Related papers: Towards Interactive Intelligence for Digital Human…
Artificial intelligence (AI) systems are evolving beyond passive tools into autonomous agents capable of reasoning, adapting, and acting with minimal human intervention. Despite their growing presence, a structured framework is lacking to…
SmartAvatar is a vision-language-agent-driven framework for generating fully rigged, animation-ready 3D human avatars from a single photo or textual prompt. While diffusion-based methods have made progress in general 3D object generation,…
Artificial Intelligence (AI) is about making computers that do the sorts of things that minds can do, and as we progress towards this goal, we tend to increasingly delegate human tasks to machines. However, AI systems usually do these tasks…
The CoCoMo model proposes a computational solution to the challenge of incorporating ethical and emotional intelligence considerations into AI systems, with the aim of creating AI agents that combine knowledge with compassion. To achieve…
Neural MMO is a computationally accessible research platform that combines large agent populations, long time horizons, open-ended tasks, and modular game systems. Existing environments feature subsets of these properties, but Neural MMO is…
Medical doctors rely on images of the human anatomy, such as magnetic resonance imaging (MRI), to localize regions of interest in the patient during diagnosis and treatment. Despite advances in medical imaging technology, the information…
Speech-driven facial video generation has been a complex problem due to its multi-modal aspects namely audio and video domain. The audio comprises lots of underlying features such as expression, pitch, loudness, prosody(speaking style) and…
Interactive Machine Learning (IML) is an iterative learning process that tightly couples a human with a machine learner, which is widely used by researchers and practitioners to effectively solve a wide variety of real-world application…
Current video avatar generation methods excel at identity preservation and motion alignment but lack genuine agency, they cannot autonomously pursue long-term goals through adaptive environmental interaction. We address this by introducing…
Intelligent systems for the annotation of media content are increasingly being used for the automation of parts of social science research. In this domain the problem of integrating various Artificial Intelligence (AI) algorithms into a…
Digital devices are now ubiquitous and have the potential to be used to support positive changes in human lives and promote psychological well-being. This paper presents three interactive systems that we created focusing on introspection…
To facilitate natural and intuitive interactions with diverse user groups in real-world settings, social robots must be capable of addressing the varying requirements and expectations of these groups while adapting their behavior based on…
The proliferation of machine learning and artificial intelligence redefines the interaction between the anthropogenic and natural elements of our habitat.The use of monitoring tools, processing facilities and the internet of things supports…
This work presents Interactive Conversational 3D Virtual Human (ICo3D), a method for generating an interactive, conversational, and photorealistic 3D human avatar. Based on multi-view captures of a subject, we create an animatable 3D face…
Recent advances in Omni models have enabled unified multimodal perception and generation. However, most existing systems still exhibit rigid reasoning behaviors, either overthinking simple problems or failing to reason when necessary. To…
Human intelligence can remarkably adapt quickly to new tasks and environments. Starting from a very young age, humans acquire new skills and learn how to solve new tasks either by imitating the behavior of others or by following provided…
Natural human interactions for Mixed Reality Applications are overwhelmingly multimodal: humans communicate intent and instructions via a combination of visual, aural and gestural cues. However, supporting low-latency and accurate…
We are living in the era of the fourth industrial revolution, which also treated as 4IR or Industry 4.0. Generally, 4IR considered as the mixture of robotics, artificial intelligence (AI), quantum computing, the Internet of Things (IoT) and…
We propose to build omni-modal intelligence, which is capable of understanding any modality and learning universal representations. In specific, we propose a scalable pretraining paradigm, named Multimodal Context (MiCo), which can scale up…
Current research on Internet of Things (IoT) mainly focuses on how to enable general objects to see, hear, and smell the physical world for themselves, and make them connected to share the observations. In this paper, we argue that only…