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Fetching, which includes approaching, grasping, and retrieving, is a critical challenge for robot manipulation tasks. Existing methods primarily focus on table-top scenarios, which do not adequately capture the complexities of environments…

Robotics · Computer Science 2024-10-21 Beining Han , Meenal Parakh , Derek Geng , Jack A Defay , Gan Luyang , Jia Deng

Memes represent a tightly coupled, multimodal form of social expression, in which visual context and overlaid text jointly convey nuanced affect and commentary. Inspired by cognitive reappraisal in psychology, we introduce Meme Reappraisal,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yiqi Nie , Fei Wang , Junjie Chen , Kun Li , Yudi Cai , Dan Guo , Chenglong Li , Meng Wang

Recent text-to-image (T2I) models have made remarkable progress in generating visually realistic and semantically coherent images. However, they still suffer from randomness and inconsistency with the given prompts, particularly when…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Kaishen Wang , Ruibo Chen , Tong Zheng , Heng Huang

Understanding the continuous states of objects is essential for task learning and planning in the real world. However, most existing task learning benchmarks assume discrete (e.g., binary) object goal states, which poses challenges for the…

Unified multimodal generative models aim to integrate image understanding and generation abilities, offering significant advantages in harnessing multimodal corpora, particularly interleaved text-image data. However, existing unified models…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Hong Zhang , Zhongjie Duan , Xingjun Wang , Yuze Zhao , Weiyi Lu , Zhipeng Di , Yixuan Xu , Yingda Chen , Yu Zhang

While recent video world models can generate highly realistic videos, their ability to perform semantic reasoning and planning remains unclear and unquantified. We introduce Target-Bench, the first benchmark that enables comprehensive…

To solve a text-based game, an agent needs to formulate valid text commands for a given context and find the ones that lead to success. Recent attempts at solving text-based games with deep reinforcement learning have focused on the latter,…

Machine Learning · Computer Science 2018-12-04 Ruo Yu Tao , Marc-Alexandre Côté , Xingdi Yuan , Layla El Asri

In real-world environments, AI systems often face unfamiliar scenarios without labeled data, creating a major challenge for conventional scene understanding models. The inability to generalize across unseen contexts limits the deployment of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Manjunath Prasad Holenarasipura Rajiv , B. M. Vidyavathi

Human action recognition and motion generation are two active research problems in human-centric computer vision, both aiming to align motion with textual semantics. However, most existing works study these two problems separately, without…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jidong Kuang , Hongsong Wang , Jie Gui

Automated vision-based score estimation models can be used as an alternate opinion to avoid judgment bias. In the past works the score estimation models were learned by regressing the video representations to the ground truth score provided…

Computer Vision and Pattern Recognition · Computer Science 2020-02-28 Hiteshi Jain , Gaurav Harit , Avinash Sharma

Video generative models are increasingly used as world models for robotics, where a model generates a future visual rollout conditioned on the current observation and task instruction, and an inverse dynamics model (IDM) converts the…

Robotics · Computer Science 2026-03-25 Ruixiang Wang , Qingming Liu , Yueci Deng , Guiliang Liu , Zhen Liu , Kui Jia

We introduce GenAgent, unifying visual understanding and generation through an agentic multimodal model. Unlike unified models that face expensive training costs and understanding-generation trade-offs, GenAgent decouples these capabilities…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Kaixun Jiang , Yuzheng Wang , Junjie Zhou , Pandeng Li , Zhihang Liu , Chen-Wei Xie , Zhaoyu Chen , Yun Zheng , Wenqiang Zhang

We introduce VisIT-Bench (Visual InsTruction Benchmark), a benchmark for evaluation of instruction-following vision-language models for real-world use. Our starting point is curating 70 'instruction families' that we envision instruction…

Computation and Language · Computer Science 2023-12-27 Yonatan Bitton , Hritik Bansal , Jack Hessel , Rulin Shao , Wanrong Zhu , Anas Awadalla , Josh Gardner , Rohan Taori , Ludwig Schmidt

We present WorldVLA, an autoregressive action world model that unifies action and image understanding and generation. Our WorldVLA intergrates Vision-Language-Action (VLA) model and world model in one single framework. The world model…

Robotics · Computer Science 2025-06-27 Jun Cen , Chaohui Yu , Hangjie Yuan , Yuming Jiang , Siteng Huang , Jiayan Guo , Xin Li , Yibing Song , Hao Luo , Fan Wang , Deli Zhao , Hao Chen

Achieving generalization in robotic manipulation remains a critical challenge, particularly for unseen scenarios and novel tasks. Current Vision-Language-Action (VLA) models, while building on top of general Vision-Language Models (VLMs),…

Robotics · Computer Science 2026-04-07 Yifu Yuan , Haiqin Cui , Yibin Chen , Zibin Dong , Fei Ni , Longxin Kou , Jinyi Liu , Pengyi Li , Yan Zheng , Jianye Hao

Deep reinforcement learning has achieved great strides in solving challenging motion control tasks. Recently, there has been significant work on methods for exploiting the data gathered during training, but there has been less work on how…

Artificial Intelligence · Computer Science 2018-04-13 Glen Berseth , Michiel van de Panne

Video generation has advanced rapidly, with recent methods producing increasingly convincing animated results. However, existing benchmarks-largely designed for realistic videos-struggle to evaluate animation-style generation with its…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Leyi Wu , Pengjun Fang , Kai Sun , Yazhou Xing , Yinwei Wu , Songsong Wang , Ziqi Huang , Dan Zhou , Yingqing He , Ying-Cong Chen , Qifeng Chen

We provide a new multi-task benchmark for evaluating text-to-image models. We perform a human evaluation comparing the most common open-source (Stable Diffusion) and commercial (DALL-E 2) models. Twenty computer science AI graduate students…

Instruction-based image editing holds immense potential for a variety of applications, as it enables users to perform any editing operation using a natural language instruction. However, current models in this domain often struggle with…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 Shelly Sheynin , Adam Polyak , Uriel Singer , Yuval Kirstain , Amit Zohar , Oron Ashual , Devi Parikh , Yaniv Taigman

The rapid advancement of native multi-modal models and omni-models, exemplified by GPT-4o, Gemini, and o3, with their capability to process and generate content across modalities such as text and images, marks a significant milestone in the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Meng-Hao Guo , Xuanyu Chu , Qianrui Yang , Zhe-Han Mo , Yiqing Shen , Pei-lin Li , Xinjie Lin , Jinnian Zhang , Xin-Sheng Chen , Yi Zhang , Kiyohiro Nakayama , Zhengyang Geng , Houwen Peng , Han Hu , Shi-Min Hu