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There is an increasing imperative to integrate programming platforms within AI frameworks to enhance educational tasks for both teachers and students. However, commonly used platforms such as Code.org, Scratch, and Snap fall short of…

Computers and Society · Computer Science 2025-09-23 Bahare Riahi , Veronica Catete

Programming environments such as Snap, Scratch, and Processing engage learners by allowing them to create programming artifacts such as apps and games, with visual and interactive output. Learning programming with such a media-focused…

Software Engineering · Computer Science 2021-04-27 Wengran Wang , Chenhao Zhang , Andreas Stahlbauer , Gordon Fraser , Thomas Price

Programming education is becoming important as demands on computer literacy and coding skills are growing. Despite the increasing popularity of interactive online learning systems, many programming courses in schools have not changed their…

Computers and Society · Computer Science 2020-01-23 Ryo Suzuki , Jun Kato , Koji Yatani

Block-based programming environments like Scratch are widely used in introductory programming courses. They facilitate learning pivotal programming concepts by eliminating syntactical errors, but logical errors that break the desired…

Software Engineering · Computer Science 2024-10-14 Patric Feldmeier , Gordon Fraser , Ute Heuer , Florian Obermüller , Siegfried Steckenbiller

AI-based chatbots have the potential to accelerate learning and teaching, but may also have counterproductive consequences without thoughtful design and scaffolding. To better understand teachers' perspectives on large language model…

Block-based programming environments are increasingly used to introduce computing concepts to beginners. However, novice students often struggle in these environments, given the conceptual and open-ended nature of programming tasks. To…

Artificial Intelligence · Computer Science 2023-03-30 Ahana Ghosh , Sebastian Tschiatschek , Sam Devlin , Adish Singla

Monitoring in-class programming exercises can help instructors identify struggling students and common challenges. However, understanding students' progress can be prohibitively difficult, particularly for multi-faceted problems that…

Human-Computer Interaction · Computer Science 2026-02-02 Yinuo Yang , Ashley Ge Zhang , Steve Oney , April Yi Wang

The rapid growth of programming education has outpaced traditional assessment tools, leaving faculty with limited means to provide meaningful, scalable feedback. Conventional autograders, while efficient, act as black-box systems that…

Artificial Intelligence · Computer Science 2025-10-31 Vikrant Sahu , Gagan Raj Gupta , Raghav Borikar , Nitin Mane

Programming has become an essential component of K-12 education and serves as a pathway for developing computational thinking skills. Given the complexity of programming and the advanced skills it requires, previous research has introduced…

Human-Computer Interaction · Computer Science 2024-12-13 Yunnong Chen , Shuhong Xiao , Yaxuan Song , Zejian Li , Lingyun Sun , Liuqing Chen

As Computational Thinking (CT) continues to permeate younger age groups in K-12 education, established CT platforms such as Scratch face challenges in catering to these younger learners, particularly those in the elementary school (ages…

Human-Computer Interaction · Computer Science 2024-02-08 Liuqing Chen , Shuhong Xiao , Yunnong Chen , Ruoyu Wu , Yaxuan Song , Lingyun Sun

The rise of online programming education has necessitated more effective, personalized interactions, a gap that PythonPal aims to fill through its innovative learning system integrated with a chatbot. This research delves into PythonPal's…

Human-Computer Interaction · Computer Science 2025-03-24 Sirinda Palahan

Teachers face several challenges when presenting the fundamental concepts of programming in the classroom. Several tools are introduced to give a visual dimension to support the learning process. These tools rely on code blocks, easily…

Computers and Society · Computer Science 2019-11-22 Hussein Alrubaye , Stephanie Ludi , Mohamed Wiem Mkaouer

Pen computing tools such as Tablet PC, Tablet Monitors and its various supporting software tool offer another dimension to enhance our today's digitally integrated and connected classroom learning environment. This paper first reviews the…

Computers and Society · Computer Science 2014-03-25 Hong Cao

Block-based environments such as Scratch are increasingly popular in programming education. While block syntax reduces surface errors, semantic bugs remain common and challenging for novices to resolve. Existing debugging workflows…

Software Engineering · Computer Science 2025-10-31 Yuan Si , Kyle Qi , Daming Li , Hanyuan Shi , Jialu Zhang

As artificial intelligence (AI) becomes increasingly central to various fields, there is a growing need to equip K-12 students with AI literacy skills that extend beyond computer science. This paper explores the integration of a…

Artificial Intelligence · Computer Science 2024-12-24 Hanqi Li , Ruiwei Xiao , Hsuan Nieu , Ying-Jui Tseng , Guanze Liao

This research paper will bring forth the innovative pedagogical approach in computer science education, which uses a combination of methodologies borrowed from Artificial Intelligence (AI) and DevOps to enhance the learning experience in…

Computers and Society · Computer Science 2024-06-25 Edis Mekić , Mihailo Jovanović , Kristijan Kuk , Bojan Prlinčević , Ana Savić

This work-in-progress paper presents SPARC (Systematic Problem Solving and Algorithmic Reasoning for Children), a gamified learning platform designed to enhance engagement and knowledge retention in K-12 STEM education. Traditional…

Computers and Society · Computer Science 2025-08-05 Chengzhang Zhu , Cecile H. Sam , Yanlai Wu , Ying Tang

We describe a new software framework for fast training of generalized linear models. The framework, named Snap Machine Learning (Snap ML), combines recent advances in machine learning systems and algorithms in a nested manner to reflect the…

As blockchain technology continues to gain attention, there is a growing need to make it more accessible to young learners in K-12 education. However, the technical complexity and lack of accessible tools have been identified as significant…

Social and Information Networks · Computer Science 2023-03-20 Yun-Cheng Tsai , Jiun-Yu Huang , Da-Ru Chiou

We report our experience of an extracurricular online intervention on cryptography principles in 10th grade. This paper's first goal is to present the learning path we designed, influenced by cryptography core ideas rather than technical…

Cryptography and Security · Computer Science 2021-12-21 Michael Lodi , Marco Sbaraglia , Simone Martini
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