Related papers: GFLAN: Generative Functional Layouts
Real-time generation of natural-looking floor plans is vital in games with dynamic environments. This paper presents an algorithm to generate suburban house floor plans in real-time. The algorithm is based on the work presented in [1].…
Graph representation learning has been widely studied and demonstrated effectiveness in various graph tasks. Most existing works embed graph data in the Euclidean space, while recent works extend the embedding models to hyperbolic or…
Graph Neural Networks (GNNs) are deep-learning architectures designed for graph-type data, where understanding relationships among individual observations is crucial. However, achieving promising GNN performance, especially on unseen data,…
Recent years witness the tremendous success of generative adversarial networks (GANs) in synthesizing photo-realistic images. GAN generator learns to compose realistic images and reproduce the real data distribution. Through that, a…
Despite remarkable recent progress on both unconditional and conditional image synthesis, it remains a long-standing problem to learn generative models that are capable of synthesizing realistic and sharp images from reconfigurable spatial…
Fine-grained image search is still a challenging problem due to the difficulty in capturing subtle differences regardless of pose variations of objects from fine-grained categories. In practice, a dynamic inventory with new fine-grained…
High-resolution video generation has emerged as a crucial task in computer vision, with wide-ranging applications in entertainment, simulation, and data augmentation. However, generating temporally coherent and visually realistic videos…
Document structure analysis, such as zone segmentation and table recognition, is a complex problem in document processing and is an active area of research. The recent success of deep learning in solving various computer vision and machine…
Generative Adversarial Networks (GANs) are formulated as minimax game problems, whereby generators attempt to approach real data distributions by virtue of adversarial learning against discriminators. The intrinsic problem complexity poses…
We present a structured graph variational autoencoder for generating the layout of indoor 3D scenes. Given the room type (e.g., living room or library) and the room layout (e.g., room elements such as floor and walls), our architecture…
Graph Convolutional Networks (GCNs) have been widely demonstrated their powerful ability in graph data representation and learning. Existing graph convolution layers are mainly designed based on graph signal processing and transform aspect…
Graph convolutional networks (GCNs) enable end-to-end learning on graph structured data. However, many works assume a given graph structure. When the input graph is noisy or unavailable, one approach is to construct or learn a latent graph…
We present an architecture which lets us train deep, directed generative models with many layers of latent variables. We include deterministic paths between all latent variables and the generated output, and provide a richer set of…
We introduce ResPlan, a large-scale dataset of 17,000 detailed, structurally rich, and realistic residential floor plans, created to advance spatial AI research. Each plan includes precise annotations of architectural elements (walls,…
Generative Adversarial Networks (GANs) are a powerful class of generative models. Despite their successes, the most appropriate choice of a GAN network architecture is still not well understood. GAN models for image synthesis have adopted a…
Enabling robots to autonomously discover high-level spatial concepts (e.g., rooms and walls) from primitive geometric observations (e.g., planar surfaces) within 3D Scene Graphs is essential for robust indoor navigation and mapping. These…
Graph Convolutional Networks (GCNs) and their variants have achieved significant performances on various recommendation tasks. However, many existing GCN models tend to perform recursive aggregations among all related nodes, which can arise…
Generative Adversarial Networks (GAN) is currently widely used as an unsupervised image generation method. Current state-of-the-art GANs can generate photorealistic images with high resolution. However, a large amount of data is required,…
AI acceleration has been dominated by GPUs, but the growing need for lower latency, energy efficiency, and fine-grained hardware control exposes the limits of fixed architectures. In this context, Field-Programmable Gate Arrays (FPGAs)…
We propose a novel approach to learning the generative neural fields represented by linear combinations of implicit basis networks. Our algorithm learns basis networks in the form of implicit neural representations and their coefficients in…