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Dense reconstruction and differentiable rendering are fundamental tightly connected operations in 3D vision and computer graphics. Recent neural implicit representations demonstrate compelling advantages in reconstruction fidelity and…

Robotics · Computer Science 2026-05-25 Zhirui Dai , Hojoon Shin , Yulun Tian , Ki Myung Brian Lee , Nikolay Atanasov

Recent works on implicit neural representations have shown promising results for multi-view surface reconstruction. However, most approaches are limited to relatively simple geometries and usually require clean object masks for…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Jingyang Zhang , Yao Yao , Long Quan

Surface reconstruction from multi-view images is a core challenge in 3D vision. Recent studies have explored signed distance fields (SDF) within Neural Radiance Fields (NeRF) to achieve high-fidelity surface reconstructions. However, these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Baixin Xu , Jiangbei Hu , Jiaze Li , Ying He

Signed distance-radiance field (SDF-NeRF) is a promising environment representation that offers both photo-realistic rendering and geometric reasoning such as proximity queries for collision avoidance. However, the slow training speed and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Runfa Blark Li , Keito Suzuki , Bang Du , Ki Myung Brian Lee , Nikolay Atanasov , Truong Nguyen

While novel view synthesis (NVS) for dynamic scenes has seen significant progress, reconstructing temporally consistent geometric surfaces remains a challenge. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) offer powerful…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Minje Kim , Younghyun Noh , Jaesoon Kim , Tae-Kyun Kim

Our objective is to leverage a differentiable radiance field \eg NeRF to reconstruct detailed 3D surfaces in addition to producing the standard novel view renderings. There have been related methods that perform such tasks, usually by…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Yida Wang , David Joseph Tan , Nassir Navab , Federico Tombari

We introduce a novel depth estimation technique for multi-frame structured light setups using neural implicit representations of 3D space. Our approach employs a neural signed distance field (SDF), trained through self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Rukun Qiao , Hiroshi Kawasaki , Hongbin Zha

It is vital to infer a signed distance function (SDF) in multi-view based surface reconstruction. 3D Gaussian splatting (3DGS) provides a novel perspective for volume rendering, and shows advantages in rendering efficiency and quality.…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Wenyuan Zhang , Yu-Shen Liu , Zhizhong Han

Neural implicit reconstruction via volume rendering has demonstrated its effectiveness in recovering dense 3D surfaces. However, it is non-trivial to simultaneously recover meticulous geometry and preserve smoothness across regions with…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Ziyu Tang , Weicai Ye , Yifan Wang , Di Huang , Hujun Bao , Tong He , Guofeng Zhang

We propose SDFDiff, a novel approach for image-based shape optimization using differentiable rendering of 3D shapes represented by signed distance functions (SDFs). Compared to other representations, SDFs have the advantage that they can…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Yue Jiang , Dantong Ji , Zhizhong Han , Matthias Zwicker

Research on differentiable scene representations is consistently moving towards more efficient, real-time models. Recently, this has led to the popularization of splatting methods, which eschew the traditional ray-based rendering of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Shrisudhan Govindarajan , Daniel Rebain , Kwang Moo Yi , Andrea Tagliasacchi

Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Haodong Xiang , Xinghui Li , Kai Cheng , Xiansong Lai , Wanting Zhang , Zhichao Liao , Long Zeng , Xueping Liu

Modern scene reconstruction methods, such as 3D Gaussian Splatting, deliver photo-realistic novel view synthesis at real-time speeds, yet their adoption in interactive graphics applications has been limited. A major bottleneck is the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Amr Sharafeldin , Shrisudhan Govindarajan , Thomas Walker , Aryan Mikaeili , Daniel Rebain , Kwang Moo Yi , Andrea Tagliasacchi

Neural networks that map 3D coordinates to signed distance function (SDF) or occupancy values have enabled high-fidelity implicit representations of object shape. This paper develops a new shape model that allows synthesizing novel distance…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Ehsan Zobeidi , Nikolay Atanasov

We present Gradient-SDF, a novel representation for 3D geometry that combines the advantages of implict and explicit representations. By storing at every voxel both the signed distance field as well as its gradient vector field, we enhance…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Christiane Sommer , Lu Sang , David Schubert , Daniel Cremers

We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines. To tackle visibility-related…

Graphics · Computer Science 2024-06-10 Zichen Wang , Xi Deng , Ziyi Zhang , Wenzel Jakob , Steve Marschner

Existing methods in neural scene reconstruction utilize the Signed Distance Function (SDF) to model the density function. However, in indoor scenes, the density computed from the SDF for a sampled point may not consistently reflect its real…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Ruihong Yin , Yunlu Chen , Sezer Karaoglu , Theo Gevers

Neural 3D implicit representations learn priors that are useful for diverse applications, such as single- or multiple-view 3D reconstruction. A major downside of existing approaches while rendering an image is that they require evaluating…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Tarun Yenamandra , Ayush Tewari , Nan Yang , Florian Bernard , Christian Theobalt , Daniel Cremers

The success of the Neural Radiance Fields (NeRF) in novel view synthesis has inspired researchers to propose neural implicit scene reconstruction. However, most existing neural implicit reconstruction methods optimize per-scene parameters…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Yufan Ren , Fangjinhua Wang , Tong Zhang , Marc Pollefeys , Sabine Süsstrunk

Neural signed distance functions (SDFs) have been a vital representation to represent 3D shapes or scenes with neural networks. An SDF is an implicit function that can query signed distances at specific coordinates for recovering a 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Qiang Bai , Bojian Wu , Xi Yang , Zhizhong Han
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