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Human pose estimation in videos has long been a compelling yet challenging task within the realm of computer vision. Nevertheless, this task remains difficult because of the complex video scenes, such as video defocus and self-occlusion.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Sifan Wu , Haipeng Chen , Yifang Yin , Sihao Hu , Runyang Feng , Yingying Jiao , Ziqi Yang , Zhenguang Liu

Recently, breakthroughs in video modeling have allowed for controllable camera trajectories in generated videos. However, these methods cannot be directly applied to user-provided videos that are not generated by a video model. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 David Junhao Zhang , Roni Paiss , Shiran Zada , Nikhil Karnad , David E. Jacobs , Yael Pritch , Inbar Mosseri , Mike Zheng Shou , Neal Wadhwa , Nataniel Ruiz

The goal of this paper is to synthesise talking faces with controllable facial motions. To achieve this goal, we propose two key ideas. The first is to establish a canonical space where every face has the same motion patterns but different…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Youngjoon Jang , Kyeongha Rho , Jong-Bin Woo , Hyeongkeun Lee , Jihwan Park , Youshin Lim , Byeong-Yeol Kim , Joon Son Chung

Compositional video generation aims to synthesize multiple instances with diverse appearance and motion. However, current approaches mainly focus on binding semantics, neglecting to understand diverse motion categories specified in prompts.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zixuan Wang , Ziqin Zhou , Feng Chen , Duo Peng , Yixin Hu , Changsheng Li , Yinjie Lei

While text-to-video diffusion models have made significant strides, many still face challenges in generating videos with temporal consistency. Within diffusion frameworks, guidance techniques have proven effective in enhancing output…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Hyelin Nam , Jaemin Kim , Dohun Lee , Jong Chul Ye

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

This paper addresses the problem of cross-dataset generalization of 3D human pose estimation models. Testing a pre-trained 3D pose estimator on a new dataset results in a major performance drop. Previous methods have mainly addressed this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Mohsen Gholami , Bastian Wandt , Helge Rhodin , Rabab Ward , Z. Jane Wang

The ultimate goal of video generation is to satisfy a fundamental trilemma: achieving high visual quality, maintaining rigorous physical consistency, and enabling precise controllability. While recent models can maintain this balance in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Tianshuo Xu , Zhifei Chen , Leyi Wu , Hao Lu , Ying-cong Chen

Accurate and temporally consistent modeling of human bodies is essential for a wide range of applications, including character animation, understanding human social behavior and AR/VR interfaces. Capturing human motion accurately from a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-09 Alexandra Zimmer , Anna Hilsmann , Wieland Morgenstern , Peter Eisert

A dexterous hand capable of grasping any object is essential for the development of general-purpose embodied intelligent robots. However, due to the high degree of freedom in dexterous hands and the vast diversity of objects, generating…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yiming Zhong , Qi Jiang , Jingyi Yu , Yuexin Ma

The number of static human poses is limited, it is hard to retrieve the exact videos using one single pose as the clue. However, with a pose sequence or a dynamic gesture as the keyword, retrieving specific videos becomes more feasible. We…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Cheng Zhang

Video-based human pose estimation models aim to address scenarios that cannot be effectively solved by static image models such as motion blur, out-of-focus and occlusion. Most existing approaches consist of two stages: detecting human…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhihong Wei

Human image animation involves generating a video from a static image by following a specified pose sequence. Current approaches typically adopt a multi-stage pipeline that separately learns appearance and motion, which often leads to…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qilin Wang , Zhengkai Jiang , Chengming Xu , Jiangning Zhang , Yabiao Wang , Xinyi Zhang , Yun Cao , Weijian Cao , Chengjie Wang , Yanwei Fu

Spatio-temporal coherency is a major challenge in synthesizing high quality videos, particularly in synthesizing human videos that contain rich global and local deformations. To resolve this challenge, previous approaches have resorted to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Yaohui Wang , Xin Ma , Xinyuan Chen , Cunjian Chen , Antitza Dantcheva , Bo Dai , Yu Qiao

Co-Speech Gesture Video Generation aims to generate vivid speech videos from audio-driven still images, which is challenging due to the diversity of body parts in terms of motion amplitude, audio relevance, and detailed features. Relying…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Siyuan Wang , Jiawei Liu , Wei Wang , Yeying Jin , Jinsong Du , Zhi Han

Video-based person re-identification deals with the inherent difficulty of matching unregulated sequences with different length and with incomplete target pose/viewpoint structure. Common approaches operate either by reducing the problem to…

Computer Vision and Pattern Recognition · Computer Science 2019-03-28 Alessandro Borgia , Yang Hua , Elyor Kodirov , Neil M. Robertson

Novel view synthesis from a single image has been a cornerstone problem for many Virtual Reality applications that provide immersive experiences. However, most existing techniques can only synthesize novel views within a limited range of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Hung-Yu Tseng , Qinbo Li , Changil Kim , Suhib Alsisan , Jia-Bin Huang , Johannes Kopf

We introduce a method to generate temporally coherent human animation from a single image, a video, or a random noise. This problem has been formulated as modeling of an auto-regressive generation, i.e., to regress past frames to decode…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Tserendorj Adiya , Jae Shin Yoon , Jungeun Lee , Sanghun Kim , Hwasup Lim

Cooking is a sequential and visually grounded activity, where each step such as chopping, mixing, or frying carries both procedural logic and visual semantics. While recent diffusion models have shown strong capabilities in text-to-image…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Ruoxuan Zhang , Bin Wen , Hongxia Xie , Yi Yao , Songhan Zuo , Jian-Yu Jiang-Lin , Hong-Han Shuai , Wen-Huang Cheng

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng
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