Related papers: Skeleton-Snippet Contrastive Learning with Multisc…
Skeleton-based action recognition is widely used in varied areas, e.g., surveillance and human-machine interaction. Existing models are mainly learned in a supervised manner, thus heavily depending on large-scale labeled data which could be…
Contrastive learning has been successfully leveraged to learn action representations for addressing the problem of semi-supervised skeleton-based action recognition. However, most contrastive learning-based methods only contrast global…
Skeleton-based action representation learning aims to interpret and understand human behaviors by encoding the skeleton sequences, which can be categorized into two primary training paradigms: supervised learning and self-supervised…
Contrastive learning has achieved great success in skeleton-based action recognition. However, most existing approaches encode the skeleton sequences as entangled spatiotemporal representations and confine the contrasts to the same level of…
Skeleton-based action recognition is a central task in computer vision and human-robot interaction. However, most previous methods suffer from overlooking the explicit exploitation of the latent data distributions (i.e., the intra-class…
Human skeleton point clouds are commonly used to automatically classify and predict the behaviour of others. In this paper, we use a contrastive self-supervised learning method, SimCLR, to learn representations that capture the semantics of…
In skeleton-based human activity understanding, existing methods often adopt the contrastive learning paradigm to construct a discriminative feature space. However, many of these approaches fail to exploit the structural inter-class…
Self-supervised learning has proven to be an effective way to learn representations in domains where annotated labels are scarce, such as medical imaging. A widely adopted framework for this purpose is contrastive learning and it has been…
Skeleton data carries valuable motion information and is widely explored in human action recognition. However, not only the motion information but also the interaction with the environment provides discriminative cues to recognize the…
Traditional approaches in unsupervised or self supervised learning for skeleton-based action classification have concentrated predominantly on the dynamic aspects of skeletal sequences. Yet, the intricate interaction between the moving and…
Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activities. While fully-supervised methods achieve satisfactory…
Unsupervised skeleton based action recognition has achieved remarkable progress recently. Existing unsupervised learning methods suffer from severe overfitting problem, and thus small networks are used, significantly reducing the…
We investigate a strategy for improving the efficiency of contrastive learning of visual representations by leveraging a small amount of supervised information during pre-training. We propose a semi-supervised loss, SuNCEt, based on…
Self-supervised skeleton-based action recognition enjoys a rapid growth along with the development of contrastive learning. The existing methods rely on imposing invariance to augmentations of 3D skeleton within a single data stream, which…
Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…
One central question for video action recognition is how to model motion. In this paper, we present hierarchical contrastive motion learning, a new self-supervised learning framework to extract effective motion representations from raw…
Action recognition via 3D skeleton data is an emerging important topic in these years. Most existing methods either extract hand-crafted descriptors or learn action representations by supervised learning paradigms that require massive…
Recently skeleton-based action recognition has made signif-icant progresses in the computer vision community. Most state-of-the-art algorithms are based on Graph Convolutional Networks (GCN), andtarget at improving the network structure of…
Self-supervised learning has proved effective for skeleton-based human action understanding, which is an important yet challenging topic. Previous works mainly rely on contrastive learning or masked motion modeling paradigm to model the…
Recently, pretext-task based methods are proposed one after another in self-supervised video feature learning. Meanwhile, contrastive learning methods also yield good performance. Usually, new methods can beat previous ones as claimed that…