeletal Action recognition from an egocentric view is important for applications such as interfaces in AR/VR glasses and human-robot interaction, where the device has limited resources. Most of the existing skeletal action recognition…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Junan Lin , Zhichao Sun , Enjie Cao , Taein Kwon , Mahdi Rad , Marc Pollefeys

We study the problem of human action recognition using motion capture (MoCap) sequences. Unlike existing techniques that take multiple manual steps to derive standardized skeleton representations as model input, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Xiaoyu Zhu , Po-Yao Huang , Junwei Liang , Celso M. de Melo , Alexander Hauptmann

We present an on-device real-time hand gesture recognition (HGR) system, which detects a set of predefined static gestures from a single RGB camera. The system consists of two parts: a hand skeleton tracker and a gesture classifier. We use…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 George Sung , Kanstantsin Sokal , Esha Uboweja , Valentin Bazarevsky , Jonathan Baccash , Eduard Gabriel Bazavan , Chuo-Ling Chang , Matthias Grundmann

Sensors on mobile devices---accelerometers, gyroscopes, pressure meters, and GPS---invite new applications in gesture recognition, gaming, and fitness tracking. However, programming them remains challenging because human gestures captured…

Computer Vision and Pattern Recognition · Computer Science 2017-10-27 Diman Zad Tootaghaj , Adrian Sampson , Todd Mytkowicz , Kathryn S McKinley

Object state recognition aims to identify the specific condition of objects, such as their positional states (e.g., open or closed) and functional states (e.g., on or off). While recent Vision-Language Models (VLMs) are capable of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Mahiro Ukai , Shuhei Kurita , Nakamasa Inoue

Advancements in Biological Signal Processing (BSP) and Machine-Learning (ML) models have paved the path for development of novel immersive Human-Machine Interfaces (HMI). In this context, there has been a surge of significant interest in…

Machine Learning · Computer Science 2022-10-28 Soheil Zabihi , Elahe Rahimian , Amir Asif , Arash Mohammadi

The skeleton based gesture recognition is gaining more popularity due to its wide possible applications. The key issues are how to extract discriminative features and how to design the classification model. In this paper, we first leverage…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Chenyang Li , Xin Zhang , Lufan Liao , Lianwen Jin , Weixin Yang

Hand gestures play a significant role in human interactions where non-verbal intentions, thoughts and commands are conveyed. In Human-Robot Interaction (HRI), hand gestures offer a similar and efficient medium for conveying clear and rapid…

Robotics · Computer Science 2024-04-11 Eran Bamani , Eden Nissinman , Inbar Meir , Lisa Koenigsberg , Avishai Sintov