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Related papers: Avatar4D: Synthesizing Domain-Specific 4D Humans f…

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Existing 3D human pose estimators face challenges in adapting to new datasets due to the lack of 2D-3D pose pairs in training sets. To overcome this issue, we propose \textit{Multi-Hypothesis \textbf{P}ose \textbf{Syn}thesis \textbf{D}omain…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Hanbing Liu , Jun-Yan He , Zhi-Qi Cheng , Wangmeng Xiang , Qize Yang , Wenhao Chai , Gaoang Wang , Xu Bao , Bin Luo , Yifeng Geng , Xuansong Xie

Animating an avatar that reflects a user's action in the VR world enables natural interactions with the virtual environment. It has the potential to allow remote users to communicate and collaborate in a way as if they met in person.…

Graphics · Computer Science 2022-09-14 Yongjing Ye , Libin Liu , Lei Hu , Shihong Xia

We present SpineTrack, the first comprehensive dataset for 2D spine pose estimation in unconstrained settings, addressing a crucial need in sports analytics, healthcare, and realistic animation. Existing pose datasets often simplify the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Muhammad Saif Ullah Khan , Stephan Krauß , Didier Stricker

Articulation-centric 2D/3D pose supervision forms the core training objective in most existing 3D human pose estimation techniques. Except for synthetic source environments, acquiring such rich supervision for each real target domain at…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Mugalodi Rakesh , Jogendra Nath Kundu , Varun Jampani , R. Venkatesh Babu

Numerous fields, such as ecology, biology, and neuroscience, use animal recordings to track and measure animal behaviour. Over time, a significant volume of such data has been produced, but some computer vision techniques cannot explore it…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Jose Sosa , Sharn Perry , Jane Alty , David Hogg

We introduce a novel framework for 3D human avatar generation and personalization, leveraging text prompts to enhance user engagement and customization. Central to our approach are key innovations aimed at overcoming the challenges in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Armand Comas-Massagué , Di Qiu , Menglei Chai , Marcel Bühler , Amit Raj , Ruiqi Gao , Qiangeng Xu , Mark Matthews , Paulo Gotardo , Octavia Camps , Sergio Orts-Escolano , Thabo Beeler

Domain shifts, such as appearance changes, are a key challenge in real-world applications of activity recognition models, which range from assistive robotics and smart homes to driver observation in intelligent vehicles. For example, while…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Zdravko Marinov , David Schneider , Alina Roitberg , Rainer Stiefelhagen

We propose Human Pose Models that represent RGB and depth images of human poses independent of clothing textures, backgrounds, lighting conditions, body shapes and camera viewpoints. Learning such universal models requires training images…

Computer Vision and Pattern Recognition · Computer Science 2018-05-02 Jian Liu , Naveed Akhtar , Ajmal Mian

Modeling dynamic 3D scenes is challenging due to their high-dimensional nature, which requires aggregating information from multiple views to reconstruct time-evolving 3D geometry and motion. We present a novel multi-video 4D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yonghan Lee , Tsung-Wei Huang , Shiv Gehlot , Jaehoon Choi , Guan-Ming Su , Dinesh Manocha

We propose a novel generative approach for 3D human pose estimation. 3D human pose estimation poses several key challenges due to the complex geometry of the human body, self-occluding joints, and the requirement for large-scale real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Hyunsoo Lee , Daeum Jeon , Hyeokjae Oh

Existing single-image 3D human avatar methods primarily rely on rigid joint transformations, limiting their ability to model realistic cloth dynamics. We present DynaAvatar, a zero-shot framework that reconstructs animatable 3D human…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Joohyun Kwon , Geonhee Sim , Gyeongsik Moon

While developing perception based deep learning models, the benefit of synthetic data is enormous. However, performance of networks trained with synthetic data for certain computer vision tasks degrade significantly when tested on real…

Computer Vision and Pattern Recognition · Computer Science 2023-02-09 Koustav Mullick , Harshil Jain , Sanchit Gupta , Amit Arvind Kale

In recent years, there has been significant interest in creating 3D avatars and motions, driven by their diverse applications in areas like film-making, video games, AR/VR, and human-robot interaction. However, current efforts primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zeyu Zhang , Yiran Wang , Biao Wu , Shuo Chen , Zhiyuan Zhang , Shiya Huang , Wenbo Zhang , Meng Fang , Ling Chen , Yang Zhao

Understanding how humans cooperatively rearrange household objects is critical for VR/AR and human-robot interaction. However, in-depth studies on modeling these behaviors are under-researched due to the lack of relevant datasets. We fill…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Yun Liu , Chengwen Zhang , Ruofan Xing , Bingda Tang , Bowen Yang , Li Yi

Human pose estimation is critical for applications such as rehabilitation, sports analytics, and AR/VR systems. However, rapid motion and low-light conditions often introduce motion blur, significantly degrading pose estimation due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Youngho Kim , Hoonhee Cho , Kuk-Jin Yoon

We propose PressureTransferNet, a novel method for Human Activity Recognition (HAR) using ground pressure information. Our approach generates body-specific dynamic ground pressure profiles for specific activities by leveraging existing…

Computer Vision and Pattern Recognition · Computer Science 2023-08-02 Lala Shakti Swarup Ray , Vitor Fortes Rey , Bo Zhou , Sungho Suh , Paul Lukowicz

Existing one-shot 4D head synthesis methods usually learn from monocular videos with the aid of 3DMM reconstruction, yet the latter is evenly challenging which restricts them from reasonable 4D head synthesis. We present a method to learn…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Yu Deng , Duomin Wang , Xiaohang Ren , Xingyu Chen , Baoyuan Wang

Accurately recovering human pose and appearance from video is an essential component of scene reconstruction, with applications to motion capture, motion prediction, virtual reality, and digital twinning. Despite significant interest in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yeheng Zong , Pou-Chun Kung , Yike Pan , Seth Isaacson , Yizhou Chen , Ram Vasudevan , Katherine A. Skinner

In this paper, we present a diffusion model-based framework for animating people from a single image for a given target 3D motion sequence. Our approach has two core components: a) learning priors about invisible parts of the human body and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Boyi Li , Junming Chen , Jathushan Rajasegaran , Yossi Gandelsman , Alexei A. Efros , Jitendra Malik

Video-to-video synthesis is a challenging problem aiming at learning a translation function between a sequence of semantic maps and a photo-realistic video depicting the characteristics of a driving video. We propose a head-to-head system…

Computer Vision and Pattern Recognition · Computer Science 2020-06-19 Mohammad Rami Koujan , Michail Christos Doukas , Anastasios Roussos , Stefanos Zafeiriou