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Each student has specific characteristics and learning preferences, that reflect on each type of learning environment, online or face-to-face. Understanding these differences is crucial for educators to create learning environments that can…

Computers and Society · Computer Science 2026-02-03 Hugo Silva

With the ever-growing presence of deep artificial neural networks in every facet of modern life, a growing body of researchers in educational data science -- a field consisting of various interrelated research communities -- have turned…

Computers and Society · Computer Science 2024-05-01 Juan D. Pinto , Luc Paquette

Problem: The involvement of external stakeholders in capstone projects and project courses is desirable due to its potential positive effects on the students. Capstone projects particularly profit from the inclusion of an industrial partner…

Deaf and Hard-of-Hearing (DHH) learners face unique challenges in video-based learning due to the complex interplay between visual and auditory information in videos. Traditional approaches to making video content accessible primarily focus…

Human-Computer Interaction · Computer Science 2025-05-07 Si Cheng , Haocong Cheng , Suzy Su , Lu Ming , Sarah Masud , Qi Wang , Yun Huang

Adaptive intelligent educational systems are gaining popularity, offering personalized learning experiences to students based on their individual needs and styles. One crucial feature of such systems is real-time personalized feedback.…

Human-Computer Interaction · Computer Science 2024-12-11 T S Ashwin , Shaikh Danish Shafi , Rajendran Ramkumar

We study student behavior and performance in two Massive Open Online Courses (MOOCs). In doing so, we present two frameworks by which video-watching clickstreams can be represented: one based on the sequence of events created, and another…

Social and Information Networks · Computer Science 2015-10-06 Christopher G. Brinton , Swapna Buccapatnam , Mung Chiang , H. V. Poor

Many disciplines use standard examples for education and to share and compare research results. The examples are rich enough to study from multiple points of view; they are often called model problems. Software design lacks such a community…

Software Engineering · Computer Science 2025-03-11 Mary Shaw , Marian Petre

With the emergence of e-learning and personalised education, the production and distribution of digital educational resources have boomed. Video lectures have now become one of the primary modalities to impart knowledge to masses in the…

Computers and Society · Computer Science 2020-11-05 Sahan Bulathwela , Maria Perez-Ortiz , Emine Yilmaz , John Shawe-Taylor

With the rapid development of artificial intelligence technology, large language models (LLMs) have become a hot research topic. Education plays an important role in human social development and progress. Traditional education faces…

Artificial Intelligence · Computer Science 2023-11-23 Wensheng Gan , Zhenlian Qi , Jiayang Wu , Jerry Chun-Wei Lin

We propose a simple way to use large language models (LLMs) in education. Specifically, our method aims to improve individual comprehension by adding a novel feature to online videos. We combine the low threshold for interactivity in…

Human-Computer Interaction · Computer Science 2025-02-04 Boris Ruf , Marcin Detyniecki

Artificial intelligence (AI) is rapidly transforming education, presenting unprecedented opportunities for personalized learning and streamlined content creation. However, realizing the full potential of AI in educational settings…

Computation and Language · Computer Science 2025-05-02 Antoun Yaacoub , Sansiri Tarnpradab , Phattara Khumprom , Zainab Assaghir , Lionel Prevost , Jérôme Da-Rugna

Most education and workplace learning takes place in classroom contexts far removed from laboratories or field sites with special arrangements for scientific research. But digital online resources provide a novel opportunity for large scale…

Computers and Society · Computer Science 2015-02-17 Joseph Jay Williams , Juho Kim , Brian C. Keegan

Automated feedback systems have become increasingly integral to programming education, where learners engage in iterative cycles of code construction, testing, and refinement. Despite its wider integration in practices and technical…

Computers and Society · Computer Science 2026-02-03 Yeonji Jung , Yunseo Lee , Jiyeong Bae , DoYong Kim , Heungsoo Choi , Minji Kang , Unggi Lee

In this work, we explore video lecture interaction in Massive Open Online Courses (MOOCs), which is central to student learning experience on these educational platforms. As a research contribution, we operationalize video lecture…

Human-Computer Interaction · Computer Science 2014-09-18 Tanmay Sinha , Patrick Jermann , Nan Li , Pierre Dillenbourg

Contribution: This article analyzes the learning and motivational impact of teacher-authored educational video games on computer science education and compares its effectiveness in both face-to-face and online (remote) formats. This work…

Computers and Society · Computer Science 2024-07-11 Daniel López-Fernández , Aldo Gordillo , Jennifer Pérez , Edmundo Tovar

Workflow technology is rapidly evolving and, rather than being limited to modeling the control flow in business processes, is becoming a key mechanism to perform advanced data management, such as big data analytics. This survey focuses on…

Databases · Computer Science 2017-01-27 Georgia Kougka , Anastasios Gounaris , Alkis Simitsis

This study examines whether including more contextual information in data analysis could improve our ability to identify the relation between students' online learning behavior and overall performance in an introductory physics course. We…

Physics Education · Physics 2020-07-01 Zhongzhou Chen , Mengyu Xu , Geoffrey Garrido , Matthew W. Guthrie

This survey is an updated and improved version of the previous one published in 2013 in this journal with the title data mining in education. It reviews in a comprehensible and very general way how Educational Data Mining and Learning…

Human-Computer Interaction · Computer Science 2024-02-14 C. Romero , S. Ventura

In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

Computers and Society · Computer Science 2020-09-01 Beth Porter , Burcin Bozkaya

Human visual attention is susceptible to social influences. In education, peer effects impact student learning, but their precise role in modulating attention remains unclear. Our experiment (N=311) demonstrates that displaying peer visual…

Human-Computer Interaction · Computer Science 2023-12-06 Songlin Xu , Dongyin Hu , Ru Wang , Xinyu Zhang